Maamkumar (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | K3 V | ||||||||||||||||||||||||||||
Worlds | 10 | ||||||||||||||||||||||||||||
Gas Giants | 4 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Company or Corporation | ||||||||||||||||||||||||||||
Law Level | No law | ||||||||||||||||||||||||||||
Cultural Extension | 1112 | ||||||||||||||||||||||||||||
Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 7 | ||||||||||||||||||||||||||||
Economic Extension | 301-5
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Importance Extension | -3 | ||||||||||||||||||||||||||||
Resource Units | 2 | ||||||||||||||||||||||||||||
GWP (BCr) | 0 | ||||||||||||||||||||||||||||
World Trade Number | 1.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-D | ||||||||||||||||||||||||||||
Port Size | 0 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 0 | ||||||||||||||||||||||||||||
Port passengers (annual) | 0 |
Maamkumar supports a population of fewer than 10,000 sophonts. It is a member of Third Imperium in the Ushra Subsector of Dagudashaag Sector and in the Domain of Vland. Maamkumar, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel. During the Long Night this world was named Uudaas Ash.
Astrography and planetology
Maamkumar is a member of the Dagudashaag Main.
The planet is poor in resources and was not deemed viable to re-colonize.
Monostellar System
Maamkumar Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Maamkumar K3 V
Primary Main Sequence 0.78 4600 - 4830 0.41911 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0035 0.0537 0.65 - 1.18 0.35 3.5 Orbit # * * 3 1 5
Native Lifeform: Cave Fungus
Currently Raphael Technology have established a small research station and are carrying out an investigation into the anti-rejection properties of certain native cave-growing fungus.
History and background
Maamkumar was originally settled during the First Imperium but the colony died out during the Long Night.
References and contributors
- Citation Missing - Signal-GK 3 via HIWG
- Marc Miller. First Survey (Imperium Games, 1996), 81.
- Jae Campbell. Encyclopaedia Dagudashaag (Signal-GK, 2017), 230.
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com
- Pages using DynamicPageList3 parser function
- Third Imperium worlds
- Domain of Vland worlds
- Worlds
- Era: Milieu 1116
- Dagudashaag Main worlds
- Articles at intermediate completion state
- Citation Missing
- HIWG
- First Imperium worlds
- Humaniti worlds
- Raphael Technology worlds
- Rule of Man worlds
- Second Imperium worlds
- T5 Second Survey worlds
- Library
- Non-canon
- M