Kokka (world)
Kokka/Mimiuudlika (Verge 1806) | |||||||||||||||||||||||||
Classic Era (1116) | D7C4868-9
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G0 II M9 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 3 |
Kokka is a moderate population fluid world with over a hundred million, but not yet at a billion sophonts in population size.
- A fluid world has an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids.
- It is a member of the Third Imperium in the Mimiuudlika Subsector of Verge Sector in the Domain of Ilelish.
- It orbits the secondary star.
- It orbits in the outer system.
- This is a frozen world, with a climate of extremely low temperatures.
- This world is directly administered from Yalnob.
- This world lies on the Sirim Loop.
Description (Astrography & Planetology)
Kokka is a binary star system.
- The primary is a turbulent yellow bright giant.
- The secondary is a red main sequence.
Binary Solar System
Kokka Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Kokka G0 II
Primary Supergiant 8.1 5400 - 6100 560 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.23262 1.96281 18.81 - 30.66 23.262 232.62 Orbit # 0 4 8 8 12 Remarks Unstable pulsating star. It produces high levels of EM noise. Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Kokka M9 V
Secondary Main Sequence 0.079 2350 - 2380 0.00014 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0005 0.001 0.01 - 0.03 0.05 0.5 Orbit # * * * * 1 Remarks Approximately 2300 AU from the primary. Flare Star.
System Data
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x9 secondary rocky worlds.
- x3 gas giants.
Mainworld Data
Kokka orbits in the secondary star's outer system, far beyond its narrow habitable zone.
Mainworld Size (S)
Kokka is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.
Mainworld Atmosphere (A)
Kokka has an Insidious Atmosphere which requires the use of a Hostile Environment Suit or Vacc Suit, but extreme conditions cause the corrosive effects to defeat any personal protective measures in a few hours. TL–10 or more advanced survival gear is required to settle this world.
- It experiences extremely low temperatures.
Mainworld Hydrosphere (H)
Kokka has 35-45% of its surface covered by a fluid other than water. Wilderness refueling is not possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds may be Hell Worlds.
- This surface fluid may be ammonia, methane, hydrocarbons, or other exotic liquids depending on the local temperature and environment.
Mainworld Geography and Topography
No centrally held map of the world exists within AAB Library Data records.
History & Background (Dossier)
World Starport (St)
Kokka has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)
Kokka has a population of 600,000,000 sophonts (hundreds of millions).
World Technology Level (T)
Kokka possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)
Kokka has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
World Law (L)
Kokka has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
Imperial High (Landed) Nobility
Kokka, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.
Trade Data
- Importance: -1 (unimportant)
World Economy
- Resources: D (very abundant)
- Labor: 7 (tens of millions)
- Infrastructure: 8 (generally available)
- Efficiency: -1 (average)
World Culture
- Heterogenity: 8 (discordant)
- Acceptance: 7 (aloof)
- Strangeness: 5 (distinct)
- Symbols: 9 (somewhat abstract)
World Timeline
Major events that have affected this world and the wider region that it lies within:
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night. There is widespread regression within the area. Many worlds become barren.
- The Year 0: the Third Imperium is founded.
- 300-420: the First Survey charts the system.
- 604 to 622: the Imperial Civil War. The region suffers disruption and widespread economic issues.
- 624: the Express Boat Network is established, facilitating communications, trade, and economic growth within the area.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)
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- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), IBC. (Sector named but no further data)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 19.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11. (Ziru Sirka worlds: dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 50. (Dot map provided)
- ↑ "Jump Map API" and map location from Travellermap.com