Difference between revisions of "Ship Equipment"
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# [[Ship Furnishing]] | # [[Ship Furnishing]] | ||
# [[Ship's Locker]] | # [[Ship's Locker]] | ||
+ | # [[Ship's Magazine]] | ||
# [[Sick Bay]] | # [[Sick Bay]] | ||
# [[Spin Habitat]] | # [[Spin Habitat]] |
Revision as of 14:04, 18 January 2019
Ship Equipment is a generic term describing structures, devices, fittings, and equipment associated with spaceships, starships, big craft, smallcraft, and other vessels.
- They are also known as Starship Components, Ship Fittings, Parts, and by other terms.
- While their primary use is for void vessels, they can also be used in many vehicles, and fixed facilities among other uses.
Description (Specifications)
Ship Equipment has been divided into a number of sections to facilitate ease of use:
1. Intrinsic Items (Hull & Structure)
- Airlock
- Bulkhead Wall AKA Bulkhead
- Cargo Hold
- Fuel Scoop
- Hardpoint AKA Ship's Hardpoint
- Hatchway
- Hull
- Interior Wall
- Iris Valve
- Landing Gear
- Lift Shaft
- Maintenance Hatch
- Manual Hatch
- Refrigerated Hold
- Secret Cargo Hold
- Sliding Door
- Standard Door
- Viewport
2. Machinery (Power & Propulsion)
- Acceleration Compensator
- Acceleration Couch
- Alternative FTL Drive
- Fuel Treatment Plant
- Jump Drive
- Jump Governor
- Maneuver Drive
- Power Plant
- Ship Fuel
- Ship Hull Grid
3. Control & Electronics (Bridge & Electronics)
- Astronics
- Avionics
- Bridge
- Command Chair
- CommCaster
- Communications Equipment
- Computer
- ECCM
- ECM
- Electronics
- Ship Bridge
- Ship Sensor Suite
- Ship Transponder
- Workstation
4. Armament & Defenses (Offense & Protection)
- Barbettes
- Battery AKA Weapon Battery
- Bays
- Screens and defenses
- Ship's Hardpoint
- Ship's Turret
- Spinal Weapons Mount AKA Spinal Mounts
- Weapons
5. Fixtures & Fittings (Special Equipment)
- Cabin
- Common Room
- Emergency Locker
- Fresher
- Galley
- Grav Plate
- Head
- Hydroponics
- Inertial Compensator
- Lab Space
- Life Support
- Low Berth AKA Cryo Capsule (Cold Sleep)
- Mail Vault
- Ordinance Locker
- Secure Locker
- Ship Furnishing
- Ship's Locker
- Ship's Magazine
- Sick Bay
- Spin Habitat
- Stateroom
6. Subcraft (Smallcraft, Bigcraft, Ship's Vehicles, etc.)
History & Background (Dossier)
Vessel equipment has changed greatly over the years and it's a remarkable testament to Charted Space that many different kinds of equipment at many different tech levels is still widely used and serviced throughout inhabited space.
Worlds can have widely varying technology. A high-tech world with contragravity and fusion power may exist just parsecs from one relying upon steam power - or stone axes. There is no "prime directive" to prevent the sale of high technology to the savages - but what would they pay with? So Charted Space is a mix of industrial worlds and hardly-explored backwaters. Pg. 15 t20.
In such a tableau, ship equipment can be highly variable. A tramp freighter captain may be forced to repair a TL-15 Ship's Computer with TL-6 vacuum tubes or worse! Finicky jump drives designed at TL-11 might break down and be forced to be repaired with TL-14 components that are both higher tech and designed for an entirely different technological base. In this manner, the ships and technology of Charted Space eventually grow into a melange of cobbled together technologies and scientific approaches to sophontic advancement. A good ship's engineer and engine helmsman is worth their weight in gold... or lanthanum!
Ship's Mascots & Pets
A number of creatures have become popular with crew as ship's mascots or pets:
- Ship's Cats (specially bred species: vermin control, mascot)
References & Contributors (Sources)
- Classic Traveller, Book 2 Starships (Game Designers Workshop 1977, 1981)
- Classic Traveller, Book 5 High Guard (Game Designers Workshop 1980)
- MegaTraveller, Referee's Manual (Game Designers Workshop 1987)
- MegaTraveller Journal 04
- Traveller The New Era, Fire, Fusion, & Steel (Game Designers Workshop 1994)
- Marc Miller's Traveller, Fire, Fusion & Steel (Imperium Games 1987)
- Mongoose Traveller: High Guard (Mongoose Publishing 2008)
- New Traveller: High Guard (Mongoose Publishing 2016)
- T5 Core Rules, Far Future Enterprises 2013
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science