Difference between revisions of "Mazjaru"
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{{SophontData | {{SophontData | ||
− | |name | + | |name = Mazjaru |
− | | | + | |image = Imperial-Sunburst-Green-wiki.png |
− | | | + | |caption = |
− | | | + | | |
− | |status | + | |type = Omnivore/hunter |
− | | | + | |status = Minor Race |
− | |size | + | |terrain = Hilly, Humid |
− | |weight = | + | |locomotion = Walker |
− | |home | + | |code = Mazj |
− | |multi | + | | |
− | | | + | |confluence = Semi-humanoid |
− | | | + | |typoid = Alien |
− | |ref | + | |size = 1.3 [[meter]]s |
− | |footnote = | + | |weight = 50 [[kg]] |
+ | | | ||
+ | |languages = Raxkiir, Native Language | ||
+ | |government = Anarchy | ||
+ | |epoch = TL:7-9 | ||
+ | |psi = Standard | ||
+ | | | ||
+ | |home = {{WorldS|Zjemu-ay|Numbis|2912}} | ||
+ | |uwp = D6745QK-7 | ||
+ | |pop = 2 | ||
+ | |primary = K0 V F5 V | ||
+ | |atmo = Standard (tainted) | ||
+ | |multi = Yes | ||
+ | |existing = Yes | ||
+ | | | ||
+ | |ref = {{Ludography ref|name= The Best of JTAS|page=46}} | ||
+ | |canon = No | ||
+ | |alsosee = | ||
+ | |footnote = | ||
+ | | | ||
+ | |author = David Thomas | ||
+ | |era = 1105 | ||
+ | |gravity = Standard | ||
+ | |limbs = 4-ped | ||
+ | |symmetry = 2-ial | ||
+ | |TL = TL-7 | ||
}} | }} | ||
− | The [[Mazjaru]] (singular Mazjarã) are the best known [[ | + | The [[Mazjaru]] of {{WorldS|Zjemu-ay|Numbis|2912}} are a technologically competent [[Minor Non-Human Race]] with a [[semi-humanoid]] appearance. |
+ | |||
+ | == Description (Specifications) == | ||
+ | The [[Mazjaru]] (singular Mazjarã) are the best known [[K'kree]] subject race in the former warzone of the [[Hiver-K'kree War]]. They are ideal slaves, and acceptable personal servants, so they have spread widely, if thinly, across the [[Two Thousand Worlds]]. | ||
− | On their home planet of [[Zjemu-ay (world)|Zjemu-ay]] ( | + | On their home planet of [[Zjemu-ay (world)|Zjemu-ay]] ("earth" or "soil"), they evolved from omnivorous, fast-moving chaser-scavengers over a period of 300,000 of their Long Years. Despite being biologically omnivorous, they are culturally vegetarian. |
− | == Physiology == | + | === Physiology === |
− | The Mazjaru are about | + | The Mazjaru are about 4'6" tall and have a pear-shaped silhouette. They are homeothermic, oviparous bipeds with strong legs, short arms, and blunt, toothy snouts. They have five-fingered hands with opposable thumbs, and thick, stubby tails. Their skin is covered with turquoise scales; each has a darker, feathery fringe, pointing away from the snout. A line of substantial, more feather-like scales runs down the spine from between the eyes to the tip of the tail. |
This crest is yellow, cream, or white. It usually lies flat, but it can stand on end, displaying a purple and violet peacock-like pattern. The K’kree make the Mazjaru pluck their skulls bare, as a token of submission. Aside from when the female is ovulating, there is no external difference between the two sexes. Nearing ovulation, hormone levels rise and the female’s crest becomes full, stands erect, and becomes orange along its base. | This crest is yellow, cream, or white. It usually lies flat, but it can stand on end, displaying a purple and violet peacock-like pattern. The K’kree make the Mazjaru pluck their skulls bare, as a token of submission. Aside from when the female is ovulating, there is no external difference between the two sexes. Nearing ovulation, hormone levels rise and the female’s crest becomes full, stands erect, and becomes orange along its base. | ||
