Locri (world)
Locri/Zhemi (Daibei 0223) | |||||||||||||||||||||||||
Classic Era (1116) | E98A521-9
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M1 V M1 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 4 |
Locri is a nonindustrial, pre-rich water world, which has 90% or more of its surface covered in an ocean of water.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It still lacks adequate population to expand its economy to a rich status.
- Its economy is growing and living conditions are expected to rise in the near future barring outside forces.
- It is a member of the Third Imperium in the Zhemi Subsector of Daibei Sector in the Domain of Ilelish.
Description (Astrography & Planetology)[edit]
This system is part of the Amoretti Group.
Binary Solar System[edit]
Locri Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Locri M1 V
Primary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Locri M1 V
Secondary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5 Remarks None
System Data[edit]
System:
- x4 Gas Giants
- x2 Planetoid Belts
- x2 Other Worlds
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of -2 (Very unimportant).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
This world has a Planetary Size of 9.
- 14,400 km
Mainworld Atmosphere (A)[edit]
This world has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
This world has a Hydrosphere of A.
- 100 % of the world's surface is covered in liquid so it is classified as a Water World.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Imperial Landed Nobility (N)[edit]
This world, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.
World Starport (Sp)[edit]
This world has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
- The Starport Authority does not maintain an employee population at this starport. All labor and operations are contracted on a "as needed" basis.
World Population (P)[edit]
This world has a Population rating of 5.
- App. 900,000 sophonts
World Demographics[edit]
World Government (G)[edit]
This world is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to write the policies voted on. Leadership of the government and all members of the bureaucracy are determined by voting population.
World Law Level (L)[edit]
This world has a Law Level of 1.
- Body pistols, explosives, and poison gas prohibited
World Technology Level (TL)[edit]
This world possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Military[edit]
This world has a Battalion Equivalent figure of 1.
- This equates to approximately 500 sophonts under arms in an active or reserve capacity.
World Economy (Ex)[edit]
The world's economic measurements are: ( D 4 2 −5 )
- Resources: D Very abundant
- Labor: 4 Tens of thousands
- Infrastructure: 2 Extremely limited
- Efficiency: −5 Extremely poor
- Economic Extension: 14
- Resource Units -520
Trade Data[edit]
Trade Classifications for this world:
Trade Lines with other worlds:
- This world has no significant trade line routes with other worlds.
World Culture (Cx)[edit]
The world's cultural characteristics are: [ 1 3 1 5 ]
- Homogeneity: 1 Monolithic
- Acceptance: 3 Xenophobic
- Strangeness: 1 Very typical
- Symbols: 5 Concrete
World Language/s[edit]
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses extremely limited infrastructure.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: E98A521-9
- Starport: E Frontier Installation
- Size 9 14,400km
- Atmosphere: 8 Dense
- Hydrosphere: A Water World
- Population: 5 Hundreds of thousands
- Government Type: 2 Participating Democracy
- Law Level: 1 Body pistols, explosives, and poison gas prohibited
- Technology Level: 9 Anti-Gravity
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: Goerge.com
- EXTERNAL LINK: Ross Mack dead link
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com