Difference between revisions of "Groat"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
 
(13 intermediate revisions by 3 users not shown)
Line 4: Line 4:
 
|caption=Adult Female
 
|caption=Adult Female
 
|type= Herbivore/grazer
 
|type= Herbivore/grazer
|locomotion= Walk
+
|terrain=Mountains
 +
|locomotion= Walker
 
|strength=Standard
 
|strength=Standard
 
|speed= Extra Slow
 
|speed= Extra Slow
 
|weapons=Scent glands
 
|weapons=Scent glands
 +
|armor=Furry Pelt
 
|quantity=Medium pack
 
|quantity=Medium pack
 
|symmetry=bilateral
 
|symmetry=bilateral
Line 29: Line 31:
 
|footnote=
 
|footnote=
 
}}
 
}}
 +
The [[Groat]] is a [[creature]] [[lifeform]] that is not a [[sophont]].
 +
* It is a [[Mammallianoid]] species that most closely resembles a [[Terran]] [[Goat]].
 +
 +
== Description ([[Specifications]]) ==
 
The [[Groat]] is a herbivore native to {{WorldS|Fulacin|Spinward Marches|2613}} in the [[Rhylanor Subsector]].  
 
The [[Groat]] is a herbivore native to {{WorldS|Fulacin|Spinward Marches|2613}} in the [[Rhylanor Subsector]].  
 
   
 
   
== Physiology & Ecology ==
+
=== Physiology & Ecology ===
 
Individual Groats are harmless, but the outer members of a herd will attack any perceived danger in groups.  
 
Individual Groats are harmless, but the outer members of a herd will attack any perceived danger in groups.  
  
 
They are capable fighters, using teeth and hooves. They posses a scent gland under the tail and are capable of expelling a noxious fluid up to three meters.  
 
They are capable fighters, using teeth and hooves. They posses a scent gland under the tail and are capable of expelling a noxious fluid up to three meters.  
  
{{WorldS|Fulacin|Spinward Marches|2613}} is well-known for it tainted atmosphere, which is full of toxic levels of microscopic metallics. While toxic to humans, the Groat is perfectly adapted to this tainted atmosphere and flourishes on Fulacin.
+
{{WorldS|Fulacin|Spinward Marches|2613}} is well-known for its tainted atmosphere, which is full of toxic levels of microscopic metallics. While toxic to humans, the Groat is perfectly adapted to this tainted atmosphere and flourishes on Fulacin.
 
 
Groats have been transplanted to several worlds in the [[Aramis Subsector|Aramis subsector]], most notably {{WorldS|Focaline|Spinward Marches|2607}}.
 
  
== Life Cycle & Reproduction ==
+
=== Life Cycle & Reproduction ===  
 
Groats are actively bred on a number of [[world]]s and take well to animal husbandry and livestock agriculture despite a potentially vigorous defensive instinct.
 
Groats are actively bred on a number of [[world]]s and take well to animal husbandry and livestock agriculture despite a potentially vigorous defensive instinct.
  
== Diet & Trophics ==
+
=== Diet & Trophics ===
Groats are herbivorous grazers, who diet on the autotrophic plant-life of their homeworld of {{WorldS|Fulacin|Spinward Marches|2613}} and other worlds onto which they have been transplanted.  
+
Groats are herbivorous grazers, who diet on the autotrophic plant-life of their [[homeworld]] of {{WorldS|Fulacin|Spinward Marches|2613}} and other worlds onto which they have been transplanted.  
  
 
The Groat's biggest predator is the [[Fulacinian Snowcat]], a native felinoid carnivore/pouncer.
 
The Groat's biggest predator is the [[Fulacinian Snowcat]], a native felinoid carnivore/pouncer.
  
== History & Background ==
+
== History & Background ([[Dossier]]) ==
 
The Groat's shaggy hair, known as [[Groatle]], is the most obvious resource it provides. Once sheared, cleaned, and groomed, it has a softness and silkiness rivaling the finest synthetic.  
 
The Groat's shaggy hair, known as [[Groatle]], is the most obvious resource it provides. Once sheared, cleaned, and groomed, it has a softness and silkiness rivaling the finest synthetic.  
  
 +
During the 2nd to 4th Century, [[Groatle]] commanded fabulous prices back in the Imperial core. Hunting expeditions went to Fulacin for the sole purpose of catching groats and passing merchants would detour just to collect a few dozen pelts. A side effect was the development of the art of [[groat-meat scrimshaw]] carving.
 +
 +
In [[377]], Moran scientists [[Genetic Engineering|genetically engineered]] a variant species of Groat that could survive in [[environment]]s lacking the high heavy metal content of Fulacin’s soil and atmosphere. The metal content of the pelt was maintained by concentrating what heavy metals the groats did ingest in the pelt, leaving the meat low enough on metal content to be edible; some [[Vargr]] actually developed a taste for it. Groat farms reduced the value of [[Groatle]] significantly and it soon became unprofitable to go to Fulacin for the Groat hunting alone.
 +
 +
=== Derived Products (Goods) ===
 
In addition, Groatle contains a high concentration of metal salts, which has two beneficial effects: First, Groatle cloth is proof against most pest lifeforms which eat animal fibers. Second, a simple chemical treatment brings out an iridescent, shimmering quality which is very attractive.  
 