− | Each short year, a female Mazjarã can lay a single egg, which hatches in a month. The chick needs to be fed on mashed, predigested food for a short year (0. | + | Each short year, a female Mazjarã can lay a single egg, which hatches in a month. The chick needs to be fed on mashed, predigested food for a short year (0.64 standard Imperial years). Physical maturity takes a long year (approximately 15 standard Imperial years), and adult life lasts for about two more. But for K’kree intervention, old age could last for a further long year, but is usually cut short. |
+ | |||
+ | == History & Background (Dossier) == | ||
+ | |||
+ | “Mazjaru” has long been the name of a subject people. On old Zjemu-ay, the Mazjaru were a nomadic culture; they and the Gadmuru people, who settled in lagoons around the Dreaming Gulf, were both eventually conquered by the city-state empire of Zdamuzh -- and then Zdamuzh was conquered by visitors from the stars. | ||
+ | |||
+ | ===Psychology=== | ||
− | |||
The main Mazjaru trait is fatalism. Even the ones who believe that they can free themselves accept that their remote descendants are the only likely beneficiaries. Tied to this are the determination to make the best of what is available, and a desire to ensure their children’s survival. | The main Mazjaru trait is fatalism. Even the ones who believe that they can free themselves accept that their remote descendants are the only likely beneficiaries. Tied to this are the determination to make the best of what is available, and a desire to ensure their children’s survival. | ||
Both of these attitudes simply lead to displacement behaviors, which tend to distract the Mazjaru from the conscious realization that their lives are really dismal and stressful. This anxiety often surfaces either as a profound clinical depression or as an explosion into full-blown mania. | Both of these attitudes simply lead to displacement behaviors, which tend to distract the Mazjaru from the conscious realization that their lives are really dismal and stressful. This anxiety often surfaces either as a profound clinical depression or as an explosion into full-blown mania. | ||
− | + | ==Language== | |
− | + | ||
− | + | • ''Älzmè'': “Water’s Way”, a religion. | |
− | + | ||
− | + | • ''Äzhujè'': Those who work enthusiastically for the K’kree; Quislings. | |
+ | |||
+ | • ''Èlë'': Chiefs, selected by popular acclaim from a field of suitable candidates. | ||
+ | |||
+ | • ''Elyey'': “Hour”, actually 66.15 minutes | ||
+ | |||
+ | • ''Èruzh'': “Team”, six strong, the smallest military organizational unit | ||
+ | |||
+ | • ''Gamyzj'': Kinship groups of up to 140 individuals of all ages | ||
+ | |||
+ | • ''Ina-yei'': “Month”, 31 ''œlum'' in length | ||
+ | |||
+ | • ''Lemla'': “Minutes,” actually 49 seconds. 81 ''lemla'' make an ''elyey''. | ||
+ | |||
+ | • ''Mamsyjuy'': “Dirty-stinky” | ||
+ | |||
+ | • ''Neurr-Rrii'': “Small Sun”, the second of their system’s stars | ||
+ | |||
+ | • ''Neurr-Rriyei'': Long Year; of 23.44 ''Wra-Rriyei'' (approximately 15 standard Imperial years). | ||
+ | |||
+ | • ''Ò-Plukh-Tch-’'': “Sons of Dung”, the ''Zdamuzhã-ú'' name for the K’kree | ||
+ | |||
+ | • ''Öèlë'': Chief’s council; a shadow government of Mazjaru | ||
+ | |||
+ | • ''Œlum'': “Day”; day and night have nine ''elyey'' each | ||
+ | |||
+ | • ''Ôruzh'': The smallest independent military unit | ||
+ | |||
+ | • ''Úruzh'': “Platoon”. An ''úruzh'' has four ''ôruzh'' (squads). | ||
+ | |||
+ | • ''Wra-Rrii'': “Large Sun”, the primary of their system’s stars | ||
+ | |||
+ | • ''Wra-Rriyei'': Short Year, 0.64 standard Imperial years; a period of 286 œlum | ||
