Ley Sector
Ley Sector | |||||||||||||||||
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Sector Data | |||||||||||||||||
No. of Worlds | 387 | ||||||||||||||||
Population | 782,840 million | ||||||||||||||||
Majority Control | Third Imperium - 70% | ||||||||||||||||
Secondary Control | Non-Aligned - 27% | ||||||||||||||||
Tertiary Control | Khuur League - 3% | ||||||||||||||||
Domain | Domain of Gateway Balkanized Space | ||||||||||||||||
Capital | Dukh (world) | ||||||||||||||||
Gross Sector Product | BCr3,176,667 | ||||||||||||||||
Trade Volume | BCr28,663 | ||||||||||||||||
Imperial Coordinate | +2 / 0 | ||||||||||||||||
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Ley style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left" |
Ley Sector is bounded to Coreward-Trailing and Rimward-Spinward by areas of rift; Ley lies at the very edge of the Third Imperium.
- The sector lies between two rifts, and provides a “gateway” into or out of Imperial Space (hence the Domain name) towards the Hive Federation and the Two Thousand Worlds.
- Fornast Sector (to Spinward) leads to the Imperial Core, while some trade comes in from Antares and the Empty Quarter away to Spinward-Coreward and Coreward respectively.
- Other than a few worlds in the Glimmerdrift Reaches, to Rimward, the sector has no other borders with Imperial space.
Meta-History & Background: 2019-0416
Ley Sector and was originally published by Judges Guild. The sectors in the Atlas retain the names but were entirely newly generated and supercede the Judges Guild products. [1]
- Ley Sector was further refined by Marc W. Miller and appears in the Classic Traveller Atlas of the Imperium (GDW, 1984).
- It was further refined by Martin J. Dougherty and Hunter Gordon and appears in Gateway to Destiny (QuikLink Interactive, 2006).
- In 1980, Ley Sector (book) was published by Judges Guild.
- The data in this book has largely been superceded by Gateway to Destiny.
- In 1980, Tancred was published.
- In 1981, Simba Safari was published by Judges Guild.
- In 1981, Amycus Probe was published.
- In 1983, Traveller Chronicle 01 was published.
- In 1984, Atlas of the Imperium was published.
- In 2003, GURPS Traveller: Humaniti was published, which featured the Luriani.
- In 2004, Gateway to Destiny was published.
- In 2004, Merchant Cruiser (book) was published.
- In 2004, Scout Cruiser (book) was published.
- In 2004, The Sydymic Outworlds was published.
- In 2005, Merc Heaven was published.
- In 2007, Gateway Domain Campaign Adventure 1: Homecoming was published.
- In 2012, Mongoose Traveller: Luriani was published, which features the Luriani.
- This sector was programmed into the Traveller RPG Wiki in 2017.
- It has been T5 Second Survey reviewed and updated to T5 standards.
Description (Specifications)
The Luriani dominate the area and their rich trade contacts with the Vargr and Julian Protectorate enrich the region. The Luriani know many regional secrets and their frequent rejection of the local Sydites may be a sign that the Sydites may also possess significant secrets.
- Additionally Gateway Sector uses this interstellar traffic corridor for most of its logistical and trade needs.
- Both Hiver and K'kree merchants also wend their way through the region.
Toponyms: 1105
This sector has been known by different names to different groups over its existence including the following:
Ley Sector Names | ||
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Culture | Toponym | Polity |
Third Imperium | Ley | Third Imperium |
Aslan | Ley | Aslan Hierate |
Droyne | Unknown | Droyne Oytrip Yatroy |
Hiver | Ley | Hive Federation |
K'kree | Unknown | Two Thousand Worlds |
Solomani | Ley | Solomani Confederation |
Vargr | Ley | Vargr Extents |
Vilani | Makhuniim | Third Imperium |
Zhodani | Ley | Zhodani Consulate |
- This sector was known as Makhuniim Sector during the First Imperium.
Linguistic Topography: 1105
The following languages are among the most commonly used within this astrographic region:
- Aaca
- Anglic
- Gvegh
- Sydite language
- Ursotic
- Vilani (language)
History & Background (Dossier)
The area is a frontier for the Third Imperium. An increasing number of Imperial colonists have been headed trailing through this astrographic region. With colonists comes trade, and with trade comes regional development.
