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[[File: Hull-A-Airframe-THUMB-T5-Core-Rules 01-June-2019b.jpg|right]]
 
[[File: Hull-A-Airframe-THUMB-T5-Core-Rules 01-June-2019b.jpg|right]]
The [[Hull]] is the main body of a [[ship]], [[boat]], or other [[vessel]] type. {{Unpublished cite|author= [[Maksim-Smelchak]] }}  
+
The [[Hull]] is the main body of a [[ship]], [[boat]], or other [[vessel]] type. {{Unpublished cite|author= [[Maksim-Smelchak]]|citeName= MS#1}}  
 
* It contains the superstructure, frame, skeleton, and internal structure among other terms.
 
* It contains the superstructure, frame, skeleton, and internal structure among other terms.
 
* It is often called a [[fuselage]] or [[chassis]] on [[smallcraft]] or [[vehicle]]s.
 
* It is often called a [[fuselage]] or [[chassis]] on [[smallcraft]] or [[vehicle]]s.
 
* Hulls have two primary characteristics (specifications) of ''hull shape'' and ''streamling'' as well as several other minor ones.
 
* Hulls have two primary characteristics (specifications) of ''hull shape'' and ''streamling'' as well as several other minor ones.
* It is a kind of [[Ship Equipment]].
+
* It is the major location of [[Ship Equipment]].
 +
* ''Hulls'' are commonly divided into two major sections, the [[Main Compartment]] and [[Engineering Compartment]].
 
----
 
----
 
Please see the following [[AAB]] [[Library Data]] articles for more information: <br>
 
Please see the following [[AAB]] [[Library Data]] articles for more information: <br>
'''Ship Design:'''
+
'''[[Starship|Ship Design]]:'''
 
{{:Referral-Tree-Ship-Design}}
 
{{:Referral-Tree-Ship-Design}}
 
----  
 
----  
  
 
== Description ([[Specifications]]) ==
 
== Description ([[Specifications]]) ==
Hulls or fuselages are the skeletons, internal structures, and other core structural features of a [[craft]] capable of atmospheric flight, [[spaceflight]], or [[starflight]]. {{Unpublished cite|author= [[Maksim-Smelchak]] }}  
+
Hulls or fuselages are the skeletons, internal structures, and other core structural features of a [[craft]] capable of [[atmospheric flight]], [[spaceflight]], or [[starflight]]. {{Unpublished cite|author= [[Maksim-Smelchak]]|citeName= MS#1}}  
 
   
 
   
Hulls are identified by their mass displacement, expressed in [[ton]]s of displaced [[liquid hydrogen]]. When hulls are constructed, they are divided into an engineering section for the [[drive]]s and the main compartment for everything else. Standard hulls are available at reduced prices and construction times. Any other hull must be produced on a custom basis. Hulls vary in their requirements for [[drive]]s and [[power plant]]s based on tonnage. {{Unpublished cite|author= [[Maksim-Smelchak]] }}  
+
Hulls are identified by their mass displacement, expressed in [[ton]]s of displaced [[liquid hydrogen]]. When hulls are constructed, they are divided into an engineering section for the [[drive]]s and the main compartment for everything else. Standard hulls are available at reduced prices and construction times. Any other hull must be produced on a custom basis. Hulls vary in their requirements for [[drive]]s and [[power plant]]s based on tonnage. {{Unpublished cite|author= [[Maksim-Smelchak]]|citeName= MS#1}}  
  
 
The ''CBPUSAL-7'' Hull Series are considered the seven basic known hull types. All other hull variations are considered subtype variations. Certain streamlining configurations are associated with each of the seven hull types, but variations are possible among un-streamlined, partially streamlined, and fully streamlined orientations among other possibilities.
 
The ''CBPUSAL-7'' Hull Series are considered the seven basic known hull types. All other hull variations are considered subtype variations. Certain streamlining configurations are associated with each of the seven hull types, but variations are possible among un-streamlined, partially streamlined, and fully streamlined orientations among other possibilities.
  
