Semiplast (world)
Semiplast/Khouth (Corridor 0609) | |||||||||||||||||||||||||
Milieu 0 | D561466-5
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Classic Era (1116) | C561662-8
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New Era (1200) | X5616F9-6
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M1 V M7 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 2 |
Semiplast is a rich, nonindustrial world.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This is a rich world with a prosperous and thriving world economy.
- It has high-grade living conditions and life on this world is much admired by off-worlders.
- It is a member of the Third Imperium in the Khouth Subsector of Corridor Sector in the Domain of Vland.
- During the Long Night this world was named Samnirk.
- The world was originally ruled by a colonial administration from Drayne (Corridor 0910) itself, but generally the colonists felt neglected by this arrangement.
Description (Planetology)[edit]
Semiplast has an extreme 72 degree axial tilt.
- Given its short year, the world has wildly gyrating weather, including massive dust storms during the equinoxes.
- Extreme conditions of heat and cold, and the thawing and freezing of permafrost distorts that land severely, requiring special construction techniques.
- This distortion provides easy access to extensive belts of metamorphosized minerals lying within the bedrock, often with as little as some strip mining or a shallow mine shaft.
Binary Solar System[edit]
Semiplast Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Semiplast M1 V
Primary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Semiplast M7 V
Secondary Main Sequence 0.09 2630 - 2680 0.00022 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0006 0.0012 0.02 - 0.03 0.06 0.6 Orbit # * * * * 2
History & Background (Dossier)[edit]
Because the world had extensive mineral resources, a large population of workers was required in order to work the local mines.
- The population lives in huge habitats known as Bells, in reference to their shape, which provides optimum safety during the seasonal variances.
History-Era: Rebellion[edit]
The Irrgh Manifest took the world with no resistance in 1119, and the occupation administration ruled it in a fashion more benevolent than their colleagues on Pamock (Corridor 0510). Unlike their neighbors, the locals were allowed to keep a significant percentage of their wealth for themselves, and the world was strongly loyal to the Manifest as a result.
History-Era: New Era[edit]
Virus ended this relationship in the late 1130s, and power has shifted back to the self styled "Bell King" who is a direct descendant of the last colonial governor. Like Pamock, direct trade in minerals to Drayne (Corridor 0910) has permitted the purchase of some mercenary groups to deter further vampire attacks, though the high prices charged and boorish behavior of these Hessians have slowly alienated the population against their presence.
References & Contributors (Sources)[edit]
- ↑ "Jump Map API" and map location from Travellermap.com