Native Sophonts: 1105
The following races (sophont species) are believed to have originated within this area:
- Humaniti (Human races)
- Luriani AKA Roryniar (Minor Human Race)
- Roryniar (See Luriani)
- Sydites also known as Sydymites (Minor Human Race)
- Non-Human Races
- Igikur
- Kahyr
- Mahkahraik
- Saanshakase
- Unidentified other Minor Race from Saanshakase (world)
- Zithari
Demographics: 1105
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Iper'Mar
- Luriani AKA Roryniar
- Solomani (Major Race)
- Sydites AKA Sydymites
- Vilani (Major Race)
- Non-Human Races
- Droyne (Major Race)
- Igikur
- Mahkahraik
- Saanshakase
- Unidentified Minor Race from Saanshakase (world)
- Zithari
Historical Eras
General Overview: No information yet available.
History-Era: Mileu 1100
No information yet available.
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this sector:
- (640 to 675): Sydymic War
Politics & Diplomacy (Interstellar Relations)
Both the Luriani and Sydites resisted the intrusion into the area of foreign powers. The Luriani, after much loss, hitched their wagons to Imperial interests. The Sydites did not. Now, the Sydites have been reduced to a fraction of their former civilization. And yet the Sydites are both stubborn and resourceful. Their trade ships move with purpose and reason. They have some sort of a plan.
Polity Listing: 1105
The following polities can be found within this sector:
- Independent Powers (Pocket Empires)
- Khuur League
- Sydymic Empire (Past)
- Khuur League
- Non-Aligned Powers (World-States)
- Non-Aligned (Human-dominated)
- Other Powers
- Third Imperium (Imperial Powers)
- Luriani Cultural Region
- Sydymic Cultural Region
- Third Imperium Client States
- Various member systems and worlds.
Polity Descriptions: 1105
Here are several synopses of the polities found in this sector:
- Alleg: CsIm: "Client State, Third Imperium"
- Alleg: ImDg: "Third Imperium, Domain of Gateway"
- Alleg: ImLu: "Third Imperium, Luriani Cultural Association"
- Alleg: KhLe: "Khuur League"
- Alleg: NaHu: "Non-Aligned, Human-dominated"
Imperial Territory: 1105
This is an Imperial frontier area.
- 70.00% is controlled by the Third Imperium.
- 30.00% is controlled by non-Imperial powers.
Trade Routes (Economic Astrography)
The following astrographic features and trade routes can be found within this area:
Mains, Branches & Arms
Clusters & Traces
Rifts, Voids & Jump Bridges
Other Astrographic Features
Worlds, Systems & Sectors (Political Astrography)
This astrographic region has an average level of stellar density. The area is dominated by a big chunk of the Lesser Rift and the Delphi Rift peaks coreward into the region.
Capital/s: 1105
The capital or capitals of this area is/are located at:
- The capital of Imperial Space is located at Dukh (world)
- The capital of Khuur League is at Aankemishas (world).
Sector Summary: 1105
The Ley sector has 387 worlds with an estimated population of 782 billion, a per capita income of Cr4,167, and a total economy is BCr3,258,693. These worlds originate an interstellar trade of BCr16,733 through 324 starports (72 Class A, 95 Class B, 114 Class C, 43 Class D) employing 3,088,765 people. Driving this interstellar trade are 61 Agricultural (Ag) worlds, 54 Non-Agricultural (Na) worlds, 35 Pre-Agricultural (Pa) worlds, 46 Pre-Industrial (Pi) worlds, 27 Rich (Ri) worlds, and 15 Industrial (In) worlds. The governments in Ley maintain 38 Naval bases, 12 Military bases, nine Scout bases, six Way stations, and one Naval depot. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Gashiddi (Ley 0810), Sarun (Ley 1315), Harrison (Ley 1919), Harukaze (Ley 0824), Saramid (Ley 2222), and Ohasset (Ley 1435).
