Mille Falcs (world)

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Mille Falcs/District 268 (Spinward Marches 1637)
Milieu 1116
B9A2469-C
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
AtmosphereA Exotic
Hydrographics2 Dry World 20%
Population4 Moderate (30 thousand)
Government6 Captive Government/Colony
Law9 High Law (no weapons out of home)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary M2 V
Worlds 12
Gas Giants 1
Planetoid Belts 0
Cultural Details
Government Captive government
Law Level High
Cultural Extension 566D
Army Size (BEs) 0
Economic Details
Technology Level 12
Economic Extension
735+3
Resources7Few
Labor3Low (3 thousand)
Infrastructure5 Limited
Efficiency+3Improved
Importance Extension 2
Resource Units 315
GWP (BCr) 0
World Trade Number 3.5
Trade Volume (MCr/year) 287
Starport Details
Classification Class-B
Port Size 3
Building Capacity (Tons) 0
Port employees 20
Port passengers (annual) 1,000

Mille Falcs has an exotic, corrosive, or insidious atmosphere with a small percentage of liquid, but not water, on the surface. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. Government control of this world is by an external military force. It is a member of Third Imperium in the District 268 Subsector of Spinward Marches Sector and in the Domain of Deneb. Mille Falcs, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. The system supports both an Imperial Naval Base and a Scout Base with the additional starship traffic.

Mille Falcs (world)/Plankwell (Spinward Marches 1637)
New Era
A9A248A-E
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
AtmosphereA Exotic
Hydrographics2 Dry World 20%
Population4 Moderate (50 thousand)
Government8 Civil Service Bureaucracy
LawA Extreme Law (no weapons)
Tech LevelE High Stellar (anti-grav cities)
See also UWP
Cultural Details
Government Civil service bureaucracy
Law Level Extreme
Cultural Extension 566E
Army Size (BEs) 0
Economic Details
Technology Level 14
Economic Extension
735+2
Resources7Few
Labor3Low (5 thousand)
Infrastructure5 Limited
Efficiency+2Good
Importance Extension 1
Resource Units 210
GWP (BCr) 0
World Trade Number 3.5
Trade Volume (MCr/year) 874
Starport Details
Classification Class-A
Port Size 3
Building Capacity (Tons) 0
Port employees 80
Port passengers (annual) 7,300

Era: New Era

Mille Falcs has an exotic, corrosive, or insidious atmosphere with a small percentage of liquid, but not water, on the surface. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. It is a member of Regency of Deneb in the Plankwell Subsector of Spinward Marches Sector.

  • This world is an Interface world, with a quarantine inspection facility for all ships.
  • This world has a nearby Regency Naval Base, capable of handling warships.
  • This world contains a Regency Scout Base, capable of handling Scout Service starships and personnel.

Description (Astrography & Planetology)

It is one of only two Imperial systems in the subsector and is administered out of Glisten.

IISS GURPS Astrographics Survey

1637 Mille Falcs (Imperial)

Starport: Class IV - Naval and Scout bases.

Diameter: 8,577 miles (13,700 km).
Atmosphere: Exotic, with high levels of carbon monoxide.
Hydrographics: 21%.
Climate: Normal.
Population: 30,000.
Government: Military (naval rear admiral).
Control Level: 6.
Tech Level: 10.
World Trade Number: 3.5.

History & Background (Dossier)

Mille Falcs is under military rule and has both a scout and a naval base. The latter houses a small force of older patrol vessels and escorts, backed up by a couple of old destroyer -- officially a detachment of the Glisten force but operated independently.

Mille Falcs and Mertactor (Spinward Marches 1537) are used as a regional base for those Imperial firms trading into District 268.

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.