Memmmulid (world)
Memmmulid/Standish (Daibei 2202) | |||||||||||||||||||||||||
Classic Era (1116) | D998333-7
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K8 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Memmmulid is a low-population world with a population of less than 10,000 sophonts in size.
- This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
- It is a member of the Third Imperium in the Standish Subsector of Daibei Sector in the Domain of Ilelish.
- This world contains an Imperial Scout Base, capable of handling IISS starships and personnel.
Description (Astrography & Planetology)
- The world is part of the Rimward Link.
- The world is part of the Zazish Expanse.
Monostellar System
Memmmulid Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Memmmulid K8 V
Primary Main Sequence 0.62 3930 - 3990 0.18766 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0029 0.0359 0.45 - 0.84 0.29 2.9 Orbit # * * 2 0 5 Remarks None
System Data
System:
- 4 Gas Giants
- 0 Planetoid Belts
- 2 Other Worlds
Mainworld Data
Memmmulid has an Importance rating of -3 (Very unimportant).
- Importance Extension- -3
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes. )
Mainworld Atmosphere
Memmmulid has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Geography & Topography
No information yet available
Mainworld Map
No information yet available
Native Lifeforms
No information yet available
History & Background (Dossier)
No information yet available.
Imperial Landed Nobility
Memmmulid, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport
Memmmulid has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level
Memmmulid possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government
Memmmulid is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions in the government. These positions are inherited by member of the group or their family members. The organization may be monarchy, with titles passed to family members. Or a plutocracy where inheritance of the family fortune includes government position. Or the organization may be more typical organization with positions of power inherited.
World Law Level
Memmmulid has a Law Level of 3.
- Machine guns, automatic rifles prohibited
World Military
No information yet available
World Economy
Economics: ( 5 2 1 −5 )
- World Resources 5 Scarce
- World Labor Pool 2 Hundreds
- Infrastructure 1 Extremely limited
- World Efficiency −5 Extremely poor
- Economic Extension 3
- Resource Units -50
- (Resources are any materials available for processing and exploitation. They include natural resources, minerals, ores, metals, energy sources, biological assets, and any other materials of limited availability.)
- (Labor is the workforce available for the processing and exploitation of Resources.)
- (Infrastructure is the established technical structures that support exploitation of resources. Infrastructure includes roads, power grids, communications, and factories.)
- (Efficiency reflects the current economic system, and includes sensible legal procedures, appropriate tariffs, customs promoting a balanced work ethic, rewards for merit, and social structures which match ability and job. Negative Efficiency is worse. Efficiency at -1 or less turn the RUs available negative: the Inefficiencies are so destructive as to make the economy a net drain. Such barriers represent a welfare state; cultural influences which do not value wealth, even physical limitations. On the other hand, since some economies have positive efficiencies: positive multipliers increasing available RU. ) * Economic Extension- TBD
- (The Economic Extension (Ex) is the strength of a world economy and provides basic insights into the economy’s structure and capabilities.)
- (Resources approximately represent the world's budget.)
Trade Data
- Lo-Low Population
World Demographics
Humaniti, population 100%
World Culture
Culture: [ 1 1 2 4 ]
- Homogeneity 1 Monolithic
- Acceptance 1 Extremely xenophobic
- Strangeness 2 Typical
- World Symbols 4 Concrete
- (Homogeneity is a measure of the degree to which members of society hold common beliefs. Members of very homogeneous cultures are in strong agreement on the fundamentals of society (usually basic rights, religion, and methods of interaction). Members of non-homogeneous cultures hold many different beliefs on the fundamentals of society.) ** (Acceptance is the degree of xenophobia ( or xenophilia ) in the culture. High Acceptance is evidenced by friendliness to outsiders and offworlders; Low Acceptance is characterized by fear or rejection of outsiders.)
- (Strangeness is the degree of difference from the norms of interstellar society. High Strangeness is evidenced by unusual or outwardly incomprehensible actions, statements, or responses in the course daily activity. Low Strangeness reflects activities close to interstellar norms.)
- (Symbols used by the culture may range from the concrete (idols; totems; statuary) to the abstract (symbolized belief systems; group affiliations).)
World Language/s
Urbanization
No information yet available
World Infrastructure
Memmmulid possesses comprehensive infrastructure
Historical Data
No information yet available
World Timeline
No information yet available
UWP Listing
D998333-7
- Starport D Poor
- World Size 9 14,400km
- Atmosphere 9 Dense; Tainted
- Hydrosphere 8 80%
- Population 3 App. 5,000
- Government 3 Self-Perpetuating Oligarchy
- Law Level 3 Machine guns, automatic rifles prohibited
- Tech Level 7 Miniaturized Electronics
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Atlas of the Imperium
- MegaTraveller Alien - Solomani & Aslan (dotmap provided)
- MegaTraveller Alien - Vilani & Vargr (dotmap provided)
- Article: "Daibei Sector: Library and Map" by Nancy & Aleatha Parker (pgs 22-25) from Periodical: MegaTraveller Travellers' Digest No. 15
- GURPS Traveller: Rim of Fire
- Mongoose Traveller: Solomani
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com