The Ley sector contains 553 stars and 4,157 identified planets; 233 monostellar systems, 142 binary systems, 12 trinary systems, and no systems with four or more stars. 324 of the 387 systems (83%) have native gas giants. There are 20 Asteroid (As) belts, 20 Desert (De) worlds, 21 Garden (Ga) worlds, 13 Ice-capped (Ic) worlds, 50 Poor (Po) worlds, 52 Vacuum (Va) worlds, and 38 Water (Wa) or Ocean (Oc) worlds.
Ley has an estimated population of 782 billion distributed across 34 High population (Hi) worlds, 40 Moderate population (Ph) worlds, 202 Non-industrial (Ni) worlds, 60 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Damzi (Ley 1703), Khimudire (Ley 2019), Dugemaa (Ley 0726), Blue (Ley 1130), Nundishaag (Ley 1228), and Phoniwt (Ley 3131). The population consists of 12 sophont groups including seven native sophonts.
12 identified sophont populations in Ley | |
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Polities
Third Imperium, Luriani Cultural Association
The Third Imperium, Luriani Cultural Association has jurisdiction over 316 worlds with an estimated population of 670 billion, a per capita income of Cr4,377, and a total economy is BCr2,932,658. These worlds originate an interstellar trade of BCr15,260 through 265 starports (53 Class A, 81 Class B, 92 Class C, 39 Class D) employing 2,853,900 people. Driving this interstellar trade are 52 Agricultural (Ag) worlds, 43 Non-Agricultural (Na) worlds, 30 Pre-Agricultural (Pa) worlds, 38 Pre-Industrial (Pi) worlds, 25 Rich (Ri) worlds, and ten Industrial (In) worlds. The governments in Third Imperium, Luriani Cultural Association maintain 24 Naval bases, nine Scout bases, six Way stations, and one Naval depot. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Gashiddi (Ley 0810), Sarun (Ley 1315), Harrison (Ley 1919), Harukaze (Ley 0824), Saramid (Ley 2222), and Ohasset (Ley 1435).
The Third Imperium, Luriani Cultural Association has an estimated population of 670 billion distributed across 27 High population (Hi) worlds, 32 Moderate population (Ph) worlds, 172 Non-industrial (Ni) worlds, 45 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Damzi (Ley 1703), Khimudire (Ley 2019), Dugemaa (Ley 0726), Blue (Ley 1130), Nundishaag (Ley 1228), and Daramm (Ley 0812). The population consists of 10 sophont groups including four native sophonts.
Third Imperium, Luriani Cultural Association capitals | |
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Client state, Third Imperium
The Client states of the Third Imperium in Ley encompasses 33 worlds with an estimated population of 5 billion.
Non-Aligned, Human-dominated
There are 28 Non-Aligned Human-dominated worlds in Ley with an estimated population of 100 billion.
Khuur League
The Khuur League has jurisdiction over ten worlds with an estimated population of 5 billion, a per capita income of Cr957, and a total economy is BCr5,542. These worlds originate an interstellar trade of BCr281 through 9 starports (2 Class A, 2 Class B, 4 Class C, 1 Class D) employing 46,995 people. Driving this interstellar trade are two Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Khuur League maintain one Naval base, and one Military base. The average technology level is 8 (with most between 5 and 10). The highest technology level is 12 at Aankemishas (Ley 2629) and Kug (Ley 3226).
The Khuur League has an estimated population of 5 billion distributed across one High population (Hi) world, two Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Khuur (Ley 3026). The population consists of 1 sophont groups including one native sophont.
- The capital of Khuur League is Aankemishas (Ley 2629).
World Listing: 1105
The following systems and worlds can be found within this astrographic area:
Subsector Listing: 1105
The following subsectors can be found within this sector:
- Subsector A: Ikhnaton
- Subsector B: Nightmare
- Subsector C: Noir Deep
- Subsector D: Zagrathian
- Subsector E: Spearhead
- Subsector F: Guadix Drift
- Subsector G: Titanstorm
- Subsector H: Osiris Deep
- Subsector I: Highlord
- Subsector J: Matarishan
- Subsector K: Frontier Worlds
- Subsector L: Sydymic
- Subsector M: Satyressia
- Subsector N: Outreaumer
- Subsector O: Diamond-Prince
- Subsector P: Outworld
Territorial Overview: 1105
The following table details the subsectors within this area:
Territorial Overview # Subsector Name Worlds & Systems
Sub-Allegiance/s Sub-Polities Remarks 1. Subsector A Ikhnaton 35 Third Imperium Luriani Cultural Association This is an Imperial core subsector. - The Luriani Cultural Association is major sub-polity in this part of the Imperium.