 
=== Hull Explication ===
 
=== Hull Explication ===
'''[[Hull|The Hull]]:''' Hulls are identified by their mass displacement, expressed in tons. As a rough guide, one ton equals fourteen cubic meters (the volume of one ton of liquid hydrogen and its tank structure). When hulls are constructed, they are divided into an engineering section for the drives and the main compartment for everything else. All drives and [[power plant]]s must be located in the engineering section, and only drives and [[power plant]]s may be placed in that section. All other ship components, including [[Ship Fuel|fuel]], cargo hold, living space, and [[computer]] must be located in the main compartment. {{Page cite|name= Starships|page=13|version=Classic Traveller}}
+
'''[[Hull|The Hull]]:''' Hulls are identified by their mass displacement, expressed in tons. As a rough guide, one ton equals fourteen cubic meters (the volume of one ton of liquid hydrogen and its tank structure). When hulls are constructed, they are divided into an engineering section for the drives and the main compartment for everything else. All drives and [[power plant]]s must be located in the engineering section, and only drives and [[power plant]]s may be placed in that section. All other ship components, including [[Ship Fuel|fuel]], cargo hold, living space, and [[computer]] must be located in the main compartment. {{Page cite|name= Starships|page=13|version=Classic Traveller|citeName= CTS#13}}
  
There are seven standard hulls which are available at reduced prices and construction times. Any other hull must be produced on a custom basis at a cost of MCr0.1 per ton with a minimum price MCr20. Construction (or build) times for custom hulls can often be much longer than standard hull construction. Hulls vary in their requirements for drives and power plants based on tonnage. {{Page cite|name= Starships|page=13|version=Classic Traveller}}
+
There are seven standard hulls which are available at reduced prices and construction times. Any other hull must be produced on a custom basis at a cost of MCr0.1 per ton with a minimum price MCr20. Construction (or build) times for custom hulls can often be much longer than standard hull construction. Hulls vary in their requirements for drives and power plants based on tonnage. {{Page cite|name= Starships|page=13|version=Classic Traveller|citeName= CTS#13}}
  
Any specific drive will be less efficient as the tonnage it must drive increases. There are twenty-four standard drive types, identified by the letters A through Z (omitting I and O to avoid confusion). Also listed are various tonnage levels for hulls; any tonnage which exceeds a listed level should be read at the next higher level. Correlating hull size with drive letter indicates drive potential. For [[maneuver drive]]s, this potential is the G’s of acceleration available. For [[jump drive]]s, the potential is the jump number (Jn), or jump range in [[parsec]]s. For [[power plant]]s, it is power plant rating (Pn). For example, a 200-ton hull equipped with maneuver drive-A can produce 1-G acceleration; an 800-ton hull equipped with jump drive-K can produce jump-2. {{Page cite|name= Starships|page=13|version=Classic Traveller}}
+
Any specific drive will be less efficient as the tonnage it must drive increases. There are twenty-four standard drive types, identified by the letters A through Z (omitting I and O to avoid confusion). Also listed are various tonnage levels for hulls; any tonnage which exceeds a listed level should be read at the next higher level. Correlating hull size with drive letter indicates drive potential. For [[maneuver drive]]s, this potential is the G’s of acceleration available. For [[jump drive]]s, the potential is the jump number (Jn), or jump range in [[parsec]]s. For [[power plant]]s, it is power plant rating (Pn). For example, a 200-ton hull equipped with maneuver drive-A can produce 1-G acceleration; an 800-ton hull equipped with jump drive-K can produce jump-2. {{Page cite|name= Starships|page=13|version=Classic Traveller|citeName= CTS#13}}
  
 
A ship’s hull is broadly composed of two sections:
 
A ship’s hull is broadly composed of two sections:
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| [[Planetoid Hull]]
 
| [[Planetoid Hull]]
 
