Difference between revisions of "Kupid Subsector"
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Revision as of 17:35, 18 October 2018
Kupid Subsector | ||||||
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Sector | Mendan | |||||
Capital | Various | |||||
No. of Stars | 30 | |||||
Majority Control | Commonwealth of Mendan - 30% | |||||
2nd Control | Non-Aligned, Human-dominated - 30% | |||||
3rd Control | Julian Protectorate - 24% | |||||
4th Control | Non-Aligned, Vargr-dominated - 13% | |||||
5th Control | Non-Aligned, unclaimed - 03% |
No information or synopsis yet available.
Description / Specifications
No information yet available.
Subsector Summary: 1105
Kupid, subsector F of Mendan contains 30 worlds with an estimated population of 1 billion, a per capita income of Cr6,015, and a total economy is BCr6,773. These worlds originate an interstellar trade of BCr110 through 28 starports (5 Class A, 8 Class B, 12 Class C, 3 Class D) employing 13,140 people. Driving this interstellar trade are five Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and one Industrial (In) world. The governments in Kupid maintain nine Military bases, five Naval bases, and one Corsair base. The average technology level is 8 (with most between 5 and 11). The highest technology level is 13 at Irisi (Mendan 1315), Kupid (Mendan 1316), and Kakigun (Mendan 1517).
Kupid, subsector F of Mendan contains 47 stars and 344 identified planets; 15 monostellar systems, 13 binary systems, two trinary systems, and no systems with four or more stars. 29 of the 30 systems (96%) have native gas giants. There are one Asteroid (As) belt, four Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, four Poor (Po) worlds, five Vacuum (Va) worlds, and three Water (Wa) or Ocean (Oc) worlds.
Kupid has an estimated population of 1 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, 18 Non-industrial (Ni) worlds, five Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Kupid (Mendan 1316). The population consists of 3 sophont groups.
3 identified sophont populations in Kupid | |
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Julian Protectorate, Vugurar Dominion
The Julian Protectorate, Vugurar Dominion has jurisdiction over 16 worlds with an estimated population of 1 billion, a per capita income of Cr6,191, and a total economy is BCr6,693. These worlds originate an interstellar trade of BCr105 through 15 starports (5 Class A, 4 Class B, 4 Class C, 2 Class D) employing 12,420 people. Driving this interstellar trade are two Agricultural (Ag) worlds, one Non-Agricultural (Na) world, two Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Julian Protectorate, Vugurar Dominion maintain three Naval bases, and three Military bases. The average technology level is 9 (with most between 6 and 13). The highest technology level is 13 at Irisi (Mendan 1315), Kupid (Mendan 1316), and Kakigun (Mendan 1517).
The Julian Protectorate, Vugurar Dominion has an estimated population of 1 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, one Low population (Lo) world, and one Barren (Ba) world. The highest population world is Kupid (Mendan 1316). The population consists of 2 sophont groups.
Non-Aligned, Human-dominated
There are nine Non-Aligned Human-dominated worlds in Kupid with an estimated population of 26 million.
Non-Aligned, Vargr-dominated
There are four Non-Aligned Vargr-dominated worlds in Kupid with an estimated population of 10 million.
Non-Aligned, unclaimed
There are one Non-Aligned unclaimed worlds in Kupid with an estimated population of 9 million.
Astrographic Features & Trade Routes: 1105
The following astrographic features and trade routes can be found within this area:
- No information yet available.
World Listing: 1105
The following systems and worlds can be found within this area:
History & Background / Dossier
No information yet available.
Polity Listing: 1105
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- None
- Third Imperium (Imperial powers)
- None
- Vargr Extents (Vargr powers)
- Various member systems and worlds.
Native Sophonts (NILs): 1105
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1105
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Non-Human Races
- None
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors / Sources
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Periodical: MegaTraveller Challenge 49 (full data provided)
- Author & Contributor: Angus McDonald AKA Falkayn
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science