Difference between revisions of "Naval Architecture"

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[[File:Shipyard-WH-Keith-CT-The-Trav-Book-Pg-56 17-July-2018a.jpg|right]]
 
[[File:Shipyard-WH-Keith-CT-The-Trav-Book-Pg-56 17-July-2018a.jpg|right]]
[[Naval Architecture]] is the skill and art of designing [[starship]]s, [[spaceship]]s and space structures such as [[space station]]s, space habitats, and [[satellite]]s.
+
[[Naval Architecture]] is the skill and art of designing [[starship]]s, [[spaceship]]s and space structures such as [[space station]]s, [[space habitat]]s, and sophont-made [[artificial satellite]]s.
 
{{Unpublished cite|author=Paul Hillers & Maksim-Smelchak}}
 
{{Unpublished cite|author=Paul Hillers & Maksim-Smelchak}}
* The [[sophont]] who performs naval architecture is known as a [[Naval Architect]]
+
 
 +
The [[sophont]] who performs naval architecture is known as a [[Naval Architect]]
 
----  
 
----  
''Definitions:'' A vessel is any [[STL|interplanetary]] or [[FTL|interstellar vehicle]].
+
''Classic Definitions:'' A vessel is any [[STL|interplanetary]] or [[FTL|interstellar vehicle]].
* A [[ship]] is any vessel of 100.0 tons or more.
+
* A [[ship]] is any vessel of 100.0 [[ton]]s or more.
 
* A [[starship]] is a ship which has [[jump drive]]s and can travel on [[FTL|interstellar voyages]].
 
* A [[starship]] is a ship which has [[jump drive]]s and can travel on [[FTL|interstellar voyages]].
* A [[non-starship]] is a ship without jump drives and capable of only [[STL|extraplanetary travel]].
+
* A [[non-starship]] is a ship without [[jump drive]]s and capable of only [[STL|extraplanetary travel]].
* A [[small craft]] is any vessel under 100.0 tons; all [[small craft]] are incapable of jump. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
+
* A [[small craft]] is any [[vessel]] under 100.0 [[ton]]s; all [[small craft]] are incapable of jump. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
+
 
 
== Description ([[Specifications]]) ==
 
== Description ([[Specifications]]) ==
''Design and Construction:'' [[Space ship]]s are constructed and sold at [[shipyard]]s throughout the [[galaxy]]. Any class A [[starport]] has a [[shipyard]] which can build any kind of [[ship]], including a [[starship]] with [[jump drive]]s; any class B starport can build [[small craft]] and [[ship]]s which do not have [[jump drive]]s. The military procures vessels through these yards, [[corporation]]s buy their commercial vessels from these shipyards, and private individuals can purchase ships that they have designed through them as well. The major restriction on the purchase of ships is [[Imperial Currency|money]]. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
+
''Design and Construction:'' [[Space ship]]s are constructed and sold at [[shipyard]]s throughout the [[galaxy]]. Any [[Class A Starport]] has a [[shipyard]] which can build any kind of [[ship]], including a [[starship]] with [[jump drive]]s; any [[Class B Starport]] can build [[small craft]] and [[ship]]s which do not have [[jump drive]]s. The military procures vessels through these yards, [[corporation]]s buy their commercial vessels from these shipyards, and private individuals can purchase ships that they have designed through them as well. The major restriction on the purchase of ships is [[Imperial Currency|money]]. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
  
 
A [[Traveller Gene|Traveller]] with this skill is able to understand the underlying structures and subsystems, to identify structural weak points or areas that are highly resistant to damage. They are able to understand the rigors of [[space]] and how to build or modify objects that must exist in space for long periods without failure.  
 
A [[Traveller Gene|Traveller]] with this skill is able to understand the underlying structures and subsystems, to identify structural weak points or areas that are highly resistant to damage. They are able to understand the rigors of [[space]] and how to build or modify objects that must exist in space for long periods without failure.  
  