+ | |||
+ | • ''Zdelma'': The local temple-school | ||
+ | |||
+ | • ''Zhmadda'': “Deputy” | ||
+ | |||
+ | • ''Zjazhrè'': An epic poetic cycle, which all upper-level ''Zdamuzhã-ú'' know by heart | ||
+ | |||
+ | • ''Zjemu-ay'': “Earth” or “soil”, also the name for the Mazjaru homeworld | ||
− | + | • ''Zjemudjrah'': “Mountain’s Strength”, a religion | |
− | |||
− | == | + | == [[Astrography]] == |
− | This race | + | This race is primarily located in the following areas: |
− | * [[ | + | * [[Numbis Sector]] |
− | ** [[ | + | ** [[Iruratikr Subsector]] |
− | === Homeworld | + | === Homeworld === |
− | The [[homeworld]] of this race | + | The [[homeworld]] of this race is: |
− | * | + | * {{WorldS|Zjemu-ay|Numbis|2912}} |
− | === World Listing | + | === World Listing === |
− | Significant communities of this race | + | Significant communities of this race are known to dwell within the following [[system]]s and [[world]]s: |
{{ClusterWorlds2}} | {{ClusterWorlds2}} | ||
− | == References | + | == References == |
{{Intermediate}} | {{Intermediate}} | ||
− | |||
{{Sources | {{Sources | ||
− | | | + | | [[David Thomas]]. "Mazjaru, Part I", ''[[JTAS Online]] May 22nd, 2000'' (2000) |
− | + | | [[David Thomas]]. "Mazjaru, Part II", ''[[JTAS Online]] September 18th, 2000'' (2000) | |
− | + | | {{Ludography cite|name= The Best of JTAS|page=46}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
}} | }} | ||
− | [[Category: | + | [[Category: Two Thousand Worlds races]] |
+ | {{LEN|Races}} | ||
+ | [[Category: Guidebook to Numbis Sector]] |
Latest revision as of 18:59, 8 August 2023
Mazjaru | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Information | |||||||||||||||||||||||||
Classification | Omnivore/hunter | ||||||||||||||||||||||||
Status | Minor Race | ||||||||||||||||||||||||
Locomotion | Walker | ||||||||||||||||||||||||
Terrain | Hilly, Humid | ||||||||||||||||||||||||
Body Form | |||||||||||||||||||||||||
Confluence | Semi-humanoid | ||||||||||||||||||||||||
Bio-Identenoid | Alien | ||||||||||||||||||||||||
Size | 1.3 meters | ||||||||||||||||||||||||
Weight | 50 kg | ||||||||||||||||||||||||
Culture | |||||||||||||||||||||||||
Languages | Raxkiir, Native Language | ||||||||||||||||||||||||
Social Structure | Anarchy | ||||||||||||||||||||||||
Technological Epoch | TL:7-9 | ||||||||||||||||||||||||
Psionic potential | Standard | ||||||||||||||||||||||||
Origin World | |||||||||||||||||||||||||
Homeworld location | Zjemu-ay (Numbis 2912) | ||||||||||||||||||||||||
UWP | D6745QK-7
| ||||||||||||||||||||||||
Primary Star | K0 V F5 V | ||||||||||||||||||||||||
Atmosphere | Standard (tainted) | ||||||||||||||||||||||||
Off-world presence | Yes | ||||||||||||||||||||||||
Zoetic individuals | Yes | ||||||||||||||||||||||||
Source | |||||||||||||||||||||||||
Reference | The Best of JTAS 46. | ||||||||||||||||||||||||
Canon | No | ||||||||||||||||||||||||
Also see | |||||||||||||||||||||||||
The Mazjaru of Zjemu-ay (Numbis 2912) are a technologically competent Minor Non-Human Race with a semi-humanoid appearance.
Description (Specifications)[edit]
The Mazjaru (singular Mazjarã) are the best known K'kree subject race in the former warzone of the Hiver-K'kree War. They are ideal slaves, and acceptable personal servants, so they have spread widely, if thinly, across the Two Thousand Worlds.
On their home planet of Zjemu-ay ("earth" or "soil"), they evolved from omnivorous, fast-moving chaser-scavengers over a period of 300,000 of their Long Years. Despite being biologically omnivorous, they are culturally vegetarian.
