Smallcraft
Capital Ship Combatants | Escort Combatants | Military Smallcraft | Support Ships | |||||||
---|---|---|---|---|---|---|---|---|---|---|
Battleship | Cruiser | Carrier | Destroyer | Escort | Frigate | System Defense Boat | Fighter | Assault Transport | Smallcraft | Auxiliaries |
Commercial Mercantile Ships | Non-Mercantile Commercial Ships | Non-Commercial Ships | Civilian Smallcraft | Highports & Satellites | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Merchant | Liner | Transport | Commercial Industrial | Commercial Ships | General | Research | Private | Auxiliary | Orbital Complexes |
Satellites |
Small Craft: Vessels under a hundred tons are considered to be small craft. [1]
- Smallcraft are non-jump spacecraft under a 100 dTons in displacement.
- Smallcraft meant to be carried internally in other, larger ships are often called subcraft.
- Various standard types of small craft exist.
Please refer to the following AAB library data for more information:
- Starship
- Ships by Function
- Starship User Types
- Advanced Ship Classifications
- Ship Mission Code / Supraclass
- Ship Type Code / Superclass
- Ship Class Code / Class
- Model (TL)
- Bloc (Lot)
- Basic Ship Classifications
- Speed of Travel
- Jump Drive
- Jump Drive Key Resources
- Jump Drive Lore
Description (Specifications)
Each small craft design is intended to be as useful as possible. As a result, smallcraft descriptions cover the basic performance of the craft, and indicates price, crew, and other details. Each craft also has a feature called excess space: this interior tonnage may be used by the purchaser for a wide variety of purposes. In effect, when the craft is procured, it is customized by the purchaser for some specific use. Any fitting or combination of fittings available may be specified for a standard design small craft. The prices, however, are ignored, and are considered to be included in the standard design price. [1]
Shuttling between planets, small non-starships run errands, make deliveries. and generally do much of the dirty work that larger craft can't or won't do. Small craft displace less than 100 dtons and are thus incapable of interstellar flight.
Most Common Standardized Smallcraft Types
- Cutter (50-ton)
- Fighter (10-ton)
- Launch (20-ton)
- Pinnace (40-ton)
- Ship's Boat (30-ton)
- Shuttle (95-ton)
- Slow Boat (30-ton)
- Slow Pinnace (40-ton)
Smallcraft’s Larger Cousins: Bigcraft
Big Craft are ships that weight a 100 tons or more, designed to be carried within other ships.
Smallcraft are an ubiquitous part of any star system with space or starfaring capabilities. Almost everyone uses, designs, and manufactures them.
# | Type | Tonnage | Class | Commonality | Remarks |
---|---|---|---|---|---|
1. | Smallcraft (Subcraft) | 0 to 99 tons | Vehicle | Ubiquitous | Smallcraft are NAFAL or STL. |
2. | Bigcraft (Subcraft) | 100 tons or larger | Vehicle or Ship | Uncommon | Bigcraft may be designed FTL or NAFAL. |
3. | Adventure Class Ships (ACS) | 100 to 2,499 tons | Ship or Vessel | Common | Adventure Class ships may be FTL or NAFAL. |
4. | Battle Class Ships (BCS) | 2,500 to 249,999 tons | Ship or Vessel | Uncommon | Battle Class ships may be FTL or NAFAL.
|
5. | Fleet Class Ships (FCS) | 250,000 to 249,999,999 tons | Ship or Vessel | Rare | Fleet Class ships may be FTL or NAFAL.
|
6. | World Class Ships (WCS) | 2,500,000 tons or larger | Ship or Vessel | Ultra-rare | World Class ships may be FTL or NAFAL.
|
History & Background (Dossier)
There are eight standard designs available; each design plan is available for Cr100. All take approximately twelve months to build. All are streamlined, and can enter atmospheres. All can operate with unrefined fuel; they have fuel scoops which allow them to skim fuel from a gas giant. [1]
Smallcraft are where most early technology civilizations begin their spaceflight programs. By the modern interstellar age of TL:10-12, smallcraft are used as auxiliaries to larger starcraft and other interstellar FTL machines.
References & Contributors (Sources)
This article has metadata. |
- Marc Miller. Starships (Game Designers Workshop, 1977), 17.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), TBD.
- Mike Jackson. "Traveller Craft." Third Imperium 10 (1988): TBD.
- Mike Jackson. "Traveller Craft." Third Imperium 11 (1988): TBD.
- S.R. Greene. SGS: Imperial Small Craft (Seeker Gaming Systems, 1992), TBD. (Deck Plans)
- S.R. Greene. SGS: Imperial Small Craft Vol. 2 (Seeker Gaming Systems, 1992), TBD. (Deck Plans)
- Frank Chadwick, Dave Nilsen. Traveller: The New Era (Game Designers Workshop, 1993), 378. Traveller: The New Era (Main Rulebook)
- Dave Nilsen. Reformation Coalition Equipment Guide (Game Designers Workshop, 1994), TBD.
- Jason Kemp. Stellar Reaches 04 (FLTGames Gaming Group, 2006), TBD.
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ 1.0 1.1 1.2 Marc Miller. Starships (Game Designers Workshop, 1977), 17.
- ↑ Information provided to the library by Maksim-Smelchak