Jayhawk class Far Trader
Jayhawk class Far Trader | |
---|---|
TBD | |
Type: A2 Far Trader | |
Category | ACS |
Size | 200 Tons |
Hull Configuration | Wedge Hull |
Streamlining | Streamlined Hull |
Tech Level | TL–12 |
Engineering | |
Computer | Model/1 |
Jump | J-2 |
Maneuver | 1 G |
Armaments | |
Hardpoints | 2 |
Accommodations | |
Staterooms | 0 |
Personnel | |
Crew | 6 |
Officers | 3 |
Enlisted | 3 |
High/Mid Passengers | 0 |
Payload | |
Cargo | 55.0 Tons |
Fuel tank | 0 Tons |
Construction | |
Origin | Third Imperium |
Year Operational | Unknown |
End of Service | Still in active service. |
Price | |
Cost | MCr58.65 |
Architect fee | MCrDave Nilsen |
Statistics | |
Quick Ship Profile | A2-BS12 |
Images | |
Blueprint | Yes |
Illustration | Yes |
Source | |
Also see | Tramp Vessel |
Canon | Published, fan design |
Era | 1105 |
Reference | "Technical Booklet." Brilliant Lances 20. |
Starships are designed with the Classic Traveller format, using High Guard. |
The Jayhawk class Far Trader is a mercantile starship.
- It is a civilian ship and a Far Trader.
- It is also known as the Marava II class Far Trader.
Description (Specifications)
It is a common TL–12 far trader that have survived in significant numbers into the New Era.
Image Repository
- A contemporary trade vessel, a Jayhawk class Far Trader.
- The Marava II class Far Trader, one of the best selling and most popular tramp vessels used within Charted Space.
- A very merchant prince-customized Jayhawk class Far Trader.
General Description & Deck Plans
No information yet available.
Basic Ship Characteristics
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]
Basic Ship Characteristics [1] | ||
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No. | Category | Remarks |
1. | Tonnage / Hull | 200 tons.
|
2. | Crew | Crew: Three. Pilot/navigator, engineer, and steward/medic. In addition, two gunners may be carried as needed. [2] |
3. | Performance | Propulsion:
Acceleration: 1-G. Normal operations and cruising at 1-G. [2]
|
4. | Electronics | x1 Model/1 bis computer. |
5. | Hardpoints | x2 hardpoints. |
6. | Armament | Armament: Port and starboard hardpoints, each with a dual laser turret standard. Optional weaponry available. [2] |
7. | Defenses | No Defensive equipment is normally instealed except for evasion software. |
8. | Craft | Ship's Boats: No auxiliary vessels. One four-passenger air/raft carried over the forward cargo loading ramp with interior boarding and access. Used for errands and has limited sub orbital capability. [2] |
9. | Fuel Treatment | The ship incorporates fuel scoops for gas giant skimming. |
10. | Cost | MCr 66.175. |
11. | Construction Time | 8 months. |
12. | Comments | Other Equipment:
|
History & Background (Dossier)
Remarks: The far trader ranges far and wide, and deals with every world it finds. Even amber zones and red zones are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight. [3]
THE FAR TRADER: The basic ship involved in free trade is called the free trader. Variations on the basic ship have resulted in variations in the name. The subsidized merchant, partly because of its size, and partly because of its subsidy, is called the fat trader. Some well-equipped high-G traders employed beyond the Imperial border are called fast traders. The type A2 far trader derives its name from its jump capability: its drives are capable of Jump-2, twice what the standard free trader can do. The far trader can be encountered anywhere in the Imperium. It ranges far and wide, and deals with every world it finds. Even amber zones and red zones are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight. [4]
Class Naming Practice/s & Peculiarities
Peculiarities: The design of the far trader has ship security in mind, and so all passengers are segregated onto a passenger deck. Their access to the bridge and to other areas of the ship is limited. Unfortunately, when a seventh passenger is carried, he or she is berthed adjacent to the bridge. Original specifications did not envision more than six passengers, but the profit motive has led to them being overridden. [5]
Selected Type A Variant Ships
Variants: In addition to minor variations based on the ship's weaponry, one major variant has been produced — a cheaper A1 free trader with large cargo capacity. The A1 free trader is essentially identical in performance with the type A (…from Book 2) but is otherwise similar to the A2. It has only four low passage berths, a computer Model/1, and Jump-1, 1-G capabilities. Its cargo capacity is increased to 81.0 tons, primarily through a higher ceiling on the cargo bay; its fuel capacity is reduced to 30.0 tons, and much of the drive room becomes waste space. Cost is MCr54.5, which still cannot compete with the type A, primarily because it uses a cheaper hull configuration. Nonetheless, some of these ships can be encountered; they are externally identical to the type A2.[6]
Selected Variant Types & Classes
Civilian Ship - Merchant Vessel - Far Trader:
- Type A2 class Far Trader
- Akkigish class Far Trader
- Akkigish class Subsidized Merchant
- April Hare class Far Trader
- Avian class Far Trader
- Empress Marava class Far Trader
- Fanzhienz class Far Trader
- Farrou class Far Trader
- Garu class Far Trader
- Gizicih class General Trader
- Hero class Far Trader
- Hnneshant class Trade Boat
- Hugin class Trader
- Independent Hauler class Far Trader
- Jayhawk class Far Trader
- Khershawn class Trader
- Maru class Merchant
- Nymph class Merchant
- Princess Gunnhilde class Far Trader
- Salamander class Far Trader
- Soho class Light Freighter
- Solostar class Far Trader
- Stage class Far Trader
- Treader class Free Trader
- Type A2L class Far Trader
- Type HR class Trader
- Type VA class Trader
- Wulf class Free Trader
References & Contributors (Sources)
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- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 20-37. (Design Sequence Used)
- Frank Chadwick, Dave Nilsen. "Technical Booklet." Brilliant Lances (1994): 20.
- Frank Chadwick, Dave Nilsen, Loren Wiseman, Bradley K. McDevitt. Star Vikings (Game Designers Workshop, 1994), TBD.
- Frank Chadwick, Dave Nilsen, Loren Wiseman. Path of Tears (Game Designers Workshop, 1994), TBD.
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 358.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ 1.0 1.1 Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 24.
- ↑ Marc Miller. "Starship Design and Construction." T5 Core Rules (2013): 358.
- ↑ Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 23.
- ↑ Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 26.
- ↑ Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 27.