Difference between revisions of "Mongoose Traveller: Cybernetics"

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{{InfoboxBook
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{{InfoboxBook2
 
|name=Cybernetics
 
|name=Cybernetics
|image=[[File:Travcybernetics_350.jpg]]
+
|image=Travcybernetics_350.jpg
 
|caption=Supplement 8
 
|caption=Supplement 8
|publisher=[[Mongoose Publishing]]
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|publisher=Mongoose Publishing
|version=[[Mongoose Traveller]]
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|version=Mongoose Traveller
|author = [[Pete Nash]] & [[Nick Robinson]]
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|author = Pete Nash, Nick Robinson
 
|format = softback
 
|format = softback
|available= [http://www.mongoosepublishing.com/rpgs/traveller/supplement-8-cybernetics.html Mongoose]
+
|canon=yes
 +
|available= https://www.rpgnow.com/product/88545/Supplement-8-Cybernetics?affiliate_id=875229
 
|year=2011
 
|year=2011
 
|pages=96
 
|pages=96
 
|footnote=ISBN 978-1-907702-03-7 MGP3853
 
|footnote=ISBN 978-1-907702-03-7 MGP3853
 +
|contents=Introduction:2,Character Generation:4, Before the chrome:33, Cybernetic Limbs:41,Body Augmentations:50,Head Augmentations:56,Chrome Chips and Plug-ins:65,Weapons:72, Cyberspace:75, Patrons:85,Tables:95
 
}}
 
}}
 
Designed for all Traveller settings, Cybernetics puts the Cyber into cyberpunk. Whether you are looking at a setting based around technological enhancements, or just wanting to build your character up with a few augments, Cybernetics is for you.
 
Designed for all Traveller settings, Cybernetics puts the Cyber into cyberpunk. Whether you are looking at a setting based around technological enhancements, or just wanting to build your character up with a few augments, Cybernetics is for you.
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With full rules for turning man into machine, Cybernetics is suitable for creating a war-grade killing machine festooned with internal weaponry and defences, or a sleek agent with the very latest enhancements and upgrades. You can now fine tune your character into an absolute master in their chosen profession.
 
With full rules for turning man into machine, Cybernetics is suitable for creating a war-grade killing machine festooned with internal weaponry and defences, or a sleek agent with the very latest enhancements and upgrades. You can now fine tune your character into an absolute master in their chosen profession.
  
Credits
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=== Credits ===
 
;Authors
 
;Authors
 
:Pete Nash & Nick Robinson
 
:Pete Nash & Nick Robinson
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{{Incomplete}}
 
 
{{MET}}
 
{{MET}}

Revision as of 01:15, 20 August 2018

Cybernetics
Travcybernetics 350.jpg
Supplement 8
Author Pete NashNick Robinson
Publisher Mongoose Publishing
Version Mongoose Traveller
Format softback
Language English
Pages 96
Year Published 2011
Canonical yes
Available from RPGNow
ISBN 978-1-907702-03-7 MGP3853
Table of Contents
Introduction 2
Character Generation 4
Before the chrome 33
Cybernetic Limbs 41
Body Augmentations 50
Head Augmentations 56
Chrome Chips and Plug-ins 65
Weapons 72
Cyberspace 75
Patrons 85
Tables 95

Designed for all Traveller settings, Cybernetics puts the Cyber into cyberpunk. Whether you are looking at a setting based around technological enhancements, or just wanting to build your character up with a few augments, Cybernetics is for you.

With full rules for turning man into machine, Cybernetics is suitable for creating a war-grade killing machine festooned with internal weaponry and defences, or a sleek agent with the very latest enhancements and upgrades. You can now fine tune your character into an absolute master in their chosen profession.

Credits

Authors
Pete Nash & Nick Robinson
Editor
Charlotte Law
Layout
Kristal Wilson
Interior Illustrations
Laura Laurain, Cristian St Pierre & James Gammel
Proofreading
Ted Chang
Special Thanks
Marc Miller, Will Chapman, Don McKinney and Robert Eaglestone