Idzagudzuegaets (world)
| |||||||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | F0 IV M5 V | ||||||||||||||||||||||||||||
Worlds | 12 | ||||||||||||||||||||||||||||
Gas Giants | 3 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | No government | ||||||||||||||||||||||||||||
Law Level | No law | ||||||||||||||||||||||||||||
Cultural Extension | 656B | ||||||||||||||||||||||||||||
Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 10 | ||||||||||||||||||||||||||||
Economic Extension | E35+2
| ||||||||||||||||||||||||||||
Importance Extension | 1 | ||||||||||||||||||||||||||||
Resource Units | 1 | ||||||||||||||||||||||||||||
GWP (BCr) | 0 | ||||||||||||||||||||||||||||
World Trade Number | 3.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 34 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-A | ||||||||||||||||||||||||||||
Port Size | 3 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 55 | ||||||||||||||||||||||||||||
Port passengers (annual) | 0 |
Idzagudzuegaets has a trace atmosphere and water available in the form of ice. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. This is a cold world with an overall climate is at the lower temperature range of human-congruous sophont endurance. It is a Vargr dominated Non-Aligned world in the Goengsakh Subsector of Knoellighz Sector.
- This is a cold world with an overall climate that is at the lower temperature range of human-congruous sophont endurance.
Description / Astrography & Planetology
No information yet available.
Binary Solar System
Idzagudzuegaets Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Idzagudzuegaets F0 IV
Primary Giant 2.5 6900 - 7400 19 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.02512 0.36154 3.47 - 5.65 2.512 25.12 Orbit # * 1 6 5 8 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Idzagudzuegaets M5 V
Secondary Main Sequence 0.162 2930 - 3060 0.00171 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0009 0.0034 0.04 - 0.09 0.09 0.9 Orbit # * * * * 3
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Native Lifeforms
No information yet available.
History & Background / Dossier
Idzagudzuegaets A611400-A Ic Ni / Co was initially slated for annexation by the Democracy of Greats polity had the Ascendancy Pact not been encountered and both polities turned their growth Coreward.
World Starport
Idzagudzuegaets has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- Ignoring Idzagudzuegaets, the over-planned and A-rated Starport facility became a crossover point between the two polities via the Knorrvok Reach, an arm of the so-called Bridge of Destiny.
World Technology Level
Idzagudzuegaets possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government
Idzagudzuegaets has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Military
With plentiful ice and a stable yet Cold climate and trace atmosphere, the Starport began taking construction contracts from nearby, non-aligned worlds such as Koegoezi (Knoellighz 2431) and Nadhograng (Knoellighz 2732). It was this shipbuilding industry that led to Koegoezi's declaration of independence from the Knorrvok Corsair Band with the establishment of their Naval Base. With newer, TL10 starships at their back versus the TL9 and barely Jump-1 Corsairs before them, Idzagudzuegaets was indirectly responsible for cordoning off Corsair activity from the Knorrvok Reach. Similarly, Nadhograng has followed suit and walled off the two Corsair Bases hidden in Rrorrunaeng and Tukdhakell (Knoellighz 2832 and 2833 respectively). Thus the crossover point at Idzagudzuegaets is well guarded in a trade-treaty establishment and a quiet zone between the apathetic Democracy of Greats and the faster growing Ascendancy Pact.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors / Sources
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IFC.Simon Beal. Vargr (Mongoose Publishing, 2009), IFC. Classic Traveller (named but no further data)
- Don McKinney. Zhodani (Mongoose Publishing, 2011), ICF.J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), ICF. Classic Traveller (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. MegaTraveller (dot map provided)
- Author & Contributor: Michael Allyn Davis (generated data and names)
- Author & Contributor: The Pakkrat
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com