Magnetic Compass
Revision as of 19:16, 21 February 2019 by Maksim-Smelchak (talk | contribs) (→References & Contributors (Sources))
Magnetic Compass | |
---|---|
TBD | |
Type | Survival Gear |
Tech Level | TL–2 |
Cost | Cr10 |
Size | 0.1 liter |
Weight | 0.1 kg |
Manufacturer | Various |
Also see | Sensor |
Reference | TBD |
TBD |
A Magnetic Compass indicates direction of local magnetic north, if the world has magnetic poles.
- IT is a navigational device.
Description (Specifications)
Most habitable worlds have magnetic fields to deflect solar radiation. May be influenced and give false readings in the vicinity of large masses of iron.
Sophisticated models (Cr100) may be used for coarse surveying or navigation tasks.
History & Background (Dossier)
Compasses are usually tailored to the needs of a particular world, since alignment of magnetic pole with geographical pole varies with each world.
Image Repository
No information yet available.
References & Contributors (Sources)
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
- Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), TBD.Marc Miller, Robert Eaglestone, Don McKinney. Worlds and Adventures (Far Future Enterprises, 2019), TBD.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 56.
- Frank Chadwick, Dave Nilsen. Traveller: The New Era (Game Designers Workshop, 1993), 345.
- Greg Porter. Central Supply Catalog (Imperium Games, 1996), 26.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science