Kherkhine (world)

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Kherkhine/Sydymic (Ley 2630)
Classic Era (1116)
C557353-A
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere5 Thin
Hydrographics7 Wet World 70%
Population3 Low (8 thousand)
Government5 Feudal Technocracy
Law3 Low Law (no automatic weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary F8 V
Planetoid Belts 0
Gas Giants 3

Kherkhine is a low-population world with a population of less than 10,000 sophonts in size.

  • Nearly 100% of the population is composed of Sydites.
  • Less than 10% of the population is composed of baseline humans and other non-human sophonts.

Description / Astrography & Planetology

No information yet available.

Monostellar System

Kherkhine Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Kherkhine

F8 V

Primary Main Sequence 1.18 6050 - 6180 1.78479
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0057 0.1108 1.24 - 2.17 0.57 5.7
Orbit #  * 0 4 2 6

System Data

No information yet available.

Mainworld Data

No information yet available.

Mainworld Geography & Topography

No information yet available.

Native Lifeforms

No information yet available.

History & Background / Dossier

No information yet available.

World Starport

Kherkhine has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Technology Level

Kherkhine possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.

World Government

Kherkhine is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.

World Military

No information yet available.

World Economy

No information yet available.

Trade Data

No information yet available.

World Demographics

No information yet available.

World Culture

No information yet available.

Urbanization

No information yet available.

Historical Data

No information yet available.

World Timeline

  • 640-672: The Third Imperium, its fleets returning to the region after the Civil War, regains territory the Sydites have claimed in their absence.
  • 673: The Sydymic Empire tries to sue for peace, only to lose two more worlds to the Imperium before the Imperials finally accept a temporary cease-fire.
  • 674: A massive Imperial fleet arrives in the Sopater system -- the Sydite capital -- and begins to deploy for a siege. However, the siege is a ruse; as the Sydites settle into a defensive routine, the Imperials launch an all-or-nothing planetary assault. The defenders of Sopater put up a tremendous fight, resulting in the almost total destruction of infrastructure on the planet.
    • Sopater is subsequently renamed Khuur -- "victim".
  • 675: With news of the fall of the homeworld, the Sydymic Empire unravels. By the end of the year, the Emperor is dead, he and his extended family assassinated by the Sydymic Fleet Admiral Asmocchek. As the acting head of state, Asmocchek negotiates surrender terms with the Imperials.
  • Most of the core worlds of the Empire subsequently choose to realign themselves into a trade confederation rather than have anything more to do with the Imperials than necessary.
  • 778: The confederation of Sydite core worlds becomes the Khuur League. The League guarantees the sovereignty of the various worlds not already under Imperial occupation, subject to certain limitations on armed forces.

UWP Listing

No information yet available.

References & Contributors / Sources

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