Six Devils (world)
Six Devils/Malmori (Ruthless Veil 0108) | |||||||||||||||||||||||||
Classic Era (1116) | C666662-6
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G0 V D | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 3 |
Six Devils is an agricultural, nonindustrial, and very rich garden world with a near-ideal, utopian environment conducive to most sophonts.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world. However, a rich world like this one can afford the cost of importation.
- This is a rich world with a prosperous and thriving world economy.
- Its economy and population are growing and living conditions are expected to incrementally rise barring outside forces. The world will grow even quicker when its industrial sector begins to develop.
- This world toils under the control of a military government with conditions reflecting that situation including curtailed civil rights and limited freedoms.
- This world contains an archaeological site with suspected high-tech remnants of the now-vanished Ancients precursor race.
- It is a Non-Aligned world dominated by human sophonts located in the Malmori Subsector of Ruthless Veil Sector.
Description (Astrography & Planetology)
No information yet available.
Binary Solar System
Six Devils Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Six Devils Primary G0 V
Primary Main Sequence 1.06 5860 - 5930 1.22623 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0051 0.0918 1.04 - 1.83 0.51 5.1 Orbit # * * 4 1 6 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Six Devils Companion M7 V
Secondary Main Sequence 0.09 2630 - 2680 0.00022 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0006 0.0012 0.02 - 0.03 0.06 0.6 Orbit # * * * * 2 Remarks None
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Size (S)
This world is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)
This world has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)
This world has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Satellites:
No information yet available.
Mainworld Geography and Topography
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
No information yet available.
World Starport (St)
Six Devils has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
Facilities
Port facilities within the system include:
- No information yet available.
World Technology Level (T)
Six Devils possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
World Government (G)
Six Devils has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
World Military
No information yet available.
World Law (L)
Six Devils has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
World Economy
- Resources: 8 (Few)
- Labor: 6 (Hundreds of Thousands)
- Infrastructure: 4 (Very Limited)
- Efficiency: +5 (Good)
Trade Data
No information yet available.
World Demographics (P)
Six Devils has a population of 3,000,000.
- Humaniti (Human races)
Urbanization
No information yet available.
World Culture
- Homogeneity: 4 (Harmonious)
- Acceptance: 6 (Aloof)
- Strangeness: 4 (Somewhat Distinct)
- Symbols: 7 (Somewhat Concrete)
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Author & Contributor: Miles A. Maria
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com