Difference between revisions of "Smallcraft"

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=== Naval Ship Synopsis by Size-Role ===
 
=== Naval Ship Synopsis by Size-Role ===
 
These vary in tonnage and in their intended function or role in fleet maneuvers and tactics. The security of the state is usually the primary design imperative. {{Unpublished cite|author=Ronald B. Kline, Jr.}}
 
These vary in tonnage and in their intended function or role in fleet maneuvers and tactics. The security of the state is usually the primary design imperative. {{Unpublished cite|author=Ronald B. Kline, Jr.}}
{| class="wikitable sortable"
+
{{:Referral-Table-Naval-Ship-Synopsis-by-Size-Role}}
!colspan="6"|Ship Classification by Size {{Unpublished cite|author=Maksim-Smelchak}}
 
|-
 
! #
 
! Type
 
! Tonnage
 
! Class
 
! Commonality
 
! Remarks
 
|-
 
| 1.
 
| [[Smallcraft]] ([[Subcraft]])
 
| 0 to 99 tons
 
| [[Vehicle]]
 
| Ubiquitous
 
| Smallcraft are [[NAFAL]] or [[STL]].
 
* Smallcraft are typically designed to be carried by larger carrier craft. Such vehicles are called [[Subcraft]].
 
* This class represents [[Shuttle]]s, [[Gig]]s, [[Fighter]]s, etc.
 
|-
 
| 2.
 
| [[Bigcraft]] ([[Subcraft]])
 
| 100 tons or larger
 
| [[Vehicle]] or [[Ship]]
 
| Uncommon
 
| Bigcraft may be designed [[FTL]] or [[NAFAL]].
 
* Bigcraft are designed to be carried by larger carrier craft as [[Subcraft]].
 
* This class represents [[SDB]]'s, [[Rider]]s,  and ship-sized subcraft.
 
|-
 
| 3.
 
| [[Adventure Class Ship]]s ([[ACS]])
 
| 100 to 2,499 tons
 
| [[Ship]] or [[Vessel]]
 
| Common
 
|  Adventure Class ships may be [[FTL]] or [[NAFAL]].
 
* They are typically designed [[FTL]] and service many lesser roles including customs, planetary defense, tramp freighters, etc.
 
* This class represents [[Merchant]]s, [[Escort]]s, etc.
 
|-
 
| 4.
 
| [[Battle Class Ship]]s ([[BCS]])
 
| 2,500 to 249,999 tons
 
| [[Ship]] or [[Vessel]]
 
| Uncommon
 
| Battle Class ships may be [[FTL]] or [[NAFAL]].
 
* Such [[ship]]s require major investment and only service major roles including megacorporate interstellar trade, [[warship]]s of capital class, and major endeavors.
 
* This class represents [[Cruiser]]s, [[Bulk Trader]]s, [[Battleship]]s, etc.
 
|-
 
| 5.
 
| [[Fleet Class Ship]]s ([[FCS]])
 
| 250,000 to 249,999,999 tons
 
| [[Ship]] or [[Vessel]]
 
| Rare
 
| Fleet Class ships may be [[FTL]] or [[NAFAL]].
 
* Such [[ship]]s are tremendously expensive and represent [[polity]]-level investment in [[RU]]'s.
 
* This class represents [[Super Dreadnought]]s, [[Superweapon]]s, large [[Sleeper Ship]]s, large [[Generation Ship]]s, [[etc.]]
 
|-
 
| 6.
 
| [[World Class Ship]]s ([[WCS]])
 
| 2,500,000 tons or larger
 
| [[Ship]] or [[Vessel]]
 
| Ultra-rare
 
| World Class ships may be [[FTL]] or [[NAFAL]].
 
* Such [[ship]]s are beyond expensive and represent [[suprapolity]]-level investment in many [[RU]]'s.
 
