Difference between revisions of "Ninlakim (world)"
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* This world has colonies at: {{WorldS|Ishkaa|Dagudashaag|2309}} and {{WorldS|Shakuur|Dagudashaag|2010}} | * This world has colonies at: {{WorldS|Ishkaa|Dagudashaag|2309}} and {{WorldS|Shakuur|Dagudashaag|2010}} | ||
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− | == Description (Planetology) == | + | == Description (Astrography & Planetology) == |
'''Ninlakim''' is one of the main naval base in the subsector and is home to major elements of the [[205th Fleet]]. The government of the world is provided by the [[Imperial Navy]] and seems to be mostly for the benefit of the Navy. | '''Ninlakim''' is one of the main naval base in the subsector and is home to major elements of the [[205th Fleet]]. The government of the world is provided by the [[Imperial Navy]] and seems to be mostly for the benefit of the Navy. | ||
Revision as of 04:06, 2 January 2017
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See also | UWP | ||||||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | K3 V M8 V | ||||||||||||||||||||||||||||
Worlds | 11 | ||||||||||||||||||||||||||||
Gas Giants | 1 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Captive government | ||||||||||||||||||||||||||||
Law Level | Moderate | ||||||||||||||||||||||||||||
Cultural Extension | 7A4E | ||||||||||||||||||||||||||||
Army Size (BEs) | 50 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 15 | ||||||||||||||||||||||||||||
Economic Extension | B7E+1
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Importance Extension | 2 | ||||||||||||||||||||||||||||
Resource Units | 1,078 | ||||||||||||||||||||||||||||
GWP (BCr) | 7,200 | ||||||||||||||||||||||||||||
World Trade Number | 5.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 108,592 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-A | ||||||||||||||||||||||||||||
Port Size | 6 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 600,000 | ||||||||||||||||||||||||||||
Port employees | 14,885 | ||||||||||||||||||||||||||||
Port passengers (annual) | 321,500 |
Ninlakim is a vacuum world, with no atmosphere or hydrosphere. The system has a population between 100 million and 1 billion sophonts. Government control of this world is by an external military force. The world has a colony on Ishkaa (Dagudashaag 2309). The world has a colony on Shakuur (Dagudashaag 2010). It is a member of Third Imperium in the Arnakhish Subsector of Dagudashaag Sector and in the Domain of Vland. Ninlakim, as a member world of the Third Imperium, holds the estate of an Imperial knight and the fiefdoms of a marquis and a viscount. All three are members of the Imperial Nobility charged with overseeing the world. This world has a nearby Imperial Naval Base, capable of handling warships.
- This world has colonies at: Ishkaa (Dagudashaag 2309) and Shakuur (Dagudashaag 2010)
Description (Astrography & Planetology)
Ninlakim is one of the main naval base in the subsector and is home to major elements of the 205th Fleet. The government of the world is provided by the Imperial Navy and seems to be mostly for the benefit of the Navy.
Binary Solar System
Ninlakim Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Ninlakim K3 V
Primary Main Sequence 0.78 4600 - 4830 0.41911 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0035 0.0537 0.65 - 1.18 0.35 3.5 Orbit # * * 3 1 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Ninlakim M8 V
Secondary Main Sequence 0.085 2420 - 2570 0.00018 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0005 0.0011 0.01 - 0.03 0.05 0.5 Orbit # * * * * 1
History & Background (Dossier)
During the Long Night this world was named Digadapud. It also served as a pirate haven, used as a base for raiders throughout the Subsector.
References & Contributors (Sources)
- Jae Campbell. "Library Data: Arnakhish Subsector." Signal-GK 10 (1995): 57. - HIWG
- Marc Miller. First Survey (Imperium Games, 1996), 79.
- ↑ "Jump Map API" and map location from Travellermap.com