Difference between revisions of "Navigation Program"
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− | The [[Navigation Program]] is designed to safely and successfully travel through the vast mysteries of [[jump space]]. {{Unpublished cite|author=Maksim-Smelchak}} | + | [[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]] |
+ | The [[Navigation Program]] is designed to safely and successfully travel through the vast mysteries of [[jump space]]. {{Unpublished cite|author=[[Maksim-Smelchak]]}} | ||
* This is a [[program]], a kind of [[computer software]]. | * This is a [[program]], a kind of [[computer software]]. | ||
* It is designed to be used with a [[Ship’s Computer]], although it could be used with other kinds of [[computer]]s as well. | * It is designed to be used with a [[Ship’s Computer]], although it could be used with other kinds of [[computer]]s as well. | ||
− | == Description (Specifications) == | + | == Description ([[Specifications]]) == |
Routine programs are used to operate systems other than weaponry, and without regard to violent interaction. | Routine programs are used to operate systems other than weaponry, and without regard to violent interaction. | ||
* Navigation controls the jump process after a flight plan has been produced. Flight plans must be fed into the navigation program, which then interfaces with the [[jump program]] to actually take a ship to its destination. | * Navigation controls the jump process after a flight plan has been produced. Flight plans must be fed into the navigation program, which then interfaces with the [[jump program]] to actually take a ship to its destination. | ||
* To actually make a jump, both the [[Jump Program|jump]] and navigation programs must be functioning in the [[ship’s computer]] (…the [[generate program]] need only run long enough to actually create the flight plan). | * To actually make a jump, both the [[Jump Program|jump]] and navigation programs must be functioning in the [[ship’s computer]] (…the [[generate program]] need only run long enough to actually create the flight plan). | ||
* While the [[TL-15]] societies of [[Charted Space]] successfully use [[FTL]] travel on a daily basis, true understanding of [[jumpspace]] is extremely limited as almost any astrophyscists can tell you. {{Unpublished cite|author=Maksim-Smelchak}} | * While the [[TL-15]] societies of [[Charted Space]] successfully use [[FTL]] travel on a daily basis, true understanding of [[jumpspace]] is extremely limited as almost any astrophyscists can tell you. {{Unpublished cite|author=Maksim-Smelchak}} | ||
+ | |||
+ | Note: This is a specialist form of [[Expert Program]]. | ||
=== Selected Computer Programs === | === Selected Computer Programs === | ||
− | + | {{:Referral-Tree-Routine-Programs}} | |
− | |||
− | == History & Background (Dossier) == | + | == History & Background ([[Dossier]]) == |
Software within [[Charted Space]] is intentionally built to work under a number of different operating systems, different [[technology level]]s of [[computer]]s, and to be extensively toughened for hard use under [[vacuum]] if necessary. {{Unpublished cite|author=Maksim-Smelchak}} | Software within [[Charted Space]] is intentionally built to work under a number of different operating systems, different [[technology level]]s of [[computer]]s, and to be extensively toughened for hard use under [[vacuum]] if necessary. {{Unpublished cite|author=Maksim-Smelchak}} | ||
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''Software Authorship:'' Various requirements exist for individual characters producing existng or new programs. Such a course can save money, but may have some pitfalls. Program generation is explained elsewhere. {{Page cite|name= Starships|page=38|version=Classic Traveller}} | ''Software Authorship:'' Various requirements exist for individual characters producing existng or new programs. Such a course can save money, but may have some pitfalls. Program generation is explained elsewhere. {{Page cite|name= Starships|page=38|version=Classic Traveller}} | ||
− | == References & Contributors (Sources) == | + | == References & Contributors ([[Sources]]) == |
{{Intermediate}} | {{Intermediate}} | ||
{{Sources | {{Sources | ||
Line 26: | Line 28: | ||
|S2= {{Ludography cite |name= Starter Traveller |page= 10, 13, 32, 38-39 }} | |S2= {{Ludography cite |name= Starter Traveller |page= 10, 13, 32, 38-39 }} | ||
|S3= [[Traveller Wiki Editorial Team]] | |S3= [[Traveller Wiki Editorial Team]] | ||
− | |S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[ | + | |S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] |
+ | }} | ||
− | + | {{LE|Computer Programs}} | |
− | {{ |
Latest revision as of 12:07, 2 July 2020
The Navigation Program is designed to safely and successfully travel through the vast mysteries of jump space. [1]
- This is a program, a kind of computer software.
- It is designed to be used with a Ship’s Computer, although it could be used with other kinds of computers as well.
Description (Specifications)[edit]
Routine programs are used to operate systems other than weaponry, and without regard to violent interaction.
- Navigation controls the jump process after a flight plan has been produced. Flight plans must be fed into the navigation program, which then interfaces with the jump program to actually take a ship to its destination.
- To actually make a jump, both the jump and navigation programs must be functioning in the ship’s computer (…the generate program need only run long enough to actually create the flight plan).
- While the TL-15 societies of Charted Space successfully use FTL travel on a daily basis, true understanding of jumpspace is extremely limited as almost any astrophyscists can tell you. [2]
Note: This is a specialist form of Expert Program.
Selected Computer Programs[edit]
Routine Programs:
- Generate Program [3]
- Jump Program [4][5]
- Library Program [4][5]
- Manoeuvre Program [4][5]
- Navigation Program [3]
- RVO Program [6]
- Virtual Crew Program [7]
History & Background (Dossier)[edit]
Software within Charted Space is intentionally built to work under a number of different operating systems, different technology levels of computers, and to be extensively toughened for hard use under vacuum if necessary. [8]
The Software List: The computer software list, available at nearly any software vendor or port, indicates the various programs that are available. It shows space required by a specific program in CPU or storage, its price in MCr, and its title. Also shown is a brief overview of its effects. [9]
Software Authorship: Various requirements exist for individual characters producing existng or new programs. Such a course can save money, but may have some pitfalls. Program generation is explained elsewhere. [10]
References & Contributors (Sources)[edit]
- Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- Marc Miller. Starter Traveller (Game Designers Workshop, 1983), 10, 13, 32, 38-39.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ 3.0 3.1 Marc Miller. Starships (Game Designers Workshop, 1977), 39.
- ↑ 4.0 4.1 4.2 Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- ↑ 5.0 5.1 5.2 Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 113.
- ↑ Steve Daniels, Jim McLean, Christopher Thrash. Far Trader (Steve Jackson Games, 1999), 68.
- ↑ Matthew Sprange. High Guard (Mongoose Publishing, 2016), 64.
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 38.