* This class represents immense [[World-Ship]]s, very large [[Super Dreadnought]]s, [[Superweapon]]s, etc.
 
|-
 
|}
 
  
 
== History & Background ([[Dossier]]) ==
 
== History & Background ([[Dossier]]) ==

Revision as of 13:38, 16 May 2019

Capital Ship Combatants Escort Combatants Military Smallcraft Support Ships
Battleship Cruiser Carrier Destroyer Escort Frigate System Defense Boat Fighter Assault Transport Smallcraft Auxiliaries
Commercial Mercantile Ships Non-Mercantile Commercial Ships Non-Commercial Ships Civilian Smallcraft Highports & Satellites
Merchant Liner Transport Commercial Industrial Commercial Ships General Research Private Auxiliary Orbital
Complexes
Satellites

Small Craft: Vessels under a hundred tons are considered to be small craft. [1]

  • Smallcraft are non-jump spacecraft under a 100 dTons in displacement.
  • Smallcraft meant to be carried internally in other, larger ships are often called subcraft.
  • Various standard types of small craft exist.

Imperial Sunburst-Sun-IISS-Traveller.gif

Please refer to the following AAB library data for more information:


Description (Specifications)

Each small craft design is intended to be as useful as possible. As a result, smallcraft descriptions cover the basic performance of the craft, and indicates price, crew, and other details. Each craft also has a feature called excess space: this interior tonnage may be used by the purchaser for a wide variety of purposes. In effect, when the craft is procured, it is customized by the purchaser for some specific use. Any fitting or combination of fittings available may be specified for a standard design small craft. The prices, however, are ignored, and are considered to be included in the standard design price. [1]

Shuttling between planets, small non-starships run errands, make deliveries. and generally do much of the dirty work that larger craft can't or won't do. Small craft displace less than 100 dtons and are thus incapable of interstellar flight.

Most Common Standardized Smallcraft Types

  1. Cutter (50-ton)
  2. Fighter (10-ton)
  3. Launch (20-ton)
  4. Pinnace (40-ton)
  5. Ship's Boat (30-ton)
  6. Shuttle (95-ton)
  7. Slow Boat (30-ton)
  8. Slow Pinnace (40-ton)

Smallcraft’s Larger Cousins: Bigcraft

Big Craft are ships that weight a 100 tons or more, designed to be carried within other ships.

  • Bigcraft may use jump drives.
  • Bigcfaft used as subcraft are essentially large fighters or small vessels.

Naval Ship Synopsis by Size-Role

These vary in tonnage and in their intended function or role in fleet maneuvers and tactics. The security of the state is usually the primary design imperative. [2]

Ship Classification by Size
# Type Tonnage Examples Remarks
1. Smallcraft 0 to 99 tons Smallcraft are typically Subcraft, designed to be carried by carrier craft.
2. Spacecraft 100 tons or larger Spacecraft are in-system vessels, lacking interstellar drives.
3. Adventure Class Ships (ACS) 100 to 2,499 tons Adventure Class ships are usually jump-capable.
  • They serve many roles including customs, patrol, planetary defense, tramp freighters, etc.
4. Battle Class Ships (BCS) 2,500 to about 1,000,000 tons Battle Class ships are warships. They are usually jump-capable.
  • Such ships require major investment and only service major roles including megacorporate interstellar trade, warships, Capital Ships, and major endeavors.
5. World Class Ships (WCS) Larger than 1,000,000 tons Loeskalth planetoid generation ship. World Class ships are beyond expensive and represent suprapolity-level investment.
  • They take many years to build.
  • This class represents immense World-Ships, very large Super Dreadnoughts, Superweapons, etc.
  • Operational staff are typically residents as much as crew.
  • These ships are interacted with as worlds or events, rather than ships.

History & Background (Dossier)

There are eight standard designs available; each design plan is available for Cr100. All take approximately twelve months to build. All are streamlined, and can enter atmospheres. All can operate with unrefined fuel; they have fuel scoops which allow them to skim fuel from a gas giant. [1]

Smallcraft are where most early technology civilizations begin their spaceflight programs. By the modern interstellar age of TL:10-12, smallcraft are used as auxiliaries to larger starcraft and other interstellar FTL machines.

Image Repository

No information yet available.

References & Contributors (Sources)

This article has metadata.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
  1. 1.0 1.1 1.2 Marc Miller. Starships (Game Designers Workshop, 1977), 17.
  2. Information provided to the library by Ronald B. Kline, Jr.