Kalih (world)

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Alien Moon 76a-0 Small.jpg
Kalih/Khuulu (Meshan 0236)
Classic Era (1116)
C53068A-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere3 Vacuum (very thin)
Hydrographics0 Desert World 0%
Population6 Moderate (6 million)
Government8 Civil Service Bureaucracy
LawA Extreme Law (no weapons)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary M1 II D
Planetoid Belts 0
Gas Giants 3

Kalih is a poor, non-agricultural and nonindustrial desert world with no free-standing water.

  • It is unable to produce quality foodstuffs and must import them.
  • This world has few prospects for economic expansion and life is very bleak and trying here.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • It is a member of the Voekhaeb Society in the Khuulu Subsector of Meshan Sector, which is part of the Vargr Extents.

Description (Astrography & Planetology)

Kalih is a binary star system.

  • The primary is a turbulent red bright giant.
  • The secondary is a white dwarf stellar remnant

Binary Bright Giant M Type D Type.jpg

Binary Solar System

Kalih Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Kalih

M1 II

Primary Supergiant 14.4 2600 - 3500 6660
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 3.08924 6.76896 64.88 - 105.75 308.924 3089.24
Orbit # 5 6 10 12 15
Remarks
None
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Kalih

D

Secondary White Dwarf 0.53 6800 - 6800 0
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00011 0.00168 0 - 0.03 0.011 0.11
Orbit #  *  *  *  * 0
Remarks
None

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Mainworld Size (S)

Kalih is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)

Kalih has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)

Kalih has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Kalih was claimed by the Vilani millennia ago and was eventually absorbed into the Ziru Sirka. It was nominally under the authority of the Rule of Man prior to the Long Night.

  • It has ruins and remains on its surface dating to before the founding of the Ziru Sirka.

The world is dominated by the activities of the Tukogan Trade Circuit (the TTC). It is a fractious trade association made up of disparate interests and groups, with links to many worlds and organizations.

  • It facilitates trade and commerce across the region.
  • It has a significant degree of influence over the worlds at its core.

Chart Tukogan Trade Circuit Basic.png
(Chart sourced from Traveller Map)

World Starport (St)

Kalih has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)

Kalih has a population of 6,000,000 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • The population largely consists of Vargr.
  • Humans and other sophonts may also be encountered.

World Technology Level (T)

Kalih possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government (G)

Kalih is governed by a Civil Service Bureaucracy. The leadership of the government is another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy and the bureaucracy provides a stabilizing influence. The bureaucracy may be the full government bureaucracy or a section with limited jurisdiction but considerable influence like the military.

World Law (L)

Kalih has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).

Trade Data

  • Importance: -2 (very unimportant)

World Economy

  • Resources: 8 (moderate)
  • Labor: 5 (hundreds of thousands)
  • Infrastructure: 2 (extremely limited)
  • Efficiency: +1 (average)

World Culture

  • Heterogenity: 8 (discordant)
  • Acceptance: 4 (extremely aloof)
  • Strangeness: 7 (confusing)
  • Symbols: 9 (somewhat abstract)

World Timeline

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.