Inalkhik (Ve 2125) (world)

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Alien Moon 91a-0.jpg
Inalkhik/Likagemika (Verge 2125)
Classic Era (1116)
B94A7A9-8
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere4 Thin (tainted)
HydrographicsA Water World 100%
Population7 Moderate (80 million)
GovernmentA Charismatic Dictator
Law9 High Law (no weapons out of home)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary K1 V
Planetoid Belts 0
Gas Giants 0

Inalkhik is a preindustrial water world.

  • Its surface is 90% or more covered in an ocean of water.
  • The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
  • As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • It is a member of the Third Imperium in the Likagemika Subsector of Verge Sector in the Domain of Ilelish.
  • This world has a nearby Imperial Naval Base, capable of handling warships.

Description (Astrography & Planetology)

Inalkhik has a solitary primary star.

  • It is an orange main sequence.

Solitary K Type.jpg

Monostellar System

Inalkhik Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Inalkhik

K1 V

Primary Main Sequence 0.86 5100 - 5170 0.58985
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0037 0.0637 0.76 - 1.36 0.37 3.7
Orbit #  *  * 3 1 5
Remarks
None

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Mainworld Size (S)

Inalkhik is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.

Mainworld Atmosphere (A)

Inalkhik has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)

Inalkhik has 95-100% of its surface covered by liquid water with only a few islands and archipelagos. Wilderness refueling is possible. Such worlds are Water Worlds or Ocean Worlds.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Inalkhik was never incorporated into the Ziru Sirka. Its status under the Rule of Man remains unclear.

World Starport (St)

Inalkhik has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)

Inalkhik has a population of 80,000,000 sophonts (tens of millions).

World Technology Level (T)

Inalkhik possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World Government (G)

Inalkhik is governed by a Charismatic Dictatorship. Charismatic governments justify their ability to rule by simply asserting their right to rule. Charismatic dictatorships are young governments, coming as a recent change and rely on the leader(s) to supply head of government.

World Law (L)

Inalkhik has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).

Imperial High (Landed) Nobility

Inalkhik, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.

Trade Data

  • Importance: 0 (unimportant)

World Economy

  • Resources: 9 (moderate)
  • Labor: 6 (millions)
  • Infrastructure: 8 (generally available)
  • Efficiency: +1 (average)

World Culture

  • Heterogenity: 8 (discordant)
  • Acceptance: 7 (aloof)
  • Strangeness: 6 (very distinct)
  • Symbols: 9 (somewhat abstract)

World Timeline

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)

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