Difference between revisions of "Ship Sensor Suite"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Line 109: Line 109:
 
=== Technological Overview of Ship Sensor Suite Evolution ===
 
=== Technological Overview of Ship Sensor Suite Evolution ===
 
No information yet available.
 
No information yet available.
 +
 +
'''[[TL:1-3]]:''' <br>
 +
COMPUTERS: The abacus and the quipu represent early calculating tech. they are simple, mechanical processors that help a sophont keep large numbers of calculations in memory. Mathematics makes great leaps forward with the development of algebra, trigonometry, and calculus.
 +
 +
'''[[TL:4-6]]:''' <br>
 +
COMPUTERS: The first analog computers and calculators greatly enhance business and academic endeavors. Mechanical and early [[electronic]] [[calculator]]s become fixtures. Electric devices, polymers, and early electronics fuel continuing progress. Designers use classic Lovelacian programming and aspire to build the first Babbage machines. Many [[sophont]] [[societies]] can build [[processor]]s that meet the Imperial standards for [[Model/1]] and [[Model/1]] [[bis]] processors. 
 +
 +
'''[[TL:7-9]]:''' <br>
 +
COMPUTERS:
 +
 +
'''[[TL:10-12]]:''' <br>
 +
COMPUTERS: Synaptic processors and [[positronic brain]]s are vastly more capable than earlier generations of processor technology. Some advanced [[robot]]s can fool inexpert humans. Expert [[roboticist]]s call these low autonomous robots. Still, a well-trained expert sophont can often outthink and outperform advanced thinking machines from this [[Tech Epoch|epoch]]. Fluidic and magnetic energy transmission increase processing speed. Semi-organic facility and early [[ship brain]]s become common. Many societies can build processors that meet the Imperial standards for [[Model/4]], [[Model/5]], and [[Model/6]] processors.
 +
 +
'''[[TL:13-15]]:''' <br>
 +
COMPUTERS: [[High autonomous robot]]s outperform many educated experts across many fields. They still can’t match the apex professors, but they can perform perfectly well at the professional level. [[Holocrystal]]s and advanced bio-compumetrics are increasing functioning to billions of actions per nanosecond. Computer brain implants allow complete rehabilitation and restoration of function to almost all individuals who were formerly handicapped. [[Infomorph]]s and downloadable brains supplement [[wafertech]]. Pseudoreality simulators show amazing promise. Many societies can build processors that meet the Imperial standards for [[Model/7]], [[Model/8]], and [[Model/9]] processors.
 +
 +
'''[[TL:16-18]]:''' <br>
 +
COMPUTERS:
  
 
== References & contributors (Sources) ==
 
== References & contributors (Sources) ==

Revision as of 17:08, 15 February 2019

Imperial Sunburst-Sun-IISS-Traveller.gif

A Ship Sensor Suite is the detection package equipped in most, but not all ships.

Description (Specifications)

Ship sensor suites are available in three different qualities:

  1. Civilian Quality Sensor Suite: sometimes referred to as a "basic sensor array".
  2. Paramilitary Quality Sensor Suite: sometimes referred to as a "standard sensor array".
  3. Military Quality Sensor Suite: sometimes referred to as an "advanced sensor array".

Notes: The actual quantity and quality of sensors within the suite may vary from model to model, and between ship class, manufacturer's lot, or block. There may be other subtle distinguishments such as characteristic faults or "blind spots" in coverage.

Computer Control Standards

Computer Controls: In almost all cases where the ship's computer can control a given ship function (gravity, doors, etc.), orders fed in at the central bridge computer take precedence over those fed in at local controls. Only if the computer is inoperative will a computer override be ineffective.[1] Some ships have been known to be built with a different system set-up, but this arrangement is commonplace on most vessels within Charted Space. [2]

Sensor Types

Ancillary Equipment

  • Antenna, dishes and aerials (transmitters and receivers). A concentration of such equipment may be referred to as an "antenna farm".

