Difference between revisions of "Natar Subsector"

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== Description / Specifications ==
 
== Description / Specifications ==
Natar subsector is named for the [[Natar (world)|Natar]] [[system]] and its red bright giant primary [[star]]. The spinward and rimward regions of the [[Subsector]] are dominated by rift regions and contain mysterious "[[jump shoal]]s", while its coreward and trailing regions are dotted with scattered [[system]]s. The [[Scybrian Run]] [[Star Lane]], carrying huge amounts of interstellar trade, crosses the coreward edge of the [[Subsector]]. The [[Firstworlds]] occupies its coreward-trailing edge. [[Thele (world)|Thele]], a long-settled world with a rich heritage and history, is the de facto capital.
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Natar subsector is named for the [[Natar (world)|Natar]] [[system]] and its red bright giant primary [[star]]. The spinward and rimward regions of the [[Subsector]] are dominated by rift regions and contain mysterious "[[jump shoal]]s", while its coreward and trailing regions are dotted with scattered [[system]]s. The [[Scybrian Run]] [[Star Lane]], carrying huge amounts of interstellar trade, crosses the coreward edge of the [[Subsector]]. The [[Firstworlds]] occupies its coreward-trailing edge. [[Thele (world)|Thele]], a long-settled world with a rich heritage and history, is the ''de facto'' capital.
  
 
== Political Astrography ==
 
== Political Astrography ==

Revision as of 09:59, 19 August 2018

Natar Subsector
Abidal Genesti Velous

Natar style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Irikusk
Sector Far Home
Capital Thele
No. of Stars 14
Majority Control Non-aligned Human-dominated (NaHu) - 64%
2nd Control Firstworlds (FiWo) - 29%
3rd Control Non-aligned unclaimed (NaXX) - 7%

Natar Subsector is Subsector E of Far Home Sector.

Description / Specifications

Natar subsector is named for the Natar system and its red bright giant primary star. The spinward and rimward regions of the Subsector are dominated by rift regions and contain mysterious "jump shoals", while its coreward and trailing regions are dotted with scattered systems. The Scybrian Run Star Lane, carrying huge amounts of interstellar trade, crosses the coreward edge of the Subsector. The Firstworlds occupies its coreward-trailing edge. Thele, a long-settled world with a rich heritage and history, is the de facto capital.

Political Astrography

The following astrographic features and trade routes can be found within this area:

Clusters & Traces

Rifts & Voids

Anomalies

Other Astrographic Features

Stars

  • Basilisk's Eye (1723 Tarchon Sector). The extremely luminous white supergiant star, lying around 145 parsecs to coreward-trailing, can be clearly seen from all of the worlds of the Subsector.
  • Demon's Eye (1621 Far Home Sector). The intensely luminous blue supergiant star, lying approximately 8 parsecs to trailing at its closest point, can be clearly seen from all of the worlds of the Subsector.

Star Lanes

World Listing

The following systems and worlds can be found within this area:

14 Worlds in the Natar Subsector
Erenim  •  Farsoon  •  Irissa  •  Junat  •  Ka Min  •  Kull  •  Natar  •  Nemis  •  Paria  •  Pasinor  •  Scirta  •  Thele  •  Thras  •  Vuruna  •  

Political Astrography

Demographics

Population: XXX.XX million Sophonts.

Native Sophonts

No sophont species are known to to have originated in Natar Subsector.

Linguistic Topography

The following languages are the most commonly spoken within Natar Subsector:

Capitals

Thele is the default subsector capital.

Subsector Summary

Natar, subsector E of Far Home has 14 worlds, of which 12 have native gas giants. The estimated population for the subsector is 110 million sophonts (not necessarily humans). There are no High population (Hi) worlds, no Moderate population (Ph) worlds, eight Non-industrial (Ni) worlds, three Low population (Lo) worlds, and one Barren (Ba) world. There are six Agricultural (Ag) worlds versus one Pre-Agricultural (Pa) world, and no Non-Agricultural (Na) worlds. There are three Rich (Ri) worlds versus no Industrial (In) worlds. There are two Asteroid (As) belts, one Desert (De) world, four Garden (Ga) worlds, one Ice-capped (Ic) world, one Poor (Po) world, three Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world. There are no Naval bases in the subsector, no Scout bases, and no Way stations. The highest population world is Thele (Far Home 0611). The highest tech level is A at Natar (Far Home 0515). The average technology level is 5 (with most between 2 and 7).

Polity Listing

The Non-Aligned Human-dominated worlds in Natar encompasses nine worlds with a population of 27 million. The highest population world is Erenim (Far Home 0412). The highest tech level is A at Natar (Far Home 0515). The average technology level is 6 (with most between 3 and 8).

The Firstworlds in Natar has jurisdiction over four worlds with a population of 83 million. The highest population world is Thele (Far Home 0611). The highest tech level is 9 at Thele (Far Home 0611). The average technology level is 6 (with most between 4 and 7).

There is one unclaimed or unexplored system in Natar.

History & Background / Dossier

Erenim and Thele are two of the original Seven Colonies and have been inhabited by humans for millennia.

Major Historical Events Timeline

Some of the more important historical events that have affected this area include:

References & Contributors / Sources

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– these systems, along with Nemis (0712 Far Home) and Vuruna (0812 Far Home) have recently elected to join the Firstworlds. They are collectively known as the New Members.