Difference between revisions of "Hull"
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== History & Background (Dossier) == | == History & Background (Dossier) == | ||
− | [[Unpowered aircraft]] using floaters or harnessed flying creatures typically become available to [[sophont]]s in the [[TL:1-3]] epoch. By the [[TL:4-6]] epoch, [[powered aircraft]] become first possible to the typical [[sophont]] [[civilization]]. By the [[TL:7-9]] epoch, [[spaceflight]] becomes possible. By the [[TL:10-12]] epoch, routine [[starflight]] using [[FTL]] [[jump drive]]s becomes routine. At higher technological epochs, more advanced forms of [[starflight]] become theoretically possible including trans-universal or trans-brane transportation to [[multiverse]]s. Some believe that [[chronotaxis]] or [[time travel]] may become routinely available in the far future. | + | [[Unpowered aircraft]] using floaters or harnessed flying creatures typically become available to [[sophont]]s in the [[TL:1-3]] epoch. |
+ | * By the [[TL:4-6]] epoch, [[powered aircraft]] become first possible to the typical [[sophont]] [[civilization]]. | ||
+ | * By the [[TL:7-9]] epoch, [[spaceflight]] becomes possible. | ||
+ | * By the [[TL:10-12]] epoch, routine [[starflight]] using [[FTL]] [[jump drive]]s becomes routine. | ||
+ | |||
+ | At higher technological epochs, more advanced forms of [[starflight]] become theoretically possible including trans-universal or trans-brane transportation to [[multiverse]]s. Some believe that [[chronotaxis]] or [[time travel]] may become routinely available in the far future. | ||
== References & Contributors (Sources) == | == References & Contributors (Sources) == |
Revision as of 16:11, 13 December 2018
The Hull is the main body of a ship, boat, or other vessel type.
- It contains the frame, skeleton, and structure.
- It is often called a fuselage or chassis on smallcraft or vehicles.
- It is a kind of Ship Equipment.
Description (Specifications)
Hulls or fuselages are the skeletons, internal structures, and other core structural features of a craft capable of atmospheric flight, spaceflight, or starflight.
Physical Structure (Surface)
- Airlocks
- Bay
- Bulkhead Walls
- Hardpoints (Equipment bracing)
- Internal compartments
- Landing Gear
- Fixed Landing Gear
- Recessible Landing Gear
- Tonnage (Tons of displacement, equivalent to 1 Ton of liquid hydrogen).
Configuration (Shape)
- Box Hull (cube, slab)
- Close Structure Hull
- Braced Cluster Hull (consisting of linked subhulls and pods, able to withstand acceleration and gravity wells)
- Cluster Hull (consisting of linked subhulls and pods)
- Cone Hull
- Cylinder Hull
- Dispersed Structure Hull / Irregular Structure Hull
- Flattened Sphere Hull
- Needle Hull
- Open Frame Hull
- Planetoid Hull
- Sphere Hull
- Wedge Hull
Streamlining (Aerodynamics)
Streamlining may be inherent to the configuration, or it may be an applied design feature:
- Airframe Hull
- Wings and Fins
- Lifting Body Hull
- Streamlined Hull / Partially Streamlined Hull
- Unstreamlined Hull
A hull may be additionally equipped for wilderness refuelling with:
- Fuel Scoops
- These are sometimes referred to as Onboard Fuel Scoops
Aircraft hulls may be equipped with intakes for various engine types for atmospheric flight.
Hull Materials / Hull Armor (Defensive Frame)
Type | TL | Remarks |
---|---|---|
Iron | TL-3 | None |
Steel | TL-4 | None |
Hard Steel | TL-5 | None |
Light Alloys | TL-6 | None |
Titanium Alloy | TL-6 | None |
Composite Laminate | TL-7 | None |
Lightweight Composite Laminate | TL-9 | None |
Crystaliron | TL-10 | None |
Superdense | TL-12 | None |
Bonded Superdense | TL-14 | None |
Coherent Superdense | TL-17 | None |
Organic | TBD | None |
- Compartmentalization
- Electrostatic armor
- Hull plating
- Inherent armor (Planetoid Hulls)
- Reactive armor
- Reflec coating
- Structural bracing
Additional Features (Accoutrements)
- Exterior Windows
- Heat Shielding
- Radiation Shielding
- Surface finish (color scheme), markings and logos
History & Background (Dossier)
Unpowered aircraft using floaters or harnessed flying creatures typically become available to sophonts in the TL:1-3 epoch.
- By the TL:4-6 epoch, powered aircraft become first possible to the typical sophont civilization.
- By the TL:7-9 epoch, spaceflight becomes possible.
- By the TL:10-12 epoch, routine starflight using FTL jump drives becomes routine.
At higher technological epochs, more advanced forms of starflight become theoretically possible including trans-universal or trans-brane transportation to multiverses. Some believe that chronotaxis or time travel may become routinely available in the far future.
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller, Book 2 Starships (Game Designers Workshop 1977, 1981)
- Classic Traveller, Book 5 High Guard (Game Designers Workshop 1980)
- MegaTraveller Referee's Manual, (Game Designers Workshop 1987)
- Traveller The New Era: Fire, Fusion, & Steel, (Game Designers Workshop 1994)
- T5 Core Rules, Far Future Enterprises 2013
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science