Difference between revisions of "Hand Grenade"

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Length: 120.0 [[mm]]. Weight: 1.0 [[kg]]. Base price: [[Cr]]10. {{Page cite|name= Characters and Combat|page=38|version=Classic Traveller}}
 
Length: 120.0 [[mm]]. Weight: 1.0 [[kg]]. Base price: [[Cr]]10. {{Page cite|name= Characters and Combat|page=38|version=Classic Traveller}}
 
* All grenades weigh about 1.0 kilograms and cost [[Cr]]200 for a case of twenty. In addition to assault grenades, a variety of smoke grenades are available for signalling and obscuration, and specialized grenades (gas, anti-tank, etc.) are sometimes used as well. {{Page cite|name= Mercenary  |page=40 |version=Classic Traveller}}
 
* All grenades weigh about 1.0 kilograms and cost [[Cr]]200 for a case of twenty. In addition to assault grenades, a variety of smoke grenades are available for signalling and obscuration, and specialized grenades (gas, anti-tank, etc.) are sometimes used as well. {{Page cite|name= Mercenary  |page=40 |version=Classic Traveller}}
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=== Selected Grenade Variants ===
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== History & Background (Dossier) ==
 
== History & Background (Dossier) ==

Revision as of 00:06, 21 July 2018

Generic Hand Grenade
Imperial Sunburst-Sun-IISS-Traveller.gif
Generic Hand Grenade
Group: Ranged Weapon
Tech Level TL–5
Size 120.0 mm
Weight 1.0 kg
Cost Cr10
Ammo x1 grenade (single use)
Manufacturer Various
Generic Hand Grenade

The Hand Grenade (1,000.0 grams; Cr10; TL-5) is a thrown weapon used against bunkers, large concentrations of infantry, or targets not significantly threatened by battle rifles.

Description (Specifications)

"Hand Grenades:" The modern hand grenade appears at tech level 5 and is generally available thereafter. Hand grenades may only be used against targets at medium range. A grenade may be thrown several times a minute, during which the thrower is treated as evading. A grenade thrower may elect not to evade, in which case the thrower is more exposed and vulnerable to enemy fire. No specific weapon skill is required to use grenades, although a good dexterity and significant limb strength help. All grenades are thrown at single targets and higher technology grenades generally use more capable explosives that do more damage. [1]

Weapon Characteristics

Length: 120.0 mm. Weight: 1.0 kg. Base price: Cr10. [2]

  • All grenades weigh about 1.0 kilograms and cost Cr200 for a case of twenty. In addition to assault grenades, a variety of smoke grenades are available for signalling and obscuration, and specialized grenades (gas, anti-tank, etc.) are sometimes used as well. [3]

Selected Grenade Variants

History & Background (Dossier)

Explosive weapons are developed as early as the TL:1-3 epoch. In the Terran tradition, some of the earliest wielders of such explosives were known as grenadiers, as in soldiers employing grenades or explosive bombs. Specialized grenadiers were often known as sappers. Some ingenious explosive weapons have been invented by primitive TL:1-3 civilizations including napalm-like pyrotechnics.

By the industrial epoch of TL:4-6, hand grenades have grown common, but suffer from the limitations of being thrown by a sophont’s manipulatory limbs. Rifle Grenades typically appear as one of the solutions to range limitations with early hand grenades.

Typically by the TL:7-9 epoch, sophonts have begun to work around the limitations of thrown weapons by using kinetic projectors or special launchers for such weapons. Grenade Launchers are some of these solutions to firing grenades at farther ranges. [4]

Selected Weapon Models

  1. TL-4 Early Hand Grenade
  2. TL-5 Hand Grenade
  3. TL-6 Hand Grenade
  4. TL-7 Hand Grenade
  5. TL-8 Hand Grenade
  6. TL-9 Hand Grenade
  7. TL-10 Hand Grenade
  8. TL-11 Hand Grenade
  9. TL-12 Hand Grenade

References & contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
  1. Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 40.
  2. Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 38.
  3. Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 40.
  4. Information provided to the library by Maksim-Smelchak