Difference between revisions of "Slow Drug"
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{{InfoboxGoods | {{InfoboxGoods | ||
− | + | |name=Slow drug | |
− | + | |Type=Drugs | |
− | + | |TL=9 | |
− | + | |size= | |
− | + | |weight=3 grams | |
− | + | |cost=Cr500 | |
− | + | |footnote=Per dose | |
}} | }} | ||
The [[Slow Drug]] is so named because it makes the universe (from the user’s viewpoint) appear to move more slowly. It achieves the effect by accelerating the user’s metabolism. In effect, the user lives approximately twice as fast as normal. | The [[Slow Drug]] is so named because it makes the universe (from the user’s viewpoint) appear to move more slowly. It achieves the effect by accelerating the user’s metabolism. In effect, the user lives approximately twice as fast as normal. |
Revision as of 04:56, 10 December 2017
Slow drug | |
---|---|
Type | Drugs |
Tech Level | TL–9 |
Cost | Cr500 |
Size | |
Weight | 3 grams |
Per dose |
The Slow Drug is so named because it makes the universe (from the user’s viewpoint) appear to move more slowly. It achieves the effect by accelerating the user’s metabolism. In effect, the user lives approximately twice as fast as normal.
Slow drug takes effect 45 seconds after ingestion and continues to function for about 10 minutes. At the end of its effect the person is extremely fatigued and must recover from that fatigue. A person under slow drug (because he or she is living at twice the normal rate) can make twice as many actions or move twice as far as normal.
A medical slow drug is also available, which is used to hasten recovery from wounds or illness. One dose causes unconsciousness and the passage of thirty days equivalent recovery time in one day. During this period, ordinary healing takes place. No wounds are received from the use of medical slow drug, but the individual is unconscious or semi-conscious while under its influence
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 67.
- Citation Missing - Traveller The New Era
- Marc Miller. Marc Miller's Traveller (Imperium Games, 1996), .
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 645,647.