* [[Buffered Planetoid Hull]]
 
* [[Buffered Planetoid Hull]]
| Advantages in durability and readily available.
+
| Simple complexity hull with advantages in durability and readily available.
 
|-
 
|-
 
| [[File: Hull-U-Unstreamlined-THUMB-T5-Core-Rules 01-June-2019b.jpg|100px]]
 
| [[File: Hull-U-Unstreamlined-THUMB-T5-Core-Rules 01-June-2019b.jpg|100px]]
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* [[Cube Hull]]  
 
* [[Cube Hull]]  
 
* [[Slab Hull]]
 
* [[Slab Hull]]
| Simplest spacecraft hull.
+
| Simplest spacecraft hull. Very basic, simple, and enduring.
 
|-
 
|-
 
| [[File: Hull-S-Streamlined-THUMB-T5-Core-Rules 01-June-2019b.jpg|100px]]
 
| [[File: Hull-S-Streamlined-THUMB-T5-Core-Rules 01-June-2019b.jpg|100px]]
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* [[Needle Hull]]
 
* [[Needle Hull]]
 
* [[Sphere Hull]]
 
* [[Sphere Hull]]
| Minimizes atmospheric drag. Also available as a [[Partially Streamlined Hull]].
+
| Complex hull. Minimizes atmospheric drag. Also available as a [[Partially Streamlined Hull]].
 
|-
 
|-
 
| [[File: Hull-A-Airframe-THUMB-T5-Core-Rules 01-June-2019b.jpg|100px]]
 
| [[File: Hull-A-Airframe-THUMB-T5-Core-Rules 01-June-2019b.jpg|100px]]
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* [[Needle Hull]]
 
* [[Needle Hull]]
 
* [[Slab Hull]]
 
* [[Slab Hull]]
| Increased atmospheric maneuverability. Also available as a [[Partially Streamlined Hull]].
+
| Intermediate complexity hull. Increased atmospheric maneuverability. Also available as a [[Partially Streamlined Hull]].
 
|-
 
|-
 
| [[File: Hull-L-Lifting-Body-THUMB-T5-Core-Rules 01-June-2019b.jpg|100px]]
 
| [[File: Hull-L-Lifting-Body-THUMB-T5-Core-Rules 01-June-2019b.jpg|100px]]
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* [[Saucer Hull]]
 
* [[Saucer Hull]]
 
* [[Wedge Hull]]
 
* [[Wedge Hull]]
| Best lift capabilities. Also available as a [[Partially Streamlined Hull]].  
+
| Very complex hull. Best lift capabilities. Also available as a [[Partially Streamlined Hull]].  
 
|-
 
|-
 
|}
 
|}
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** Fixed Landing Gear
 
** Fixed Landing Gear
 
** Recessible Landing Gear
 
** Recessible Landing Gear
 +
* [[Stealth Hull]]
 
* [[Ton|Tonnage]] ([[Ton]]s of displacement, equivalent to 1 [[Ton]] of liquid [[hydrogen]]).
 
* [[Ton|Tonnage]] ([[Ton]]s of displacement, equivalent to 1 [[Ton]] of liquid [[hydrogen]]).
 
** Dimensions and Volume.
 
** Dimensions and Volume.
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| Iron  
 
| Iron  
 
| [[TL-3]]
 
| [[TL-3]]
| Relatively hard metal armor of many TL:1-3 and some later vehicles.  
+
| Iron is a common and relatively hard metal armor used by many [[TL:1-3]] and some later vehicles.  
 
|-
 
|-
 
| Steel  
 
| Steel  
 
| [[TL-4]]
 
| [[TL-4]]
| Next step of hardened metal armor used by TL:4-6 vehicles.  
+
| Steel armor is the next step of hardened metal armor used by [[TL:4-6]] vehicles.  
 
