Ikiir (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | M1 V | ||||||||||||||||||||||||||||
Worlds | 13 | ||||||||||||||||||||||||||||
Gas Giants | 0 | ||||||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | No government | ||||||||||||||||||||||||||||
Law Level | Moderate | ||||||||||||||||||||||||||||
Cultural Extension | 143D | ||||||||||||||||||||||||||||
Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 15 | ||||||||||||||||||||||||||||
Economic Extension | 621-1
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Importance Extension | 1 | ||||||||||||||||||||||||||||
Resource Units | 11 | ||||||||||||||||||||||||||||
GWP (BCr) | 0 | ||||||||||||||||||||||||||||
World Trade Number | 3.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 340 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-A | ||||||||||||||||||||||||||||
Port Size | 3 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 25 | ||||||||||||||||||||||||||||
Port passengers (annual) | 1,500 |
Ikiir is a fluid world with an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids. The system supports a population of fewer than 10,000 sophonts. This is a high technology world with available technology over the standards for Charted Space. It is a member of Third Imperium in the Old Suns Subsector of Dagudashaag Sector and in the Domain of Vland. Ikiir, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world has a nearby Imperial Naval Base, capable of handling warships. During the Long Night this world was named Mishsha Ka.
Astrography and planetology
The atmosphere is primarily composed of methane and carbon dioxide and great care must be taken to prevent the methane from mixing with the atmosphere within the habitats as a single spark could cause It to ignite. As a result, the long term inhabitants of Ikiir have evolved a culture where open flame is considered a unique symbol of life and is worshiped in deep temples far beneath the surface.
Monostellar System
Ikiir Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Ikiir M1 V
Primary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5
History and background
Ikiir was once a major chemical extraction site but was abandoned during the collapse of the Rule of Man.
The S'mrii ConSentiency annexed the planet in –4 and established a major research facility with the prime objective of working on low temperature superconductors. Over the centuries the research base expanded into a major manufacturing site; then in 677 new technologies rendered the entire manufactory complex obsolete.
Point of Interest: Superconductor Research Center
A large research facility has been built on Ikiir with the prime objective of working on low temperature superconductors.
References and contributors
- Leighton Piper. "Library Data: Old Suns." Signal-GK 04 (1992): 48. - HIWG
- Marc Miller. First Survey (Imperium Games, 1996), 79.
- Jae Campbell. Encyclopaedia Dagudashaag (Signal-GK, 2017), 152.
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com
- Third Imperium worlds
- Domain of Vland worlds
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- Era: Milieu 1116
- Articles at intermediate completion state
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