Pegush (world)
Pegush/Kaasam (Mendan 3228) | |||||||||||||||||||||||||
Classic Era (1116) | C7A6111-9
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F8 V M8 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 3 |
Pegush is a low-population fluid world with a population less than 10,000 sophonts in population size.
- A fluid world has an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids.
- It is a member of the Asimikigir Confederation, part of the Julian Protectorate, located in the Kaasam Subsector of Mendan Sector of the Vargr Extents.
Description / Astrography & Planetology
No information yet available.
Binary Solar System
Pegush Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Pegush F8 V
Primary Main Sequence 1.18 6050 - 6180 1.78479 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0057 0.1108 1.24 - 2.17 0.57 5.7 Orbit # * 0 4 2 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Pegush M8 V
Secondary Main Sequence 0.085 2420 - 2570 0.00018 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0005 0.0011 0.01 - 0.03 0.05 0.5 Orbit # * * * * 1
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background / Dossier
No information yet available.
World Starport
Pegush has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level
Pegush possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government
Pegush is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Law Level
No information yet available.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
As part of the Asimikigir Confederation, this world is one on which Humans and Vargr share a fully integrated society with total social, economic, and political equality between the two species. This extends even to the personal level, where the interspecies panet relationship is very common.
Urbanization
No information yet available.
World Language/s
- Julian Anglic
- Irilitok (language)
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors / Sources
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- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Periodical: MegaTraveller Challenge 49 (full data provided)
- Author & Contributor: Angus McDonald AKA Falkayn
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com