Iderati (world)
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See also | UWP | ||||||||||||||||||||||||||||
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System Details | |||||||||||||||||||||||||||||
Primary | G9 V | ||||||||||||||||||||||||||||
Worlds | 11 | ||||||||||||||||||||||||||||
Gas Giants | 1 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Impersonal bureaucracy | ||||||||||||||||||||||||||||
Law Level | High | ||||||||||||||||||||||||||||
Cultural Extension | 7B5C | ||||||||||||||||||||||||||||
Army Size (BEs) | 120 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 12 | ||||||||||||||||||||||||||||
Economic Extension | A6E+4
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Importance Extension | 4 | ||||||||||||||||||||||||||||
Resource Units | 3,360 | ||||||||||||||||||||||||||||
GWP (BCr) | 225 | ||||||||||||||||||||||||||||
World Trade Number | 5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 9,897 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-A | ||||||||||||||||||||||||||||
Port Size | 5 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 23,000 | ||||||||||||||||||||||||||||
Port employees | 9,130 | ||||||||||||||||||||||||||||
Port passengers (annual) | 651,500 |
Iderati is an an agricultural and garden world with a shirt-sleeve atmosphere and a balance of available surface water. The system has a population between 1 million and 100 million. This system serves as the capital for the subsector. It is a member of Third Imperium in the Five Sisters Subsector of Spinward Marches Sector and in the Domain of Deneb. Iderati, as a member world of the Third Imperium, holds the estate of an Imperial knight and the fiefdoms of a baron and the Subsector duke. All three are members of the Imperial Nobility charged with overseeing the world. This world has a nearby Imperial Naval Base, capable of handling warships.
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See also | UWP | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Impersonal bureaucracy | ||||||||||||||||||||||||||||
Law Level | High | ||||||||||||||||||||||||||||
Cultural Extension | 7B5C | ||||||||||||||||||||||||||||
Army Size (BEs) | 120 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 12 | ||||||||||||||||||||||||||||
Economic Extension | A6E+2
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Importance Extension | 4 | ||||||||||||||||||||||||||||
Resource Units | 1,680 | ||||||||||||||||||||||||||||
GWP (BCr) | 247 | ||||||||||||||||||||||||||||
World Trade Number | 5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 20,640 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-A | ||||||||||||||||||||||||||||
Port Size | 6 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 25,299 | ||||||||||||||||||||||||||||
Port employees | 14,475 | ||||||||||||||||||||||||||||
Port passengers (annual) | 1,295,440 |
Era: New Era
Iderati is an an agricultural and garden world with a shirt-sleeve atmosphere and a balance of available surface water. The system has a population between 1 million and 100 million. The world has a colony on Gohature (Spinward Marches 0632). This system serves as the capital for the subsector. It is a member of Regency of Deneb in the Five Sisters Subsector of Spinward Marches Sector. This world is an Interface world, with a quarantine inspection facility for all ships.It also has a nearby Regency Naval Base, capable of handling warships.
Description (Astrography & Planetology)
No information yet available.
Monostellar System
Iderati Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Iderati G9 V
Primary Main Sequence 0.9 5270 - 5380 0.69159 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.004 0.069 0.81 - 1.44 0.4 4 Orbit # * * 3 1 5
History & Background (Dossier)
The naval base in the Iderati system hosts the 208th Fleet.
History-Mileu: New Era
Regency wags like to say that, if the Five Sisters are the Regency Australia, then Iderati is the Regency Canberra. Canberra was the capitol of the ancient Terran nation of Australia, and by all surviving accounts was a place so boring that it was the self- described "sleep therapy capital of the world." Native Ideratians dispute this as a matter of pride. Their world is safe and quiet, and lacks the hurly-burly and sully industry of Karin or Mirriam.
It is true that the world is more park than community, more resort than industrial center. Iderati was originally settled in 413 by the Imperial Navy to take advantage of its habitable climate and rich resources for fleet resupply and recreation. When District 267 became an official Imperial subsector, the world was made the capitol, and the 208th Fleet established its Headquarters here. Iderati owed, even more than Mirriam or any other Five Sisters world, its existence to the Navy. Off duty naval personnel used the world as their main R&R facility. Navy and Marine families had a marked preference for the world over the Sister's other naval systems. Naval repair and support facilities became the world's primary industry.
In accordance with the Navy's wishes, and their own desire for privacy, the Dukes of Iderati discouraged settlement by making most of the world a conservancy under the strict oversight of the Navy and its supporting bureaucracy. Eventually this bureaucracy was spun off to become the current world government. Like many military posts, the locals and their officials are rather conservative, and many openly disparage the "gunslinger" economic cultures of worlds like Wonstar and Mirriam.
Environmental laws are rather strict, and economic development is confined to the just a small number of urban and commercial areas. Eighty percent of the world is almost virgin wilderness that is heavily patrolled by the world's police, the Outback Rangers. Despite this oversight, hunting, fishing and camping are encouraged, and no area of the world is off-limits to intelligent intrusion, as long as environmental regulations are followed. The world's amenities are very well developed, especially health care and education, to keep social peace and contentment, and to prevent social strife from spilling over into the outback.
References & Contributors (Sources)
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), .
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 48.
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 55.Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 55.
- External Link: BARD OPAL 9516 – Author & Contributor: Peter Gray
- ↑ "Jump Map API" and map location from Travellermap.com