Naval architecture provides a diverse background and exposure to specific skills such as [[engineering]], mechanics, [[electronics]], and material engineering. They also can provide an understanding of designs that are both functional, beautiful and/or practical. Naval architects possess the ability to analyze and interpret technical drawings and designs and evaluate [[craft]] for performance and efficiency. They are indispensable to space-faring races, navies, and [[planet]]s with space-based industries.{{Unpublished cite|author=Paul Hillers & Maksim-Smelchak}}
+
Naval architecture provides a diverse background and exposure to specific skills such as [[engineering]], mechanics, [[electronics]], and material engineering. They also can provide an understanding of designs that are both functional, beautiful and/or practical. [[Naval Architect]]s possess the ability to analyze and interpret technical drawings and designs and evaluate [[craft]] for performance and efficiency. They are indispensable to space-faring races, navies, and [[planet]]s with space-based industries.{{Unpublished cite|author=Paul Hillers & Maksim-Smelchak}}
  
=== Ship Design ===
+
=== Ship Design & Naval Architecture ===
''Ship Design:'' Most vessels are constructed from standard design plans which use time-tested designs and combinations of features. [[Shipyard]]s work from these plans which cover every detail of construction and assembly. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
+
'''Ship Design:''' Most vessels are constructed from standard design plans which use time-tested designs and combinations of features. [[Shipyard]]s work from these plans which cover every detail of construction and assembly. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
  
''Naval Architecture:'' Small design [[corporation]]s can produce design plans for any [[vessel]] type once given the details of what is desired. The design procedure is followed to determine what is available and allowed, and the results are presented to the naval architect firm. They produce a detailed set of design plans in about four weeks for a price of 1.0% of the final ship cost; they can be hurried to finish the job in two weeks if paid 1.5%. Once the design plans are received, the [[shipyard]] may be commissioned to produce the vessel desired. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
+
'''Naval Architecture:''' Small design [[corporation]]s can produce design plans for any [[vessel]] type once given the details of what is desired. The design procedure is followed to determine what is available and allowed, and the results are presented to the naval architect firm. They produce a detailed set of design plans in about four weeks for a price of 1.0% of the final ship cost; they can be hurried to finish the job in two weeks if paid 1.5%. Once the design plans are received, the [[shipyard]] may be commissioned to produce the vessel desired. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
  
 
=== Standardized Ship Designs ===
 
=== Standardized Ship Designs ===
''Standard Designs:'' There are a number of standard design plans widely available; they have been in use for a long time, and are available for a nominal fee ([[Cr]]100 for the set).  
+
''Standard Designs:'' There are a number of standard design plans known as [[Universal Manufacturing Template]] ([[UMT]]s) widely available; they have been in use for a long time, and are available for a nominal fee ([[Cr]]100 for the set).  
 
* '''[[Starship]]s''': Standard [[starship]] plans available are: [[Type S class Scout/Courier|100-ton Scout/Courier]], [[Type A class Free Trader|200-ton Free Trader]], [[Type Y class Yacht|200-ton Yacht]], 400-ton [[Type R class Subsidized Merchant|Subsidized Merchant]], [[Type M class Subsidized Liner|600-ton Subsidized Liner]], [[Type C class Mercenary Cruiser|800-ton Mercenary Cruiser]], and [[Type T class Patrol Ship|400-ton Patrol Cruiser]].  
 
* '''[[Starship]]s''': Standard [[starship]] plans available are: [[Type S class Scout/Courier|100-ton Scout/Courier]], [[Type A class Free Trader|200-ton Free Trader]], [[Type Y class Yacht|200-ton Yacht]], 400-ton [[Type R class Subsidized Merchant|Subsidized Merchant]], [[Type M class Subsidized Liner|600-ton Subsidized Liner]], [[Type C class Mercenary Cruiser|800-ton Mercenary Cruiser]], and [[Type T class Patrol Ship|400-ton Patrol Cruiser]].  
 
