Kirur (world)
Kirur/Tareeirii (Ruupiin 1315) | |||||||||||||||||||||||||
Classic Era (1116) | B863ARK-F
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F5 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 1 |
Kirur is a high-population garden world with a billion or more sophonts in population size and a near-ideal utopian environment conducive to most sophonts.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- This world is also the overall capital of an interstellar government with the massive extra trade and prestige associated with that role.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
- It is a member of the Two Thousand Worlds in the Tareeirii Subsector of Ruupiin Sector.
- This world has a nearby Naval Base, usually associated with military starships.
- This world has a nearby Military Base, usually associated with military ground forces.
- It is the homeworld of the K'kree.
- It is the capital of the Two Thousand Worlds.
Description (Astrography & Planetology)
It is Located on Kirur Main.
Monostellar System
Kirur Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Gzang F5 V
Primary Main Sequence 1.33 6350 - 6550 2.71319 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0069 0.1366 1.49 - 2.6 0.69 6.9 Orbit # * 0 4 2 6 Remarks Gzang
System Data
No information yet available.
Mainworld Data
The planet's oceans are extremely shallow and the world exhibits almost no volcanic activity, very unusual for a world of its size.
- Kirur along with its large and close moon Kirrixur form a double-planet that occupies the third orbit from its primary star, Gzang.
- Kirur has one large continent, which was conquered in prehistoric times by the current ruling clan.
- Kirur is one of the most politically stable planets known.
Mainworld Size (S)
No information yet available.
Mainworld Atmosphere (A)
Kirur has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
Native Sophont (NIL): K'kree
No information yet available.
History & Background (Dossier)
Kirur (Ruupiin 1315): Homeworld and capital of the Two Thousand Worlds - the interstellar empire of the K'kree.
World Starport (Sp)
Kirur has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)
No information yet available.
World Demographics
K'Kree, population = 100%
World Government (G)
Kirur
World Law Level (L)
No information yet available.
World Technology Level (TL)
Kirur possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.
- Common Communication technologies for this TL include: Meson Communicators and Pseudo Reality Communications.
- Common Power Generation technologies for this TL include: Miniature super-batteries, improved collectors, and advanced Fusion+.
- Common Transportation technologies for this TL include:
- Land & Water: Advanced gravcraft.
- Air: Advanced gravcraft and speeders.
- Space: Advanced gravcraft and G-Carriers.
- FTL: Jump Drive-6.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
Urbanization
No information yet available.
World Infrastructure
This world possesses TBD infrastructure.
World Culture
No information yet available.
World Language/s
- !Kee (K'kree native language)
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
Sources
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Library Data (A-M) (Game Designers Workshop, 1981), 34.
- J. Andrew Keith, Loren Wiseman. K'kree (Game Designers Workshop, 1984), .
- Andy Slack, David Thomas, David L. Pulver. Alien Races 2 (Steve Jackson Games, 1999), .
- ↑ "Jump Map API" and map location from Travellermap.com