Difference between revisions of "Highport"

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** [[Class Y Spaceport]]
 
** [[Class Y Spaceport]]
  
== Description (Specifications) ==
+
== Description ([[Specifications]]) ==
 
Frequently found on larger [[starport]]s, the [[highport]] coordinates activity with the [[downport]] or ground component of the [[starport]].  
 
Frequently found on larger [[starport]]s, the [[highport]] coordinates activity with the [[downport]] or ground component of the [[starport]].  
 
* Not every [[starport]] will have a [[highport]].
 
* Not every [[starport]] will have a [[highport]].
 
* However, any [[starport]] that lacks a [[highport]] will only be able to accommodate craft capable of atmospheric flight and landing. Since many craft lack this capability, it will limit traffic. On the other hand, many space and starcraft carry landers for just such a reason.
 
* However, any [[starport]] that lacks a [[highport]] will only be able to accommodate craft capable of atmospheric flight and landing. Since many craft lack this capability, it will limit traffic. On the other hand, many space and starcraft carry landers for just such a reason.
  
== History & Background (Dossier) ==
+
== History & Background ([[Dossier]]) ==
'''Highports''' often bring new economic traffic and opportunities to a system, but also require considerable cost (upkeep) for maintenance, upgrades and expansion.  
+
''Highports'' often bring new economic traffic and opportunities to a system, but also require considerable cost (upkeep) for maintenance, upgrades and expansion.  
 
* Additionally, ''Highports'' requires considerable technical skills to operate and maintain.  
 
* Additionally, ''Highports'' requires considerable technical skills to operate and maintain.  
 
* Staff must be trained in Zero-G operations as well as engineering under vacuum conditions.  
 
* Staff must be trained in Zero-G operations as well as engineering under vacuum conditions.  
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{{ClusterWorlds2}}
 
{{ClusterWorlds2}}
  
== References & Contributors (Sources) ==
+
== References & Contributors ([[Sources]]) ==
 
{{Intermediate}}
 
{{Intermediate}}
 
{{Sources
 
{{Sources
 
|S1= TBD
 
|S1= TBD
 
|S2= [[GURPS Traveller: Starports]]
 
|S2= [[GURPS Traveller: Starports]]
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
+
|S3= [[Traveller Wiki Editorial Team]]
|S4=
+
|S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]
 
}}
 
}}
  
  
 
{{DE|Architecture|Megastructure|Starport|Technology}}
 
{{DE|Architecture|Megastructure|Starport|Technology}}

Revision as of 20:27, 2 September 2019

Starport-Authority-SPA-Patch-Traveller.gif

A Highport is the orbital or deep space component of a Starport.

Library Data Referral Tree

Please refer to the following AAB Library Data for more information:
Spacecraft Facilities:


Description (Specifications)

Frequently found on larger starports, the highport coordinates activity with the downport or ground component of the starport.

  • Not every starport will have a highport.
  • However, any starport that lacks a highport will only be able to accommodate craft capable of atmospheric flight and landing. Since many craft lack this capability, it will limit traffic. On the other hand, many space and starcraft carry landers for just such a reason.

History & Background (Dossier)

Highports often bring new economic traffic and opportunities to a system, but also require considerable cost (upkeep) for maintenance, upgrades and expansion.

  • Additionally, Highports requires considerable technical skills to operate and maintain.
  • Staff must be trained in Zero-G operations as well as engineering under vacuum conditions.
  • For many species, there are a number of health considerations required to live in artificial environments located in a vacuum such as low-gravity-related maladies, breathing mediums, climate control, food production or importation, and many other factors..

Worlds & Sectors (Astrography)

Highports are located on many worlds with strategic, economic, or worlds of other important value.

World Listing: 1105

Known highports can be found in the following systems and on the following worlds:

160 of 160 World articles in Highport
871-438  •  Aadshas  •  Aberlocht  •  Adabicci  •  Afeakter  •  Agdarmi  •  Akeen  •  Aksa (Da 0426)  •  Alell  •  Algebaster  •  Alphaaric  •  Antra  •  Apolo  •  Argona  •  Bain  •  Berengaria  •  Bogustin  •  Boughene  •  Browne  •  Campbell (Da 1722)  •  Cantrel  •  Capshobem  •  Carey (SM 2726)  •  Chronor  •  Coppelia  •  D'Ganzio  •  Dalsgaard  •  Dawn (De 1336)  •  Dehkaim  •  Dekha  •  Deneb  •  Denisol  •  Depot (Da 3121)  •  Depot (De 1613)  •  Depot (Ma 0301)  •  Desolate (Cr 0608)  •  Dorsey  •  Dudin (Da 0230)  •  Dutrissal  •  Earawya  •  Ektron  •  Eldritch  •  Enrique  •  Eoiw  •  Fel  •  Fermi (De 1223)  •  Filangger  •  Frenzie  •  Ftyewirl  •  Gagaridir  •  Gateway (Da 1331)  •  Gram  •  Hana's Soujourn  •  Heguz  •  HinatanpylAvalar  •  Home (Al 1009)  •  Hourara  •  Hudmill  •  Iiradu  •  Ikuk  •  Ilium (SM 0426)  •  Imone  •  Irshe  •  Isobel  •  Jewell (SM 1106)  •  Jode  •  Kaasu  •  Kaig  •  Keng  •  Kfolaell  •  Khi (Da 2603)  •  Khika  •  Khiradu  •  Khoeztoeng  •  Khouth  •  Khteirir  •  Kiuur  •  Kivu (Co 3129)  •  Kline  •  Kraan  •  Kubishush  •  Kulse  •  Kusyu  •  Lajanjigal  •  Laraa  •  Larsen  •  Lasher  •  Leenitakot  •  Lintl  •  Mahonri  •  Malkei  •  Margesi (SM 3212)  •  Mertactor  •  Mianda  •  Mikesh  •  Mire (SM 0527)  •  Misaruu  •  Mithras  •  Mora  •  Morian Khama  •  Motmos  •  Muan Gwi  •  Narkur'le  •  Negril  •  Nguma  •  Northammon  •  Northstar  •  Nyanar  •  Parendis  •  Paya  •  Peridot  •  Piileir  •  Piirgu  •  Pikha  •  Pixie  •  Plaisante  •  Porozlo  •  Pourne  •  Pretoria  •  Prilissa  •  Provalan  •  Rangent  •  Rech  •  Rethe  •  Roethoeegaeaegz  •  Rugbird  •  Sagan (Da 0425)  •  Serk  •  Serue (Kn 1221)  •  Sheyou  •  Shigkhu  •  Shinorasus  •  Sosa  •  Sphere  •  St. George (Vl 2616)  •  Stirling (RD 1415)  •  Strend (TR 0505)  •  Template:World.dpl.default  •  Tech-World  •  Terra (SR 1827)  •  Tewfik  •  Theetasigni  •  Tionale  •  Tireen  •  Trin (SM 3235)  •  Trokusian  •  Tussinian  •  Umnudar  •  Upirzanu  •  Uramid  •  Ushra (Da 1016)  •  Vanejen  •  Vincennes (De 1122)  •  Vorito  •  Vorn  •  Wypoc  •  Yorbund  •  Zaamish  •  Zeta 2  •  Zivije  •  
startbacknext(160 listed)


References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.