Hkassiizk (world)

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Hkassiizk/Hikaru (Amdukan 2415)
Classic Era (1116)
C520877-8
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics0 Desert World 0%
Population8 Moderate (00 million)
Government7 Balkanization
Law7 Moderate Law (no firearms)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary F5 V
Planetoid Belts 0
Gas Giants 4

Hkassiizk is a non-agricultural, pre-industrial world with few economic prospects.

  • It is unable to produce quality foodstuffs and must import them.


Description (Astrography & Planetology)[edit]

Monostellar System[edit]

Hkassiizk Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Hkassiizk

F5 V

Primary Main Sequence 1.33 6350 - 6550 2.71319
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0069 0.1366 1.49 - 2.6 0.69 6.9
Orbit #  * 0 4 2 6
Remarks
None

History & Background (Dossier)[edit]

A member of the Hhkar Sphere, but retaining a Vargr population as well.

World Starport (St)[edit]

Hkassiizk has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

Population[edit]

700,000,000, around 50% Hhkar, 50% Vargr.

World Culture[edit]

Hhkar society is centered on the ssaaahk, a group of Hhkar with common physical characteristics. Every Hhkar places the needs of his ssaaahk above his own, and obeys without question the orders from the ssaaahk patriarch. Conflict between groups is common, but the interstellar Hhkar government imposes rules and limits on such feuding.

The dominant language is Hhraki, also known as Hhkarn to humans.

Trade[edit]

Hhkar products are incredibly durable, because their equipment has very few moving parts; most movement is provided by magnetics, which is the basis of much Hhkar technology. However, Humans and Vargr often find these products undesirable, since they tend to be very heavy and look unusual. Menderes Corporation has contracted with the Hhkar to make products more compatible with their Human and Vargr customers in the wider Julian Protectorate. Hhkar gauss weapons are in particularly high demand.

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

  • -50,000: For reasons unknown, the Hhkar leave their homeworld using ramscoop-equipped vessels and colonize Skkyhrk (which will be known to Vargr as Urinir) and other nearby planets.
  • -10,000: Again for unknown reasons, Hhkar migrate away from Skkyhrk.
  • -222: The Hhkar return to the region in a great migration, attacking the Vargr society present on Urinir.
    • Over the next 500 years, the Hhkar expand their sphere of occupied worlds.
  • (175 to 191): Julian War; the region unites to fight off the Third Imperium as it attempts to incorporate Amdukan, Mendan and Meshan sectors by force.
  • 377: Commodore David Lindquist of the Julian Protectorate Star Legion almost defeats a Hhkar force at Kargar. The Hhkar are so impressed by Lindquist's tenacity and cleverness that he is given an honorable execution, and the Hhkar withdraw from the system in spite of their victory.
  • Early 600s: After centuries of increasingly common peaceful (if wary) interaction, the Hhkar Sphere joins the Julian Protectorate.

References & Contributors (Sources)[edit]

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