Munur (world)

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Alien Moon 80-0 Small.jpg
Munur/Galaxa (Mavuzog 1301)
Classic Era (1116)
C575776-6
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere7 Standard (tainted)
Hydrographics5 Wet World 50%
Population7 Moderate (80 million)
Government7 Balkanization
Law6 Moderate Law (no firearms except shotguns)
Tech Level6 Pre-Stellar (nuclear)
See also UWP
System Details
Primary K7 V
Planetoid Belts 0
Gas Giants 4

Munur is an agricultural world with the potential to become an industrial power.

  • This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.

Description (Astrography & Planetology)

Munur has a solitary primary star.

  • It is an orange main sequence.

Solitary K Type.jpg

Monostellar System

Munur Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Munur

K7 V

Primary Main Sequence 0.64 3990 - 4100 0.20972
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0029 0.038 0.47 - 0.88 0.29 2.9
Orbit #  *  * 2 0 5
Remarks
None

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Munur is tidally locked to its primary star.

  • It experiences libration - a regular wobble - as it orbits, causing the star to move in the sky.

Mainworld Size (S)

Munur is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)

Munur has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)

Munur has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)

Munur has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)

Munur has a population of 80,000,000 sophonts (tens of millions).

World Technology Level (T)

Munur possesses a Technology Level of TL–6.

World Government (G)

Munur has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.

World Law (L)

Munur has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.

Trade Data

Importance: +0 (unimportant)

World Economy

  • Resources: 3 (very scarce)
  • Labor: 6 (millions)
  • Infrastructure: 5 (limited)
  • Efficiency: -1 (average)

World Culture

  • Homogeneity: 8 (discordant)
  • Acceptance: 7 (aloof)
  • Strangeness: 6 (very distinct)
  • Symbols: 8 (somewhat abstract)

World Timeline

References & Contributors (Sources)

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