Llaegvoigz (world)
Llaegvoigz/Gvadhoe (Windhorn 1640) | |||||||||||||||||||||||||
Classic Era (1116) | C767335-6
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F7 V M3 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 1 |
Llaegvoigz is a low-population garden world with a population of less than 10,000 sophonts in population size.
- It is a garden world with a near-ideal, utopian environment conducive to most forms of sophontic life.
- Both the population and economy of this world are expected to grow in the near future barring outside forces.
- It is a member of the Ngath Confederation in the Gvadhoe Subsector of Windhorn Sector, within the Vargr Extents. The population is primarily Vargr.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
- Llaegvoigz is located on the Vilani Main.
- During the Ziru Sirka it was a high population world known as Ikhog: many Imperial data sources still use the name.
Description (Astrography & Planetology)[edit]
Llaegvoigz is a binary star system.
- The primary is a white main sequence.
- The secondary is a red main sequence.
Binary Solar System[edit]
Llaegvoigz Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Forroe F7 V
Primary Main Sequence 1.21 6180 - 6280 1.94872 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0062 0.1158 1.29 - 2.24 0.62 6.2 Orbit # * 0 4 2 6 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) ''Unnamed'' M3 V
Secondary Main Sequence 0.37 3270 - 3430 0.03081 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7 Orbit # * * 0 0 4 Remarks Coincidental companion: 6200 AU / 0.01 light years from the primary.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- Khoekoerrue, a small vacuum world orbiting within the hot inner system.
- Khugzu, a hot, primarily nitrogen atmosphere desert world lying at the inner edge of the habitable zone.
- Llaegvoigz, a temperate garden world designated the mainworld and orbiting within the habitable zone.
- Adz, a small vacuum world orbiting beyond the outer edge of the habitable zone.
- Thueknen, a tiny vacuum worldlet orbiting within the outer system.
- Sitka, a frigid corrosive atmosphere superterran world orbiting within the cold outer system.
- Dueludh, a relatively large, heavily cratered vacuum world orbiting within the deep outer system.
- Zaugg, a frigid insidious atmosphere superterran world orbiting within the far outer system.
- Sagvo, a large gas giant with a family of moons that marks the outer edge of the system.
The system's unnamed and very distant red secondary star retains a single small tidally locked vacuum world. The planet is also unnamed.
- A chart depicting the Llaegvoigz system, based on data provided in "The Flaming Eye".
Mainworld Data[edit]
Mainworld Size (S)[edit]
Llaegvoigz is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.
Mainworld Atmosphere (A)[edit]
Llaegvoigz has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)[edit]
Llaegvoigz has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
A map of Llaegvoigz, the nominated mainworld of the system, showing oceans, major landmasses, rugged uplands, equatorial forests, and the polar icecaps.
- Far more detailed maps are available locally.
- Verified updated charts are constantly sought.
- Detailed survey data commands premium prices.
- (A map of Llaegvoigz based on data provided in "The Flaming Eye")
History & Background (Dossier)[edit]
Llaegvoigz was originally claimed by the Vilani more than eight millennia ago and named Ikhog. It was eventually absorbed into the Ziru Sirka and was nominally under the authority of the Rule of Man prior to the Long Night.
- It has Ziru Sirka-era ruins and remains on its surface.
World Starport (St)[edit]
Llaegvoigz has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Llaegvoigz has a population of 2,000 sophonts (thousands).
- This is a Low Population World and the population would be too low to sustain itself without a little outside assistance. This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.
- 100% of the population consists of Vargr.
Urbanization[edit]
Almost all of the world is wilderness. There is only one urban center:
- Khou (population 2000) – the entire current population live in and around the starport and startown, on the outskirts of the ruined city of the same name.
During the Ziru Sirka the world was heavily populated, with more than a billion Vilani inhabitants. The ruins of their cities remain, though they are referred to by their Gvegh names. They have been abandoned for almost two millennia and most are little more than dangerous, crumbling foundations. Vargr and human scavengers alike have been picking through them for centuries.
- Old Khou: towering ruins, a former population of approximately 100 million Vilani. It is the most plundered of the ruins.
- Zoedzgraeu: coastal ruins, a former population of approximately 98 million Vilani.
- Vahku: coastal ruins, a former population of approximately 97 million Vilani.
- Ghonekang: coastal ruins, a former population of approximately 96 million Vilani.
- Gengfok: coastal ruins, a former population of approximately 95 million Vilani.
- Suthgzu: jungle-covered ruins, a former population of approximately 94 million Vilani.
- Rraerrors: extensive ruins, a former population of approximately 93 million Vilani.
- Lesi: mountain ruins, a former population of approximately 92 million Vilani.
- Vadzkak: jungle-covered ruins, a former population of approximately 91 million Vilani.
World Technology Level (T)[edit]
Llaegvoigz possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
World Government (G)[edit]
Llaegvoigz is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions in the government. These positions are inherited by member of the group or their family members. The organization may be monarchy, with titles passed to family members. Or a plutocracy where inheritance of the family fortune includes government position. Or the organization may be more typical organization with positions of power inherited.
World Law (L)[edit]
Llaegvoigz has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.
Trade Data[edit]
- Importance: 0 (unimportant)
The worlds chief products are software, records, salvaged raw materials, and relics.
World Economy[edit]
- Resources: B (very abundant)
- Labor: 4 (tens of thousands)
- Infrastructure: 4 (very limited)
- Efficiency: -1 (average)
World Culture[edit]
- Heterogenity: 4 (harmonious)
- Acceptance: 5 (very aloof)
- Strangeness: 4 (somewhat distinct)
- Symbols: 8 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -3810: the Vargr discover jump technology and begin an era of expansion.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region. Conflicts escalate between Vargr and humans as the Vargr occupy former Ziru Sirka territory.
- circa -1700: Vargr rimward expansion gradually ceases: the border between human and Vargr space stabilizes.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- The Year 0: the Third Imperium is founded.
- 300-420: the First Survey charts the system.
- 604 to 622: the Imperial Civil War. The region suffers disruption and widespread economic issues.
- 624: the Express Boat Network is established, facilitating communications, trade, and economic growth within the area.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
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- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Vargr (Game Designers Workshop, 1984), IBC. (Sector named but no world data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps and charts indicating the location of the world and its political allegiance)
- Thom Gressman, J. Andrew Keith, Joe Fugate, Nancy Parker, Bill Hezeltine. The Flaming Eye (Digest Group Publications, 1990), page 90. (System description and details provided)
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. T4 Aliens Volume 1 (Imperium Games, 1998), pages 91-182. (The Vargr)
- David L. Pulver. GURPS Traveller Alien Races 1 (Steve Jackson Games, 1998), pages 64-99. (The Vargr)
- Simon Beal. Mongoose Traveller: Vargr, (Mongoose Publishing, 2009), various pages. (Background for the Windhorn Rift region)
- Author & Contributor: John G. Wood (Generated data)
- A full list of Wiki contributors can be found here.
- ↑ "Jump Map API" and map location from Travellermap.com