Physiology[edit]
The Mazjaru are about 4'6" tall and have a pear-shaped silhouette. They are homeothermic, oviparous bipeds with strong legs, short arms, and blunt, toothy snouts. They have five-fingered hands with opposable thumbs, and thick, stubby tails. Their skin is covered with turquoise scales; each has a darker, feathery fringe, pointing away from the snout. A line of substantial, more feather-like scales runs down the spine from between the eyes to the tip of the tail.
This crest is yellow, cream, or white. It usually lies flat, but it can stand on end, displaying a purple and violet peacock-like pattern. The K’kree make the Mazjaru pluck their skulls bare, as a token of submission. Aside from when the female is ovulating, there is no external difference between the two sexes. Nearing ovulation, hormone levels rise and the female’s crest becomes full, stands erect, and becomes orange along its base.
Each short year, a female Mazjarã can lay a single egg, which hatches in a month. The chick needs to be fed on mashed, predigested food for a short year (0.64 standard Imperial years). Physical maturity takes a long year (approximately 15 standard Imperial years), and adult life lasts for about two more. But for K’kree intervention, old age could last for a further long year, but is usually cut short.
History & Background (Dossier)[edit]
“Mazjaru” has long been the name of a subject people. On old Zjemu-ay, the Mazjaru were a nomadic culture; they and the Gadmuru people, who settled in lagoons around the Dreaming Gulf, were both eventually conquered by the city-state empire of Zdamuzh -- and then Zdamuzh was conquered by visitors from the stars.
Psychology[edit]
The main Mazjaru trait is fatalism. Even the ones who believe that they can free themselves accept that their remote descendants are the only likely beneficiaries. Tied to this are the determination to make the best of what is available, and a desire to ensure their children’s survival.
Both of these attitudes simply lead to displacement behaviors, which tend to distract the Mazjaru from the conscious realization that their lives are really dismal and stressful. This anxiety often surfaces either as a profound clinical depression or as an explosion into full-blown mania.
Language[edit]
• Älzmè: “Water’s Way”, a religion.
• Äzhujè: Those who work enthusiastically for the K’kree; Quislings.
• Èlë: Chiefs, selected by popular acclaim from a field of suitable candidates.
• Elyey: “Hour”, actually 66.15 minutes
• Èruzh: “Team”, six strong, the smallest military organizational unit
• Gamyzj: Kinship groups of up to 140 individuals of all ages
• Ina-yei: “Month”, 31 œlum in length
• Lemla: “Minutes,” actually 49 seconds. 81 lemla make an elyey.
• Mamsyjuy: “Dirty-stinky”
• Neurr-Rrii: “Small Sun”, the second of their system’s stars
• Neurr-Rriyei: Long Year; of 23.44 Wra-Rriyei (approximately 15 standard Imperial years).
• Ò-Plukh-Tch-’: “Sons of Dung”, the Zdamuzhã-ú name for the K’kree
• Öèlë: Chief’s council; a shadow government of Mazjaru
• Œlum: “Day”; day and night have nine elyey each
• Ôruzh: The smallest independent military unit
• Úruzh: “Platoon”. An úruzh has four ôruzh (squads).
• Wra-Rrii: “Large Sun”, the primary of their system’s stars
• Wra-Rriyei: Short Year, 0.64 standard Imperial years; a period of 286 œlum
• Zdelma: The local temple-school
• Zhmadda: “Deputy”
• Zjazhrè: An epic poetic cycle, which all upper-level Zdamuzhã-ú know by heart
• Zjemu-ay: “Earth” or “soil”, also the name for the Mazjaru homeworld
• Zjemudjrah: “Mountain’s Strength”, a religion
Astrography[edit]
This race is primarily located in the following areas:
Homeworld[edit]
The homeworld of this race is:
World Listing[edit]
Significant communities of this race are known to dwell within the following systems and worlds:
References[edit]
- David Thomas. "Mazjaru, Part I", JTAS Online May 22nd, 2000 (2000)
- David Thomas. "Mazjaru, Part II", JTAS Online September 18th, 2000 (2000)
- Alain Dawson, Monica Stephens, Loren Wiseman. The Best of JTAS (Steve Jackson Games, 2004), 46.