Izir (world)

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This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.

Izir/Iselle (Ustral Quadrant 2917)
Classic Era (1115)
D989567-6
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere8 Dense
Hydrographics9 Wet World 90%
Population5 Moderate (300 thousand)
Government6 Captive Government/Colony
Law7 Moderate Law (no firearms)
Tech Level6 Pre-Stellar (nuclear)
See also UWP
System Details
Primary F1 V
Planetoid Belts 0
Gas Giants 4
jumpmap?sector=Ustral+Quadrant&hex=2917&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]

Izir is a nonindustrial, pre-rich world still lacking adequate population to expand its economy to a rich status.

  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a member of the Solomani Confederation in the Iselle Subsector of Ustral Quadrant Sector.

Description (Astrography & Planetology)[edit]

  • The mainworld is a stormy, dense-aired oceanic planet that was settled as a low-tech Confederation colony.
  • This system is part of the Pliska Nexus.

Monostellar System[edit]

Izir Monostellar System
Star Name Hierarchy Color Classification Remarks
Izir Primary Yellow-White F1 V

System Data[edit]

System:

  • 4 Gas Giants
  • 0 Planetoid Belts
  • 10 Other Worlds

Mainworld Data[edit]

Izir has an Importance rating of # (TBD).

  • Importance Extension- +/-#
    • (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes. )

Mainworld Atmosphere[edit]

Izir has a pressure of 1.50 to 2.49 atmospheres.

Mainworld Geography & Topography[edit]

No information yet available

Mainworld Map[edit]

No information yet available

Native Lifeforms[edit]

No information yet available

History & Background (Dossier)[edit]

Imperial Landed Nobility[edit]

This world is a member of the Solomani Confederation and has no Landed Nobility.

World Starport[edit]

Izir has a poor quality starport.

  • A Class D Starport Facility has minimal if any shipyards and can only perform extremely limited repair work.
  • This facility has many skilled personnel who can perform minor repair work.
  • This facility has refueling infrastructure and limited refining capabilities. One may purchase unrefined fuel here.
  • Starports of this class very rarely have both a Lowport and a Highport.

World Technology Level[edit]

Izir possesses a Technology Level of TL–6.

World Government[edit]

Izir is a Captive Government or Colony.

  • It is a government by a leadership answerable to an outside group, a colony or conquered area.
  • The typical power source of this government is an Vassal State.
  • The typical power structure of this government is a Federation .

World Law Level[edit]

Izir has a Law Level of 7.

  • Shotguns prohibited

World Military[edit]

No information yet available

World Economy[edit]

Economics: ( 7 4 1 -3 )

  • Resources-7 (Few)
    • (Resources are any materials available for processing and exploitation. They include natural resources, minerals, ores, metals, energy sources, biological assets, and any other materials of limited availability.)
  • Labor-4 (Tens of thousands)
    • (Labor is the workforce available for the processing and exploitation of Resources.)
  • Infrastructure-1 (Extremely limited)
    • (Infrastructure is the established technical structures that support exploitation of resources. Infrastructure includes roads, power grids, communications, and factories.)
  • Efficiency- -3 (Poor)
    • (Efficiency reflects the current economic system, and includes sensible legal procedures, appropriate tariffs, customs promoting a balanced work ethic, rewards for merit, and social structures which match ability and job. Negative Efficiency is worse. Efficiency at -1 or less turn the RUs available negative: the Inefficiencies are so destructive as to make the economy a net drain. Such barriers represent a welfare state; cultural influences which do not value wealth, even physical limitations. On the other hand, since some economies have positive efficiencies: positive multipliers increasing available RU. )
  • Economic Extension- 9
    • (The Economic Extension (Ex) is the strength of a world economy and provides basic insights into the economy’s structure and capabilities.)
  • Resource Units- -84
    • (The world's budget.)

Trade Data[edit]

  • Ni-Non-Industrial
  • Pr-Pre-Rich

World Demographics[edit]

World Culture[edit]

Culture: [ 5 2 5 6 ]

  • Homogeneity-5 (Harmonious)
    • (Homogeneity is a measure of the degree to which members of society hold common beliefs. Members of very homogeneous cultures are in strong agreement on the fundamentals of society (usually basic rights, religion, and methods of interaction). Members of non-homogeneous cultures hold many different beliefs on the fundamentals of society.)
  • Acceptance-2 (Very xenophobic)
    • (Acceptance is the degree of xenophobia ( or xenophilia ) in the culture. High Acceptance is evidenced by friendliness to outsiders and offworlders; Low Acceptance is characterized by fear or rejection of outsiders.)
  • Strangeness-5 (Distinct)
    • (Strangeness is the degree of difference from the norms of interstellar society. High Strangeness is evidenced by unusual or outwardly incomprehensible actions, statements, or responses in the course daily activity. Low Strangeness reflects activities close to interstellar norms.)
  • Symbols-6 (Somewhat concrete)
    • (Symbols used by the culture may range from the concrete (idols; totems; statuary) to the abstract (symbolized belief systems; group affiliations).)

World Language/s[edit]

Urbanization[edit]

No information yet available

World Infrastructure[edit]

Izir possesses extremely limited infrastructure

Historical Data[edit]

No information yet available

World Timeline[edit]

No information yet available

UWP Listing[edit]

D989567-6

  • Starport-D (Poor)
  • Size-9 (14,400 km)
  • Atmosphere-8 (Dense)
  • Hydrosphere-9 (90%)
  • Population-5 (app. 300,000)
  • Government Type-6 (Captive Government / Colony)
  • Law Level-7 (Shotguns prohibited)
  • Technology Level-6 (Nuclear Power)

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com