* '''[[Smallcraft]]''': Standard plans are also available for the following [[small craft]]: [[Launch|20-ton Launch]], [[Ship's Boat|30-ton Ship's Boat]], [[Slow Boat|30-ton Slow Boat]], [[Pinnace|40-ton Pinnace]], [[Slow Pinnace|40-ton Slow Pinnace]], [[Cutter|50-ton Cutter]], [[Shuttle|95-ton Shuttle]], and [[Fighter|10-ton Fighter]].  
 
* '''[[Smallcraft]]''': Standard plans are also available for the following [[small craft]]: [[Launch|20-ton Launch]], [[Ship's Boat|30-ton Ship's Boat]], [[Slow Boat|30-ton Slow Boat]], [[Pinnace|40-ton Pinnace]], [[Slow Pinnace|40-ton Slow Pinnace]], [[Cutter|50-ton Cutter]], [[Shuttle|95-ton Shuttle]], and [[Fighter|10-ton Fighter]].  
* Other standard plans may be available at various localities. Standard designs are easier to produce; their prices reflect a 10.0% reduction in normal pricing. The details of the standard designs are shown in naval manuals. Standard design vessels are often available used (…10 to 40 years old) at reductions in price ranging from 10.0% to 40.0%, as indicated by local restrictions. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
+
* '''Less Standard Designs:''' Other standard plans may be available at various localities. Standard designs are easier to produce; their prices reflect a 10.0% reduction in normal pricing. The details of the standard designs are shown in naval manuals. Standard design vessels are often available used (…10 to 40 years old) at reductions in price ranging from 10.0% to 40.0%, as indicated by local restrictions. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
 +
 
 +
=== Construction Times ===
 +
''Construction Times:'' Ship construction requires a relatively long period of time, based primarily on the hull size used. The rule section on hulls indicates the basic time required to construct a ship based on a certain size of hull (...ranging from 10 to 36 months). Standard design ships take about one month less than the stated time. {{Page cite|name= Starships |page= 9 |version= Classic Traveller}}
 +
 
 +
Construction time for any custom hull is 36 months, regardless of tonnage. {{Page cite|name= Starships |page= 10 |version= Classic Traveller}}
 +
 
 +
A ship’s hull is broadly composed of two sections:
 +
# [[Engineering Compartment]]  / Section
 +
# [[Main Compartment]] / Section
 +
 
 +
{| class="wikitable sortable"
 +
|-
 +
!colspan="9"|''Six Most Common Hull Sizes'' {{Page cite|name= Starships |page= 10 |version= Classic Traveller}}
 +
|-
 +
! [[Hull]] ([[ton]]s)
 +
! [[Main Compartment|Main]] %
 +
! [[Engineering Compartment|Engineering]] %
 +
! Price ([[MCr]])
 +
! Time (months)
 +
|-
 +
| 100 [[Ton]]s
 +
| 85 %
 +
| 15 %
 +
| [[MCr]]2
 +
| 10 months
 +
|-
 +
| 200 [[Ton]]s
 +
| 185 %
 +
| 15 %
 +
| [[MCr]]8
 +
| 12 months
 +
|-
 +
| 400 [[Ton]]s
 +
| 350 %
 +
| 50 %
 +
| [[MCr]]16
 +
| 16 months
 +
|-
 +
| 600 [[Ton]]s
 +
| 520 %
 +
| 80 %
 +
| [[MCr]]48
 +
| 24 months
 +
|-
 +
| 800 [[Ton]]s
 +
| 635 %
 +
| 165 %
 +
| [[MCr]]80
 +
| 28 months
 +
|-
 +
| 1,000 [[Ton]]s
 +
| 835 %
 +
| 165 %
 +
| [[MCr]]100
 +
| 30 months
 +
|-
 +
|}
 +
 
 +
== History & Background ([[Dossier]]) ==
 +
''Construction Times:'' Time required for buiiding any [[vessel]] depends primarily on the [[hull]]. The [[drive]] potential table indicates construction time for each tonnage of [[hull]]; any hull over the indicated [[ton]]nage requires the next higher construction time. The standard hulls table gives shorter construction times for those hulls; they are more familiar to the [[shipyard]] and easier to build.{{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
 +
 
