Nareshakir Subsector
Nareshakir Subsector | ||||||
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Sector | Fornast | |||||
Capital | Ziamud (Fornast 2529) | |||||
No. of Stars | 23 | |||||
Majority Control | Third Imperium - 100% |
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Nareshakir Subsector is backwater a subsector is almost totally inaccessible to ships with less than Jump-2 capability. Traffic is further reduced due to the lack of major traffic patterns to feed the area from the adjacent portion of Ley Sector.
- The few worlds here that are on the Dikhari and Derri mains see little traffic in comparison to the other worlds on those mains due to their fringe locations, the lack of other nearby destinations, and their general undesirability as destinations in their own right (the Derri Main terminates in a Red Zone and an Amber Zone, with no starport better than C; the Dikhari Main has only one world with a starport of A, and two worlds with B starports).
- Most of the limited Jump-2 traffic here runs between the Dikhari Main at Kertres and the Happin Belt (world), a rich source of radioactives and, surprisingly, gem-quality precious and semi-precious stones.
Description (Specifications)
The Nareshakir Subsector is defended by 254th Fleet.
Subsector Summary: 1116
Nareshakir, subsector L of Fornast contains 23 worlds with an estimated population of 42 billion, a per capita income of Cr8,255, and a total economy is BCr346,768. These worlds originate an interstellar trade of BCr1,239 through 17 starports (3 Class A, 4 Class B, 8 Class C, 2 Class D) employing 243,080 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and one Industrial (In) world. The governments in Nareshakir maintain one Way station, and one Scout base. The average technology level is 9 (with most between 5 and 12). The highest technology level is 15 at Happin Belt (Fornast 2730) and Geatan (Fornast 2821).
Nareshakir, subsector L of Fornast contains 33 stars and 244 identified planets; 13 monostellar systems, ten binary systems, no trinary systems, and no systems with four or more stars. 16 of the 23 systems (69%) have native gas giants. There are two Asteroid (As) belts, two Desert (De) worlds, two Garden (Ga) worlds, two Ice-capped (Ic) worlds, five Poor (Po) worlds, four Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.
Nareshakir has an estimated population of 42 billion distributed across two High population (Hi) worlds, three Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, six Low population (Lo) worlds, and one Barren (Ba) world. The highest population worlds are Welland (Fornast 2621) and Happin Belt (Fornast 2730). The population consists of 1 sophont groups.
1 identified sophont populations in Nareshakir | |
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Third Imperium, Domain of Sylea
The Third Imperium, Domain of Sylea has jurisdiction over all of the worlds with an estimated population of 42 billion, a per capita income of Cr8,255, and a total economy is BCr346,768. These worlds originate an interstellar trade of BCr1,239 through 17 starports (3 Class A, 4 Class B, 8 Class C, 2 Class D) employing 243,080 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and one Industrial (In) world. The governments in Third Imperium, Domain of Sylea maintain one Way station, and one Scout base. The average technology level is 9 (with most between 5 and 12). The highest technology level is 15 at Happin Belt (Fornast 2730) and Geatan (Fornast 2821).
The Third Imperium, Domain of Sylea has an estimated population of 42 billion distributed across two High population (Hi) worlds, three Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, six Low population (Lo) worlds, and one Barren (Ba) world. The highest population worlds are Welland (Fornast 2621) and Happin Belt (Fornast 2730). The population consists of 1 sophont groups.
- The Third Imperium, Domain of Sylea subsector capital of Nareshakir is Ziamud (Fornast 2529)
World Listing: 1116
The following worlds can be found within this subsector:
Astrographic Features & Trade Routes: 1116
The following astrographic features and trade routes can be found within this subsector:
History & Background (Dossier)
No information yet available.
Polity Listing: 1116
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- None
- Solomani Confederation (Solomani powers)
- None
- Third Imperium (Imperial powers)
- Various member systems and worlds.
Native Sophonts: 1116
The following species are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1116
Significant populations of the following sophont races reside within this subsector:
- Humaniti (Human races)
- Non-Human Races
- None
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this subsector:
- No information yet available.
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Atlas of the Imperium
- MegaTraveller Alien - Vilani & Vargr {dot map provided}
- Author & Contributor: Jeff Zeitlin (additional data)
- External Link: Zhodani Base
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science