Khungorr (world)

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Khungorr/Uekhourg (Provence 1731)
Classic Era (1116)
A989778-D
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere8 Dense
Hydrographics9 Wet World 90%
Population7 Moderate (60 million)
Government7 Balkanization
Law8 High Law (controlled blades)
Tech LevelD Average Stellar (holo data)
See also UWP
System Details
Primary G0 V D
Planetoid Belts 0
Gas Giants 3

Khungorr is a rich world.

  • As a rich world, this planet has high-grade living conditions and is highly sought after by immigrating sophonts.
  • This is a rich world with a prosperous and thriving world economy.
  • Some of the sources of this world's wealth are well known, but others remain a mystery. Many speculate on these mysterious sources of wealth. Some even investigate them... to no avail yet.
  • It is a member of the Glory of Taarskoerzn in the Uekhourg Subsector of Provence Sector.

Description (Astrography & Planetology)[edit]

Khungorr is a binary star system.

  • The primary is a yellow main sequence.
  • The secondary is a white dwarf stellar remnant.

Binary G Type D Type.jpg

Binary Solar System[edit]

Khungorr Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Khungorr

G0 V

Primary Main Sequence 1.06 5860 - 5930 1.22623
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0051 0.0918 1.04 - 1.83 0.51 5.1
Orbit #  *  * 4 1 6
Remarks
None
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Khungorr

DA

Secondary White Dwarf 0.36 14000 - 14000 0.005
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00016 0.00587 0.06 - 0.09 0.016 0.16
Orbit #  *  *  *  * 0
Remarks
None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Khungorr is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.

Mainworld Atmosphere (A)[edit]

Khungorr has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.

Mainworld Hydrosphere (H)[edit]

Khungorr has 85-95% of its surface covered by liquid water with a few small continents, and a number of islands and archipelagos. Dry land is limited. Wilderness refueling is possible.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Khungorr has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Khungorr has a population of 60,000,000 sophonts (tens of millions).

  • The population entirely consists of Vargr.

Faith and Belief[edit]

Most of the population follow the Church of the Chosen Ones. Formerly, until around 900, the world had almost exclusively followed Taarskoism, worship of the ancient Vargr god Taarskoe.

  • The regional sect of the Church has declared Taarskoe to be a prophet of the faith and formally recognized his teachings, and in so doing has brought many followers of Taarskoism into its fold.
  • Many of the faithful carry a short, unadorned sword.
  • Some groups reject the Church of the Chosen Ones, continuing to follow pure Taarskoism.

World Technology Level (T)[edit]

Khungorr possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Holovideo recorders.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Government (G)[edit]

Khungorr has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.

World Law (L)[edit]

Khungorr has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.

Trade Data[edit]

  • Importance: 3 (ordinary)

World Economy[edit]

  • Resources: D (very abundant)
  • Labor: 8 (hundreds of millions)
  • Infrastructure: E (comprehensive)
  • Efficiency: +5 (very advanced)

World Culture[edit]

  • Heterogenity: B (discordant)
  • Acceptance: C (xenophilic)
  • Strangeness: 7 (confusing)
  • Symbols: E (extremely abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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