Difference between revisions of "Kulabisha (world)"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Line 101: Line 101:
  
 
==== [[Infrastructure|World Infrastructure]] ====
 
==== [[Infrastructure|World Infrastructure]] ====
This [[world]] possesses TBD infrastructure.  
+
This [[world]] possesses no infrastructure.
  
 
=== [[Cultural Extension|World Culture]] ===
 
=== [[Cultural Extension|World Culture]] ===

Revision as of 17:03, 19 March 2019

This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.

Kulabisha/Madu (Fornast 2404)
Classic Era (1116)
E687000-0
StarportE Frontier - no facilities
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere8 Dense
Hydrographics7 Wet World 70%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
See also UWP
System Details
Primary M3 V M8 V D
Planetoid Belts 2
Gas Giants 2

Kulabisha is a barren garden world with no overt population, government, or law level.

Description (Astrography & Planetology)

No information yet available.

Trinary Solar System

Kulabisha Trinary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Kulabisha

M3 V

Primary Main Sequence 0.37 3270 - 3430 0.03081
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7
Orbit #  *  * 0 0 4
Remarks
None
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Kulabisha

M8 V

Secondary Main Sequence 0.085 2420 - 2570 0.00018
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0005 0.0011 0.01 - 0.03 0.05 0.5
Orbit #  *  *  *  * 1
Remarks
None
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Kulabisha

D

Tertiary White Dwarf 0.53 6800 - 6800 0
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00011 0.00168 0 - 0.03 0.011 0.11
Orbit #  *  *  *  * 0
Remarks
Went nova in 502

System Data

No information yet available.

Mainworld Data

No information yet available.

Mainworld Size (S)

No information yet available.

Mainworld Atmosphere (A)

Kulabisha has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.

Mainworld Hydrosphere (H)

No information yet available.

Mainworld Geography & Topography

No information yet available.

Mainworld Map

No information yet available.

Native Lifeforms

The degenerate dwarf companion star in the Kulabisha system went nova in 502, sterilizing all life on the mainworld.

History & Background (Dossier)

No information yet available.

Imperial Landed Nobility (N)

None

World Starport (Sp)

Kulabisha has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Population (P)

No information yet available.

World Demographics

No population

World Government (G)

Kulabisha has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law Level (L)

No information yet available.

World Technology Level (TL)

Kulabisha possesses a Technology Level of TL–0.

  • These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
  • This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
  • Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
  • Common Power Generation technologies for this TL include: Bodily muscle.
  • Common Transportation technologies for this TL include:
    • Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
    • Water: Swimming, rafts, and canoes.
    • Air: Typically not available unless a bodily ability.

World Military

No information yet available.

World Economy

No information yet available.

Trade Data

This is a Barren / Dieback world.

Urbanization

No information yet available.

World Infrastructure

This world possesses no infrastructure.

World Culture

No information yet available.

World Language/s

Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

No information yet available.

References & Contributors (Sources)

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.