|-
 
|-
 
| Hard Steel  
 
| Hard Steel  
 
| [[TL-5]]
 
| [[TL-5]]
| None
+
| Hardened steels are a marked improvement over previous armors and give military and engineering advantages.
 
|-
 
|-
 
| Light Alloys  
 
| Light Alloys  
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| Organic Armor
 
| Organic Armor
 
| Various
 
| Various
| Organic armor is difficult to categorize by TL and comes in a vast variety of forms and effective levels of sophistication.  
+
| Organic armor is difficult to categorize by [[TL]] and comes in a vast variety of forms and effective levels of sophistication.  
 
|-
 
|-
 
| Future Armor  
 
| Future Armor  
 
| [[TL:19-21]]+
 
| [[TL:19-21]]+
| TBD
+
| No one knows what may come, but [[futurologist]]s are guessing...
 
|-
 
|-
 
|}
 
|}
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== History & Background ([[Dossier]]) ==
 
== History & Background ([[Dossier]]) ==
Hulls are a vital part of any large, complex technological transportation conveyance. they range from the earliest found materials to massively processed materials such as smelted metals, alloys, polymers, composites, ceramics, nano-materials, and more. And despite the many different materials, the basic engineering principles and vehicles and vessel construction have changed very little over thousands of years. {{Unpublished cite|author= [[Maksim-Smelchak]] }}  
+
Hulls are a vital part of any large, complex technological transportation conveyance. they range from the earliest found materials to massively processed materials such as smelted metals, alloys, polymers, composites, ceramics, nano-materials, and more. And despite the many different materials, the basic engineering principles and vehicles and vessel construction have changed very little over thousands of years. {{Unpublished cite|author= [[Maksim-Smelchak]]|citeName= MS#1}}  
  
 
=== Technological Overview of Hull Development ===
 
=== Technological Overview of Hull Development ===
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|S4= {{Ludography cite|name= Fire, Fusion, & Steel |page= TBD}}
 
|S4= {{Ludography cite|name= Fire, Fusion, & Steel |page= TBD}}
 
|S5= {{Ludography cite|name= T5 Core Rules |page= TBD}}
 
|S5= {{Ludography cite|name= T5 Core Rules |page= TBD}}
|S6= [[Traveller Wiki Editorial Team]]
+
|S6= EXTERNAL LINK: [http://freelancetraveller.com/features/shipyard/hulls1.html Ship Structure and Hull Size Limitations] at [[Freelance Traveller]] by [[Christopher Thrash]]
|S7= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[Adie Alegoric Stewart]] of the [[IISS]]
+
|S7= [[Traveller Wiki Editorial Team]]
|S8= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]  
+
|S8= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[Adie Alegoric Stewart]] of the [[IISS]]
 +
|S9= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]  
 
}}
 
}}
  

Latest revision as of 11:39, 17 July 2019

Hull-A-Airframe-THUMB-T5-Core-Rules 01-June-2019b.jpg

The Hull is the main body of a ship, boat, or other vessel type. [1]


Please see the following AAB Library Data articles for more information:
Ship Design:


Description (Specifications)[edit]

Hulls or fuselages are the skeletons, internal structures, and other core structural features of a craft capable of atmospheric flight, spaceflight, or starflight. [1]

Hulls are identified by their mass displacement, expressed in tons of displaced liquid hydrogen. When hulls are constructed, they are divided into an engineering section for the drives and the main compartment for everything else. Standard hulls are available at reduced prices and construction times. Any other hull must be produced on a custom basis. Hulls vary in their requirements for drives and power plants based on tonnage. [1]

The CBPUSAL-7 Hull Series are considered the seven basic known hull types. All other hull variations are considered subtype variations. Certain streamlining configurations are associated with each of the seven hull types, but variations are possible among un-streamlined, partially streamlined, and fully streamlined orientations among other possibilities.