 +
''Costs and Payments:'' A [[shipyard]] will insist upon a 20.0% down payment with the order for the vessel, as well as requiring a demonstration that proper financing is available to cover the balance when due. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
  
 
=== Most Common Standardized Smallcraft Types ===
 
=== Most Common Standardized Smallcraft Types ===
 +
''[[Smallcraft]]:''
 
# [[Cutter|Cutter (50-ton)]]
 
# [[Cutter|Cutter (50-ton)]]
 
# [[Fighter|Fighter (10-ton)]]
 
# [[Fighter|Fighter (10-ton)]]
Line 39: Line 103:
  
 
=== Most Common Standardized Starship Types ===
 
=== Most Common Standardized Starship Types ===
 +
''[[Largecraft]]:''
 
# [[Type A class Free Trader|Free Trader (Type A) (200-ton)]]
 
# [[Type A class Free Trader|Free Trader (Type A) (200-ton)]]
 
# [[Type C class Mercenary Cruiser|Mercenary Cruiser (Type C) (800-ton)]]
 
# [[Type C class Mercenary Cruiser|Mercenary Cruiser (Type C) (800-ton)]]
Line 49: Line 114:
 
# [[Type Y class Yacht|Yacht (Type Y) (200-ton)]]
 
# [[Type Y class Yacht|Yacht (Type Y) (200-ton)]]
  
== History & Background ([[Dossier]]) ==
+
== See also ==
''Construction Times:'' Time required for buiiding any [[vessel]] depends primarily on the [[hull]]. The [[drive]] potential table indicates construction time for each tonnage of [[hull]]; any hull over the indicated [[ton]]nage requires the next higher construction time. The standard hulls table gives shorter construction times for those hulls; they are more familiar to the [[shipyard]] and easier to build.{{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
+
Please see the following [[AAB]] [[Library Data]] articles for more information: <br>
 
+
''[[Manufacturing Technology of Charted Space]] - Ship Design:''
''Costs and Payments:'' A [[shipyard]] will insist upon a 20.0% down payment with the order for the vessel, as well as requiring a demonstration that proper financing is available to cover the balance when due. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller}}
+
{{:Referral-Tree-Naval-Construction-Ship-Design}}
  
== References & Contributors (Sources) ==
+
== References ==
 
{{Intermediate}}
 
{{Intermediate}}
 
{{Sources
 
{{Sources
|S1= {{Ludography cite|name=Starships|page=12-18|version=Classic Traveller}}
+
| {{Ludography cite|name= Starships |page=12-18|version=Classic Traveller}}
|S2= [[Traveller Wiki Editorial Team]]
+
| {{Ludography cite|name= T5 Core Rules |page=TBD}}
|S3= Author & Contributor: Paul Hillers
+
| Author & Contributor: [[Paul Hillers]]
|S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]  
 
 
}}
 
}}
  
 
+
{{LE}}
{{LE|Ship}}
 

Latest revision as of 20:53, 26 March 2024

Shipyard-WH-Keith-CT-The-Trav-Book-Pg-56 17-July-2018a.jpg

Naval Architecture is the skill and art of designing starships, spaceships and space structures such as space stations, space habitats, and sophont-made artificial satellites. [1]

The sophont who performs naval architecture is known as a Naval Architect


Classic Definitions: A vessel is any interplanetary or interstellar vehicle.

Description (Specifications)[edit]

Design and Construction: Space ships are constructed and sold at shipyards throughout the galaxy. Any Class A Starport has a shipyard which can build any kind of ship, including a starship with jump drives; any Class B Starport can build small craft and ships which do not have jump drives. The military procures vessels through these yards, corporations buy their commercial vessels from these shipyards, and private individuals can purchase ships that they have designed through them as well. The major restriction on the purchase of ships is money. [3]

A Traveller with this skill is able to understand the underlying structures and subsystems, to identify structural weak points or areas that are highly resistant to damage. They are able to understand the rigors of space and how to build or modify objects that must exist in space for long periods without failure.