2. Subsector B Nightmare 31 Third Imperium Luriani Cultural Association This is an Imperial core subsector. - The Luriani Cultural Association is major sub-polity in this part of the Imperium.
3. Subsector C Noir Deep 7 Third Imperium None This is an Imperial frontier subsector. - It is noted for the presence of the Lesser Rift.
4. Subsector D Zagrathian 8 Non-Aligned None This area is largely held by many small independent powers known as World-States. - It is noted for the presence of the Lesser Rift.
5. Subsector E Spearhead 42 Third Imperium Luriani Cultural Association This is an Imperial core subsector. - The Luriani Cultural Association is major sub-polity in this part of the Imperium.
6. Subsector F Guadix Drift 34 Third Imperium Luriani Cultural Association This is an Imperial core subsector. - The Luriani Cultural Association is major sub-polity in this part of the Imperium.
7. Subsector G Titanstorm 31 Third Imperium Non-Aligned This is an Imperial frontier subsector. 8. Subsector H Osiris Deep 6 Third Imperium Non-Aligned This is an Imperial frontier subsector. - It is noted for the presence of the Lesser Rift.
9. Subsector I Highlord 29 Third Imperium None This is an Imperial core subsector. 10. Subsector J Matarishan 29 Third Imperium None This is an Imperial core subsector. 11. Subsector K Frontier Worlds 22 Third Imperium Non-Aligned This is an Imperial frontier subsector. 12. Subsector L Sydymic 24 Khuur League Non-Aligned The Khuur League currently dominates this area. - It is noted as one of the primary battlegrounds of the Sydymic War.
- It is also noted for the presence of the Lesser Rift.
13. Subsector M Satyressia 6 Third Imperium None This is an Imperial core subsector. - It is noted for the presence of the Delphi Rift.
14. Subsector N Outreaumer 22 Third Imperium None This is an Imperial core subsector. 15. Subsector O Diamond-Prince 30 Third Imperium Non-Aligned This is an Imperial frontier subsector. 16. Subsector P Outworld 31 Non-Aligned Khuur League This area is largely held by many small independent powers known as World-States. - The Khuur League has a presence in this subsector.
Territorial Chart Key
No information yet available.
References & Contributors (Sources)
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- Dave Sering. Ley Sector (Judges Guild, 1980), TBD. (non-canon)
- Dave Sering. Tancred (Judges Guild, 1980), TBD. (non-canon)
- Dave Sering. Simba Safari (Judges Guild, 1981), TBD. (non-canon)
- Dave Sering. Amycus Probe (Judges Guild, 1981), TBD. (non-canon)
- Kevin Knight. Traveller Chronicle 01 (Sword of the Knight Publications, 1993), TBD.
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Loren Wiseman, Jon F. Zeigler. Humaniti (Steve Jackson Games, 2003), TBD. (Luriani)
- Martin Dougherty, Hunter Gordon. Gateway to Destiny (QuikLink Interactive, 2004), TBD.
- Michael Taylor. Merchant Cruiser (QuikLink Interactive, 2004), TBD.
- Michael Taylor. Scout Cruiser (QuikLink Interactive, 2004), TBD.
- Martin Dougherty. The Sydymic Outworlds (QuikLink Interactive, 2004), TBD.
- TBD. Merc Heaven (QuikLink Interactive, 2005), TBD.
- TBD. Homecoming (Avenger Enterprises, 2007), TBD.
- Andrea Vallance. Luriani (Mongoose Publishing, 2012), TBD. (Guadix Drift Subsector)
- EXTERNAL LINK: Freelance Traveller: Write-up for Fonnein (world) by: Joel Benford
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science