Riimsha (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | K4 V M8 V | ||||||||||||||||||||||||||||
Worlds | 9 | ||||||||||||||||||||||||||||
Gas Giants | 4 | ||||||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | No government | ||||||||||||||||||||||||||||
Law Level | No law | ||||||||||||||||||||||||||||
Cultural Extension | 1616 | ||||||||||||||||||||||||||||
Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 11 | ||||||||||||||||||||||||||||
Economic Extension | C35-2
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Importance Extension | 2 | ||||||||||||||||||||||||||||
Resource Units | 144 | ||||||||||||||||||||||||||||
GWP (BCr) | 0 | ||||||||||||||||||||||||||||
World Trade Number | 3.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 540 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-B | ||||||||||||||||||||||||||||
Port Size | 5 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 1,275 | ||||||||||||||||||||||||||||
Port passengers (annual) | 0 |
Riimsha is an icy vacuum world with little or no atmosphere and a significant quantity of water frozen on the surface. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Sapphyre Subsector of Dagudashaag Sector and in the Domain of Vland. Riimsha, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. The system supports both an Imperial Naval Base and a Scout Base with the additional starship traffic.
- During the Long Night this world was named Siin.
Astrography and planetology
Riimsha holds an important strategic position overlooking two branches of the Dagudashaag Main, the Drugaarur Arm leading to spinward and the Sabaash Trail to rimward.
Binary Solar System
Riimsha Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Inserra K4 V
Primary Main Sequence 0.73 4440 - 4600 0.33238 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0033 0.0478 0.58 - 1.07 0.33 3.3 Orbit # * * 2 1 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Higgah M8 V
Secondary Main Sequence 0.085 2420 - 2570 0.00018 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0005 0.0011 0.01 - 0.03 0.05 0.5 Orbit # * * * * 1
History and background
The Imperial Navy base is home to the 991st squadron of Vonk Class Cruisers.
The Scout Base concerns itself with studies of the sub-planetary bodies, notably the rich cometary band that orbits the primary perturbed by the red dwarf companion.
The world of Riimsha has little of interest. The Class B starport offering all travellers could need.
The majority of the population are all IN or IISS personnel who either have permanent residence or R&R while on leave.
Imperial High Nobility
Riimsha, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport
Riimsha has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level
Riimsha possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
References and contributors
- Citation Missing - Signal-GK 7
- Marc Miller. First Survey (Imperium Games, 1996), 83.
- ↑ "Jump Map API" and map location from Travellermap.com