Quick Ship Profile
Naval | Commercial | |||||||
---|---|---|---|---|---|---|---|---|
Fleet (B) | Siege (C) | Defense (D) | Assault (E) | Trader (A) | Resources (J) | Liner (M) | Freighter (R) | Explorer (S) |
The Quick Ship Profile (QSP) is a quick reference ship description used by most Imperial agencies and a number of non-Imperials as well. [1]
- The QSP is designed for smallcraft and Adventure Class Ships.
Description
The Quick Ship Profile is a short coded description of the mission and capabilities of the ship. The QSP may be enhanced with the Crew Extension (...detailing the various crew members for the ship) and the Vehicle Extension (...detailing the vehicles and small craft carried by the ship). [2]
Quick Ship Profile Overview
Mission Type | Code Separator | Hull | Configuration | G’s | Jump | Remarks |
---|---|---|---|---|---|---|
A2 | - | B | S | 2 | 1 | A basic QSP. |
Type A2 class Far Trader | (no information, just a separator) | 200 tons | Streamlined Hull | Maneuver Drive-2 | Jump Drive-1 | The ubiquitous Far Trader, or any ship with the same hull configuration, mission code, movement, size. |
VA | - | 0K | U | 2 | 4 | An unofficial variant QSP with an extra digit for a high tonnage ship. |
Type VA Heavy Carrier | (no information, just a separator) | 100,000 tons (Unofficial variant) | Unstreamlined Hull | Maneuver Drive-2 | Jump Drive-4 | The Antiama class Fleet Carrier, or any ship with the same hull configuration, mission code, movement, size. |
Quick Ship Profile Parameters
The final ship design is abbreviated into an easily understood expression. The Quick Ship Profile contains:
- Mission: Basic ship’s purpose.
- Hull. Hull code (showing total tonnage).
- Config. Hull configuration.
- Gs. Maximum acceleration. Where there are two or more such drives that can contribute thrust simultaneously (as found on certain fast smallcraft, fighters in particular), this is the combined maximum performance. Acceleration up to 17 Gs is accommodated; anything beyond that uses J. Certain naval architects use the slang "Quick J" to refer to anything with acceleration of 18 Gs or more, which is rarely encountered in practice.
- Jump. Maximum jump (or jump variant) capability (in Parsecs). Hop Drive is noted by prepending H; for instance, H2 = Hop-2 = 20 parsecs. Likewise, Skip Drive is noted by prepending S, and 1-9 represents 100-900 parsecs jumped; the scheme continues for Leap Drive, Bound Drive, and Vault Drive. A ship with multiple forms, such as Jump Drive and Hop Drive, lists both in increasing order of magnitude. For example, a far trader with Jump-3, Hop-2, and Skip-1 may have a QSP of A-BU13H2S1.
Under certain conditions (including being close enough to scan in moderate detail), all of this data save the mission code can be obtained on a quick scan (not enough to confirm weapons, defenses, ship troop levels, and other things considered by certain versions of the Universal Ship Profile, and the mission code often guessed at given the ship's external design and observed behavior (if not from the transponder). It is often broadcast by a ship's transponder, when the ship's captain does not wish to inform potential pirates exactly how the ship is armed (and thus, exactly how to defeat the ship's defenses).
CBPUSAL Hull Designation
- C. Cluster: An accumulation of compartments.
- B. Braced Cluster: Structured for higher acceleration.
- P. Planetoid: A hollowed nickel-iron asteroid.
- U. Unstreamlined: Protrusions increase drag.
- S. Streamlined: Cowlings and fairings decrease drag.
- A. Airframe: Winged for performance in atmosphere.
- L. Lifting Body: Radically streamlined lifting surfaces.
Quick Ship Profile Codes: ACS
Extensions
Official
There are three extensions to the QSP: one for carried vehicles, one for the ship's crew, and a method for designating alternate FTL drives.
Unofficial
Various unofficial methods may be used for representing ship designs compactly. Extensions depend entirely on the needs of the application.
Tech Level
The tech level could be appended. For example, a TL-12 free trader QSP might be A-BU11-C.
Turrets
The turrets might be listed as remarks after the QSP. For example, a free trader QSP with a single turret and a triple turret might be A-BU11 T1 T3.
Larger Ships
For ships larger than 2400 tons, an initial exponent digit could be placed before the size code. Some examples:
EF-3EU66. 5,000 ton Fast Escort. GR-4BS60. 20,000 ton "Battle" Rider. CB-4DU73. 40,000 ton Battle Cruiser. SB-ACP62. 30,000,000,000 ton Planetoid "Battle Sentinel".
However, note that starships over a few million tons are functionally more like a world than a ship.
History & Background (Dossier)
The QSP provides a basic identification of the performance capabilities of a ship. The QSP can be expanded with two extensions: [4]
- The VX Vehicle Extension, and…
- The Vehicle Extension Vx is a variable length string recounting the vehicles and small craft carried by the ship.
- The CX Crew Extension.
- The Crew Extension. The Crew Extension Cx is a variable length string detailing the crew members for the ship.
See Also
Please refer to the following AAB Library Data for more information:
Starship:
- Advanced Ship Classifications
- Ship Mission Code / Supraclass
- Ship Type Code / Superclass
- Ship Class Code / Class
- Model (TL)
- Bloc (Lot)
- Astronomical Unit (AU)
- FTL
- Light Speed (c)
- Light-week (lw)
- Light-year (ly)
- NAFAL (STL)
- Parsec (pc)
- Services
- Design description
- Imperial Standard Catalog Number (ISCN)
- Quick Ship Profile (QSP)
- Standard Equipment Identification (SEI)
- Universal Ship Profile (USP)
- Design process
- Quick Ship Design System (QSDS)
- Standard Ship Design System (SSDS)
- Design Elements
References
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 314, 327, 349 in T5.09.
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 93 in T5.10 Book 2.
- Contributor: Adrian Tymes
- ↑ Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 314, 349.
- ↑ Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 314.
- ↑ Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 349.
- ↑ Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 327.