Montgomery class Frigate
Montgomery class Frigate | |
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Unpublished, non-canon fan design. | |
Type: FG Frigate | |
Size | 2,800 Tons |
Hull Configuration | [[{{{hull}}}]] |
Tech Level | TL–15 |
Engineering | |
Computer | No information yet available. |
Jump | J-4 |
Maneuver | 6 G |
Armaments | |
Hardpoints | 28 |
Accommodations | |
Staterooms | 0 |
Personnel | |
Crew | 43 |
Officers | 5 |
Enlisted | 38 |
High/Mid Passengers | 0 |
Payload | |
Cargo | 7 Tons |
Fuel tank | 0 Tons |
Construction | |
Origin | Third Imperium |
Year Operational | No information yet available. |
Price | |
Cost | MCr2,055.944 (base) MCr1,644.755 (qty) |
Architect fee | MCrRonald B. Kline, Jr. |
Statistics | |
Quick Ship Profile | No information yet available. |
Source | |
Canon | Unpublished, fan design |
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance. |
The Montgomery class Frigate is a warship.
- It is a military ship and a Frigate.
Description (Specifications)
The Montgomery class Frigate was designed for service with the Fleets of the Domain of Sylea. It mounts a pair of Heavy Missile bays, able to deliver a relatively heavy blow, as well as Particle Accelerator, Beam Laser and Fusion Gun turrets. The hull is lightly armored and the vessel is fast and agile. The ship is capable of Jump-4, enabling it to keep pace with Imperial Fleets. The Montgomery class has a low watch to replace lost crew, though the low berths are occasionally used to carry small units of troops. In compliance with the "Oreo Settlement" the ship carries an Alfred class Gunboat.
- The vessel is a TL-15 design.
Basic Ship Characteristics
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) where necessary. [1]
No. | Category | Remarks |
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1. | Tonnage | The Montgomery class is constructed using a 2,800 Ton hull built in a Close Structure configuration. The hull is partially streamlined, giving a relatively limited atmospheric performance that is reliant on its onboard gravitic systems.
There are 15 airlocks located around the vessel. The cargo hold is accessed by large doors and has a loading ramp.
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2. | Crew | x43 personnel.
Accommodations
Accessible areas of the hull are fitted with grav plates and inertial compensators and have full life support and environmental systems.
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3. | Performance | The vessel mounts a Jump-4 drive, a Maneuver-6 drive, and a Power Plant-8, giving performance of Jump-4 and 6-G acceleration. The ship has an agility rating of 6. The internal fuel tankage is sufficient for one Jump-4 and gives the power plant 4 weeks duration.
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4. | Electronics | Adjacent to the bridge is a Model/9fib computer: no backup computer is installed.
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5. | Hardpoints | 28 hardpoints.
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6. | Armament | The normal weapons fit-out for a Montgomery class is:
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7. | Defenses | The hull is plated, structurally reinforced, and built with secure bulkheads and compartments that give it a High Guard armor rating of 5.
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8. | Craft | Flight Section
The Gunboat is housed in a dedicated hanger: the hanger can be sealed and has a total volume of 117 Tons. |
9. | Fuel Treatment | The vessel has internal fuel tankage of 1,344 Tons.
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10. | Cost | The basic cost of the vessel is MCr2,055.944
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11. | Construction Time | 130 weeks (30 months) as standard.
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12. | Comments | Standard cargo capacity amounts to 7.0 Tons.
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History & Background (Dossier)
The Montgomery class Frigate sees service in Fleets across the Domain of Sylea and beyond. It was designed to be produced in shipyards across the Domain and was intended for general Imperial service, and as such it bore no particular cultural or political influences within its architecture. However, Montgomerys were designated for service with the 146th Fleet stationed in Oreo Subsector, and consequently the eccentric but influential 14th Duke of Oreo became involved in the project.
The 14th Duke was a direct descendant of the aristocratic Halls families, the pre-Imperial rulers of Oreo Subsector. When the Oreo Worlds, the proto-polity they controlled, was absorbed into the expanding Third Imperium they gained a privilege known as the "Oreo Settlement". This mandated that any vessels that were to serve with the 146th Fleet – the designation given to the former Oreo Worlds flotilla and considered by the 14th Duke to be his "personal Fleet" – must be locally designed and manufactured. The privilege had been granted by Cleon I himself and the Duke insisted that it must be honored.
The demand was utterly impractical and strategically suicidal, and the Navy resisted the proposal, eventually resulting in the direct intervention of the Archduke of the Domain. She ruled that all vessels of the Montgomery class, no matter where they served, were to carry an Alfred class Gunboat, a small combat craft that was the personal design of the 14th Duke himself. The Alfred was a capable vessel and all parties found the resolution acceptable. The current Duke has maintained his father's policy and as a result many classes of warship operating within the Domain carry at least one Alfred. Some naval officers resent the ongoing Noble influence on naval architecture: others see the broader political benefits that such indulgences can bring.
References & Contributors (Sources)
This article has metadata. |
- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 20-37. (Design Sequence Used)
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.