Hull Explication[edit]

The Hull: Hulls are identified by their mass displacement, expressed in tons. As a rough guide, one ton equals fourteen cubic meters (the volume of one ton of liquid hydrogen and its tank structure). When hulls are constructed, they are divided into an engineering section for the drives and the main compartment for everything else. All drives and power plants must be located in the engineering section, and only drives and power plants may be placed in that section. All other ship components, including fuel, cargo hold, living space, and computer must be located in the main compartment. [2]

There are seven standard hulls which are available at reduced prices and construction times. Any other hull must be produced on a custom basis at a cost of MCr0.1 per ton with a minimum price MCr20. Construction (or build) times for custom hulls can often be much longer than standard hull construction. Hulls vary in their requirements for drives and power plants based on tonnage. [2]

Any specific drive will be less efficient as the tonnage it must drive increases. There are twenty-four standard drive types, identified by the letters A through Z (omitting I and O to avoid confusion). Also listed are various tonnage levels for hulls; any tonnage which exceeds a listed level should be read at the next higher level. Correlating hull size with drive letter indicates drive potential. For maneuver drives, this potential is the G’s of acceleration available. For jump drives, the potential is the jump number (Jn), or jump range in parsecs. For power plants, it is power plant rating (Pn). For example, a 200-ton hull equipped with maneuver drive-A can produce 1-G acceleration; an 800-ton hull equipped with jump drive-K can produce jump-2. [2]

A ship’s hull is broadly composed of two sections:

  1. Engineering Compartment / Section
  2. Main Compartment / Section

Image Repository[edit]

CBPUSAL Function Designation
C B P U S A L
Hull-Form-C-Cluster T5-Core-Rules 01-June-2019a.jpg Hull-Form-B-Braced-Cluster-T5-Core-Rules 01-June-2019a.jpg Hull-Form-P-Planetoid-T5-Core-Rules 01-June-2019a.jpg Hull-Form-U-Unstreamlined-T5-Core-Rules 01-June-2019a.jpg Hull-Form-S-Streamlined-T5-Core-Rules 01-June-2019a.jpg Hull-Form-A-Airframe-T5-Core-Rules 01-June-2019a.jpg Hull-Form-L-Lifting-Body-T5-Core-Rules 01-June-2019a.jpg
CBPUSAL Function Designation
Image Code Hull Primary Environment Subtypes Remarks (Synopsis)
Hull-C-Cluster-THUMB T5-Core-Rules 01-June-2019b.jpg C Cluster Hull Spacecraft / Vacuum Close Structure Hull Simple spacecraft hull suited to cargo transport.
Hull-B-Braced-Cluster-THUMB-T5-Core-Rules 01-June-2019b.jpg B Braced Cluster Hull Spacecraft / Vacuum Braced Hull Intermediate complexity spacecraft hull suited to cargo transport at increased acceleration rates.
Hull-P-Planetoid-THUMB-T5-Core-Rules 01-June-2019b.jpg P Planetoid Hull Spacecraft / Vacuum Planetoid Hull Simple complexity hull with advantages in durability and readily available.
Hull-U-Unstreamlined-THUMB-T5-Core-Rules 01-June-2019b.jpg U Unstreamlined Hull Spacecraft / Vacuum Box Hull Simplest spacecraft hull. Very basic, simple, and enduring.
Hull-S-Streamlined-THUMB-T5-Core-Rules 01-June-2019b.jpg S Streamlined Hull Interface Craft / Atmosphere Cone Hull Complex hull. Minimizes atmospheric drag. Also available as a Partially Streamlined Hull.
Hull-A-Airframe-THUMB-T5-Core-Rules 01-June-2019b.jpg A Airframe Hull Interface Craft / Atmosphere Wedge Hull Intermediate complexity hull. Increased atmospheric maneuverability. Also available as a Partially Streamlined Hull.
Hull-L-Lifting-Body-THUMB-T5-Core-Rules 01-June-2019b.jpg L Lifting Body Hull Interface Craft / Atmosphere Flattened Sphere Hull Very complex hull. Best lift capabilities. Also available as a Partially Streamlined Hull.