Acoustic Equipment

  • Audio Pinger (does not function in a vacuum: it relies on a gas, a fluid or a solid to carry sound) (Active Sensor)
  • Audio Sensor (microphone, listening device) (does not function in a vacuum: it relies on a gas, a fluid or a solid to carry sound) (Passive Sensor)

Electromagnetic Spectrum Sensors

Gravitic Equipment

Navigational Aids

Optical Instruments

  • Cameras, devices and telescopes sensitive to energy across the visible spectrum (Passive Sensors)
  • Image enhancement (data improvement)
  • Light amplification (data improvement)
  • Lights (visible wavelengths of light: a torch or a spotlight) (Active Sensor, data improvement)
  • SIID (Starship Image Identification) (may also be referred to as SOIID – Space Object Image Identification) (Passive Sensor)
    • SIID Enhancer (SIIDX) (data improvement)

Survey Equipment

  • Planetary Surface Elevation Scanner (surveying equipment) (Active Sensor)

Volatiles Testers / Biosensors

Vessels may mount other small, specialized sensors such as anemometers, seismometers, motion detectors or pressure sensors.

EMS Sensor Packages

An EMS (Electromagnetic Spectrum) Sensor Package is a comprehensive and optimized collection of sensors and electronic systems assembled as a single compact unit.

  • EMS Packages are available "off the shelf" in a wide variety of "basic", "standard" and "advanced" types.

Sensor Packages

Electronic Countermeasures Package

Accessories

History & Background (Dossier)

Except for a few gifted sophont species, most NILs lack the bodily ability to sense more than a very limited part of the electromagnetic spectrum. As technology develops, particularly to the construction of electronics in the TL:7-9 technological epoch, sophonts create sophisticated devices to sense that which their bodies cannot and translate that data into information that they can. [3]

Generalized Overview of Sensor Capabilities

Sensor Detection:

Active Sensors

  • Ships using active sensors or broadcasting using Communications Equipment are significantly more easy to detect: they are advertising their presence.

Silent Running:

  • Ships which are maintaining complete silence (relying on passive sensor systems) cannot be detected at distances of greater than half detection range; ships in orbit around a world and also maintaining complete silence cannot be detected at distances greater than one-eighth detection range. [6]
  • Ships may power down onboard systems, such as the power plant, to reduce their emitted signature.
  • Ships may attempt to use planetary masses and stars for concealment. A ship hidden "behind" such an object will almost always be completely concealed from detection. [7]

Vessel Tracking:

Ship Sensor Suite Development Sequence

Technological Overview of Ship Sensor Suite Evolution

No information yet available.

TL:1-3:
COMPUTERS: The abacus and the quipu represent early calculating tech. they are simple, mechanical processors that help a sophont keep large numbers of calculations in memory. Mathematics makes great leaps forward with the development of algebra, trigonometry, and calculus.

TL:4-6:
COMPUTERS: The first analog computers and calculators greatly enhance business and academic endeavors. Mechanical and early electronic calculators become fixtures. Electric devices, polymers, and early electronics fuel continuing progress. Designers use classic Lovelacian programming and aspire to build the first Babbage machines. Many sophont societies can build processors that meet the Imperial standards for Model/1 and Model/1 bis processors.

TL:7-9:
COMPUTERS:

TL:10-12:
COMPUTERS: Synaptic processors and positronic brains are vastly more capable than earlier generations of processor technology. Some advanced robots can fool inexpert humans. Expert roboticists call these low autonomous robots. Still, a well-trained expert sophont can often outthink and outperform advanced thinking machines from this epoch. Fluidic and magnetic energy transmission increase processing speed. Semi-organic facility and early ship brains become common. Many societies can build processors that meet the Imperial standards for Model/4, Model/5, and Model/6 processors.

TL:13-15:
COMPUTERS: High autonomous robots outperform many educated experts across many fields. They still can’t match the apex professors, but they can perform perfectly well at the professional level. Holocrystals and advanced bio-compumetrics are increasing functioning to billions of actions per nanosecond. Computer brain implants allow complete rehabilitation and restoration of function to almost all individuals who were formerly handicapped. Infomorphs and downloadable brains supplement wafertech. Pseudoreality simulators show amazing promise. Many societies can build processors that meet the Imperial standards for Model/7, Model/8, and Model/9 processors.

TL:16-18:
COMPUTERS:

References & contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
  1. Jordan Weisman. "Book 2." Adventure Class Ships Volume 1 (1982): 6.
  2. Information provided to the library by Maksim-Smelchak
  3. Information provided to the library by Maksim-Smelchak
  4. Marc Miller. Starships (Game Designers Workshop, 1977), 32.
  5. Marc Miller. Starships (Game Designers Workshop, 1977), 32.
  6. Marc Miller. Starships (Game Designers Workshop, 1977), 32.
  7. Marc Miller. Starships (Game Designers Workshop, 1977), 32.
  8. Marc Miller. Starships (Game Designers Workshop, 1977), 32.