Naval architecture provides a diverse background and exposure to specific skills such as engineering, mechanics, electronics, and material engineering. They also can provide an understanding of designs that are both functional, beautiful and/or practical. Naval Architects possess the ability to analyze and interpret technical drawings and designs and evaluate craft for performance and efficiency. They are indispensable to space-faring races, navies, and planets with space-based industries.[4]

Ship Design & Naval Architecture[edit]

Ship Design: Most vessels are constructed from standard design plans which use time-tested designs and combinations of features. Shipyards work from these plans which cover every detail of construction and assembly. [5]

Naval Architecture: Small design corporations can produce design plans for any vessel type once given the details of what is desired. The design procedure is followed to determine what is available and allowed, and the results are presented to the naval architect firm. They produce a detailed set of design plans in about four weeks for a price of 1.0% of the final ship cost; they can be hurried to finish the job in two weeks if paid 1.5%. Once the design plans are received, the shipyard may be commissioned to produce the vessel desired. [6]

Standardized Ship Designs[edit]

Standard Designs: There are a number of standard design plans known as Universal Manufacturing Template (UMTs) widely available; they have been in use for a long time, and are available for a nominal fee (Cr100 for the set).

Construction Times[edit]

Construction Times: Ship construction requires a relatively long period of time, based primarily on the hull size used. The rule section on hulls indicates the basic time required to construct a ship based on a certain size of hull (...ranging from 10 to 36 months). Standard design ships take about one month less than the stated time. [8]

Construction time for any custom hull is 36 months, regardless of tonnage. [9]

A ship’s hull is broadly composed of two sections:

  1. Engineering Compartment / Section
  2. Main Compartment / Section
Six Most Common Hull Sizes [10]
Hull (tons) Main % Engineering % Price (MCr) Time (months)
100 Tons 85 % 15 % MCr2 10 months
200 Tons 185 % 15 % MCr8 12 months
400 Tons 350 % 50 % MCr16 16 months
600 Tons 520 % 80 % MCr48 24 months
800 Tons 635 % 165 % MCr80 28 months
1,000 Tons 835 % 165 % MCr100 30 months

History & Background (Dossier)[edit]

Construction Times: Time required for buiiding any vessel depends primarily on the hull. The drive potential table indicates construction time for each tonnage of hull; any hull over the indicated tonnage requires the next higher construction time. The standard hulls table gives shorter construction times for those hulls; they are more familiar to the shipyard and easier to build.[11]

Costs and Payments: A shipyard will insist upon a 20.0% down payment with the order for the vessel, as well as requiring a demonstration that proper financing is available to cover the balance when due. [12]

Most Common Standardized Smallcraft Types[edit]

Smallcraft:

  1. Cutter (50-ton)
  2. Fighter (10-ton)
  3. Launch (20-ton)
  4. Pinnace (40-ton)
  5. Ship's Boat (30-ton)
  6. Shuttle (95-ton)
  7. Slow Boat (30-ton)
  8. Slow Pinnace (40-ton)

Most Common Standardized Starship Types[edit]

Largecraft:

  1. Free Trader (Type A) (200-ton)
  2. Mercenary Cruiser (Type C) (800-ton)
  3. Safari Ship (Type K) (200-ton)
  4. Laboratory Ship (Type L) (400-ton)
  5. Subsidized Liner (Type M) (600-ton)
  6. Subsidized Merchant (Type R) (400-ton)
  7. Scout/Courier (Type S) (100-ton)
  8. Patrol Cruiser (Type T) (400-ton)
  9. Yacht (Type Y) (200-ton)

See also[edit]

Please see the following AAB Library Data articles for more information:
Manufacturing Technology of Charted Space - Ship Design:

Naval ship construction[edit]

References[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.