NOTES: Hulls are not limited in application. It is possible to build hulls across a variety of applications and characteristics. Hull terminology is often duplicative with semantic overlap.

Physical Structure (Surface)[edit]

Secondary Hull Characteristic:

Configuration (Shape)[edit]

Primary Hull Characteristic:

Streamlining (Aerodynamics)[edit]

Primary Hull Characteristic: Streamlining may be inherent to the configuration, or it may be an applied design feature:


A hull may be additionally equipped for wilderness refuelling with:

Aircraft hulls may be equipped with intakes for various engine types for atmospheric flight.

Hull Materials / Hull Armor (Defensive Frame)[edit]

Secondary Hull Characteristic:

Primary structural material: Hull Materials & Armor
Type TL Remarks
Iron TL-3 Iron is a common and relatively hard metal armor used by many TL:1-3 and some later vehicles.
Steel TL-4 Steel armor is the next step of hardened metal armor used by TL:4-6 vehicles.
Hard Steel TL-5 Hardened steels are a marked improvement over previous armors and give military and engineering advantages.
Light Alloys TL-6 None
Titanium Alloy TL-6 None
Composite Laminate TL-7 None
Lightweight Composite Laminate TL-9 None
Crystaliron TL-10 None
Superdense TL-12 None
Bonded Superdense TL-14 None
Coherent Superdense TL-17 None
Organic Armor Various Organic armor is difficult to categorize by TL and comes in a vast variety of forms and effective levels of sophistication.
Future Armor TL:19-21+ No one knows what may come, but futurologists are guessing...

Armor:

  • Compartmentalization
  • Electrostatic armor
  • Hull plating
  • Inherent armor (Planetoid Hulls)
  • Reactive armor
  • Reflec coating
  • Structural bracing

Additional Features (Accoutrements)[edit]

Secondary Hull Characteristic:

  • Exterior Windows
  • Heat Shielding
  • Non-electronic masking methods
  • Radiation Shielding
  • Stealth coatings
  • Surface finish (color scheme), markings, and logos

History & Background (Dossier)[edit]

Hulls are a vital part of any large, complex technological transportation conveyance. they range from the earliest found materials to massively processed materials such as smelted metals, alloys, polymers, composites, ceramics, nano-materials, and more. And despite the many different materials, the basic engineering principles and vehicles and vessel construction have changed very little over thousands of years. [1]

Technological Overview of Hull Development[edit]

Unpowered aircraft using floaters or harnessed flying creatures typically become available to sophonts in the TL:1-3 epoch.

At higher technological epochs, more advanced forms of starflight become theoretically possible including trans-universal or trans-brane transportation to multiverses. Some believe that chronotaxis or time travel may become routinely available in the far future.

Expected Tech Epoch Transitions[edit]

Airflight:

Transatmospheric Flight:

Spaceflight & Starflight:

CBPUSAL Function Designation Streamlining Spectrum[edit]

The Imperial Ship Builders Association (ISBA) qualifies modern naval hulls across this spectrum:

  1. C. Cluster. An accumulation of compartments.
  2. B. Braced Cluster. Structured for higher acceleration.
  3. P. Planetoid. A hollowed nickel-iron asteroid.
  4. U. Unstreamlined. Protrusions increase drag.
  5. S. Streamlined. Cowlings and fairings decrease drag.
  6. A. Airframe. Winged for performance in atmosphere.
  7. L. Lifting Body. Radically streamlined lifting-surfaces.

References & Contributors (Sources)[edit]

This article has Metadata

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. 1.0 1.1 1.2 1.3 An unpublished factoid written by Maksim-Smelchak
  2. 2.0 2.1 2.2 Marc Miller. Starships (Game Designers Workshop, 1977), 13.