Okhirbat (world)

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Okhirbat/Miruu (Verge 3116)
Classic Era (1116)
E565400-8
StarportE Frontier - no facilities
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere6 Standard
Hydrographics5 Wet World 50%
Population4 Moderate (20 thousand)
Government0 No Government structure
Law0 No Law
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary M1 V
Planetoid Belts 0
Gas Giants 0

Okhirbat is a pre-agricultural and nonindustrial world lacking adequate development for its economy to become prosperous.

  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a member of the Third Imperium in the Miruu Subsector of Verge Sector in the Domain of Ilelish.
  • This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
  • It is a balmy tropical world, with a climate of high temperatures.

Description (Astrography & Planetology)

Okhirbat has a solitary primary star.

  • It is a red main sequence.

Solitary M Type.jpg

Monostellar System

Okhirbat Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Okhirbat

M1 V

Primary Main Sequence 0.5 3620 - 3660 0.08839
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3
Orbit #  *  * 1 0 5
Remarks
None

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Okhirbat orbits towards the inner edge of the star's narrow habitable zone.

  • The side of the world facing the star is a scorched wasteland, while the side facing away is covered in a dark but temperate ocean.

Mainworld Size (S)

Okhirbat is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)

Okhirbat has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Hydrosphere (H)

Okhirbat has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)

Okhirbat has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Population (P)

Okhirbat has a population of 20,000 sophonts (tens of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

World Technology Level (T)

Okhirbat possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World Government (G)

Okhirbat has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law (L)

Okhirbat has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.

Imperial High (Landed) Nobility

Okhirbat, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.

Trade Data

  • Importance: -3 (very unimportant)

World Economy

  • Resources: 6 (few)
  • Labor: 3 (thousands)
  • Infrastructure: 1 (extremely limited)
  • Efficiency: -5 (extremely poor)

World Culture

  • Heterogenity: 1 (monolithic)
  • Acceptance: 1 (extremely xenophobic)
  • Strangeness: 1 (very typical)
  • Symbols: 3 (very concrete)

World Timeline

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)

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