Difference between revisions of "High Guard (book)"

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{{InfoboxBook
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{{InfoboxBook2
 
|name= High Guard
 
|name= High Guard
|image=[[Image:book005.jpg]]
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|image=book005.jpg
 
|caption=Book 5
 
|caption=Book 5
|publisher=[[Game Designers Workshop]]
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|publisher=Game Designers Workshop
|version=[[Classic Traveller]]
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|version=Classic Traveller
|author=[[Marc Miller]]
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|author=Marc Miller, Frank Chadwick, John Harshman
|format= Book ([[Little Black Book|LBB]])
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|format= Digest
|edition= 1st
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|edition= 2nd
|year=1979
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|year=1980
 
|pages=52
 
|pages=52
|canon= Yes
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|canon= 1
 
|footnote=  
 
|footnote=  
|available= [[The Classic Books]]
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|available= http://www.rpgnow.com/product/80173/CT-B05High-Guard?affiliate_id=875229
 
}}
 
}}
 
==Synopsis ==
 
'''Book 5''' for [[Classic Traveller]].
 
 
==Description ==
 
 
An interstellar community operates under many unique restrictions, most notably the fact that it consists of many island-planets set in an ocean of vacuum. Such a society must control of that ocean. Its instrument is the Navy.
 
An interstellar community operates under many unique restrictions, most notably the fact that it consists of many island-planets set in an ocean of vacuum. Such a society must control of that ocean. Its instrument is the Navy.
  
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:[[Marc Miller]]
 
:[[Marc Miller]]
 
;Advice, Assistance and Play testing
 
;Advice, Assistance and Play testing
:[[Frank Chadwick]], [[Cindy Baker]], [[Chuck Kallenbach]], [[Don Rapp]], [[Tim Brown]], [[James BAKER]], [[Dave Emigh]], [[Tony Svajlenka]], [[Loren Wiseman]], AND [[John Harshman]]
+
:[[Frank Chadwick]], [[Cindy Baker]], [[Chuck Kallenbach]], [[Don Rapp]], [[Tim Brown]], [[James BAKER]], [[Dave Emigh]], [[Tony Svajlenka]], [[Loren Wiseman]], and [[John Harshman]]
  
 
==Table of Contents ==
 
==Table of Contents ==

Revision as of 04:28, 13 December 2015

High Guard
Book005.jpg
Book 5
Author Marc MillerFrank ChadwickJohn Harshman
Publisher Game Designers Workshop
Version Classic Traveller
Edition 2nd
Format Digest
Language English
Pages 52
Year Published 1980
Canonical 1
Available from RPGNow

An interstellar community operates under many unique restrictions, most notably the fact that it consists of many island-planets set in an ocean of vacuum. Such a society must control of that ocean. Its instrument is the Navy.

Traveller assumes a remote centralized government (referred to in this volume as the Imperium) possessed of great industrial and technological might; but due to the sheer distances and travel times involved within its star-spanning realm, the Imperium is unable to be everywhere at once. As a result, the Imperium allows a large degree of autonomy to its subject worlds, calling only for some respect for its overall policies, and for a united front against outside pressures.

To monitor the space lanes, the Imperium maintains a Navy. Because these forces can never be everywhere at once, local provinces (subsectors) also maintain navies, as do individual worlds. This three tiered structure of Imperial, subsector, and planetary navies produces a flexible system for patrolling space, while putting the limited resources of the Imperium to best use.

High Guard deals with the navies of the Third Imperium, of subsectors, and of worlds.

Meta-history & Background

High Guard Editions

There are two editions of this book, the first published in 1979, and the second in 1980.

  • The character creation rules are the same in both editions.
  • The starship design rules are completely rewritten in the second edition.

The substance of the new material in the second edition was also contained in a three-part article contained in Journal of the Travellers Aid Society (Issues 6,7 and 8)

Credits

Game design
Marc Miller
Advice, Assistance and Play testing
Frank Chadwick, Cindy Baker, Chuck Kallenbach, Don Rapp, Tim Brown, James BAKER, Dave Emigh, Tony Svajlenka, Loren Wiseman, and John Harshman

Table of Contents

Introduction 1
Naval Characters 2
Starships 17
Starship Construction 21
Starship Combat 36