Jelmirt (world)
This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.
Jelmirt/Persiphus (Theta Borealis 1223) | |||||||||||||||||||||||||
Classic Era (1116) | AAA6A8D–C
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F6 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 0 |
Jelmirt is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a Non-Aligned world dominated by human sophonts located in the Persiphus Subsector of Theta Borealis Sector.
Description (Astrography & Planetology)
No information yet available.
Monostellar System
Jelmirt Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Jelmirt F6 V
Primary Main Sequence 1.25 6280 - 6350 2.18366 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0063 0.1226 1.36 - 2.36 0.63 6.3 Orbit # * 0 4 2 6 Remarks None
System Data
- Persiphus Subsector
- Theta Borealis 1223
- Allegiance: Percavid Marches (KoPm)
- System:
- F6 V
- 0 Gas Giants — 2 Planetoid Belts — 8 Other Worlds
Mainworld Data
- UWP: AAA6A8D–C
- Starport A Excellent
- Size A 16,000km
- Atmosphere A Exotic
- Hydrosphere 6 60%
- Population A Tens of billions
- Government Type 8 Civil Service Bureaucracy
- Law Level D Paramilitary law enforcement
- Technology Level C Average Imperial
- Importance: { 4 } Important
- Economics: ( E 9 F +5 )
- Culture: [ E E 9 G ]
- Population: 7 × 1010 = 70,000,000,000
- Remarks: Fl Fluid Hydrographics (in place of water) Hi High Population In Industrialized Cp Subsector Capital Pz :Puzzle Jaib4 Jaibok, Population 40%
Mainworld Size (S)
No information yet available.
Mainworld Atmosphere (A)
Jelmirt has an Exotic Atmosphere and possesses an unusual gas mix which requires the use of oxygen tanks, but protective suits not necessary, but are recommended. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
No information yet available.
World Starport (Sp)
Jelmirt has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)
No information yet available.
World Demographics
Humaniti, population 100%
World Government (G)
Jelmirt is governed by a Civil Service Bureaucracy. The leadership of the government is another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy and the bureaucracy provides a stabilizing influence. The bureaucracy may be the full government bureaucracy or a section with limited jurisdiction but considerable influence like the military.
World Law Level (L)
No information yet available.
World Technology Level (TL)
Jelmirt possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
Urbanization
No information yet available.
World Infrastructure
This world possesses TBD infrastructure.
World Culture
No information yet available.
World Language/s
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors (Sources)
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- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), IBC. (named but no further date)
- Bill Bledsaw. Theta Borealis Sector (Group One, 1981), TBD.
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,50. (dot map provided)
- Traveller Wiki Editorial Team
- Author & Contributor: Jo Grant of CORE (generated data)
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com