In addition, Groatle contains a high concentration of metal salts, which has two beneficial effects: First, Groatle cloth is proof against most pest lifeforms which eat animal fibers. Second, a simple chemical treatment brings out an iridescent, shimmering quality which is very attractive.  
  
 
Groats are also raised for their meat, which is highly prized by [[Vargr]].
 
Groats are also raised for their meat, which is highly prized by [[Vargr]].
 +
* [[Groatle]]
 +
* [[Groat-meat Scrimshaw]]
 +
 +
=== [[Travellers' Aid Society]] Advisory ===
 +
[[Groat]]s are largely a docile livestock creature and are widely considered harmless. They have a TAS green advisory and are not considered dangerous.
  
During the 2nd to 4th Century, [[Groatle]] commanded fabulous prices back in the Imperial core. Hunting expeditions went to Fulacin for the sole purpose of catching groats and passing merchants would detour just to collect a few dozen pelts. A side effect was the development of the art of [[groat-meat scrimshaw]] carving.  
+
=== Image Repository ===
 +
No information yet available.
  
In 377, Moran scientists [[Genetic Engineering|genetically engineered]] a variant species of Groat that could survive in environments lacking the high heavy metal content of Fulacin’s soil and atmosphere. The metal content of the pelt was maintained by concentrating what heavy metals the groats did ingest in the pelt, leaving the meat low enough on metal content to be edible; some [[Vargr]] actually developed a taste for it. Groat farms reduced the value of [[Groatle]] significantly and it soon became unprofitable to go to Fulacin for the Groat hunting alone.
+
== [[World]]s & [[Sector]]s ([[Astrography]]) ==
 +
This [[creature]] can primarily be found in the following areas: <br>
 +
''[[Charted Space]]:''
 +
* [[Dagudashaag Sector]]
 +
** [[Gadde Subsector]]
 +
** [[Pact Subsector]]
 +
* [[Spinward Marches Sector]]
 +
** [[Aramis Subsector]]
 +
** [[Mora Subsector]]
 +
** [[Rhylanor Subsector]]
  
== [[Travellers' Aid Society]]  Advisory ==
+
=== Species Notes ===
[[Groat]]s are largely a docile livestock creature and are widely considered harmless. They have a TAS green advisory and are not considered dangerous.
+
Groats have been transplanted to several worlds in the [[Aramis Subsector|Aramis subsector]], most notably {{WorldS|Focaline|Spinward Marches|2607}}.
  
== Worlds & Sectors ([[Astrography]]) ==
+
Groats are primarily found in [[coreward]] parts of [[Charted Space]] and are concentrated at:
[[Groat]]s are primarily found in [[coreward]] parts of [[Charted Space]] and are concentrated at:
+
* [[Dagudashaag Sector]]
 
* [[Spinward Marches Sector]]  
 
* [[Spinward Marches Sector]]  
 
* [[Vargr Extents]]
 
* [[Vargr Extents]]
 +
 +
=== Homeworld: 1105 ===
 +
The [[homeworld]] of this [[creature]] is:
 +
* [[Fulacin (world)]]
  
 
=== World Listing: 1105 ===
 
=== World Listing: 1105 ===
Line 71: Line 99:
 
{{ClusterWorlds2}}
 
{{ClusterWorlds2}}
  
== References & Contributors (Sources) ==
+
== References & Contributors ([[Sources]]) ==
{{Detail}}
+
{{Advanced}}
 
{{Sources
 
{{Sources
|S1= {{Ludography cite|name=Twilight's Peak|page=21}}
+
|S1= {{Ludography cite|name= Twilight's Peak|page=21}}
|S2= {{Ludography cite|name=The Traveller Adventure|page=142}}
+
|S2= {{Ludography cite|name= The Traveller Adventure|page=142}}
|S3= {{Ludography cite|name=T5 Core rules|page=592}}
+
|S3= {{Ludography cite|name= T5 Core rules|page=592}}
|S4= Contributor: Lord (Marquis) and Master of Sophontology [[User:Rancke|Hans Rancke-Madsen]] of the [[Ministry of Science]]
+
|S4= [[Traveller Wiki Editorial Team]]
|S5= Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
+
|S5= Contributor: Lord (Marquis) and Master of Sophontology [[Hans Rancke-Madsen]] of the [[Ministry of Science]]
 +
|S6= Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]
 
}}
 
}}
  
Line 85: Line 114:
 
[[Category: Genetic Engineering]]
 
[[Category: Genetic Engineering]]
 
[[Category: Groat]]
 
[[Category: Groat]]
{{LE|Animals}}
+
{{LE|Creature}}

Latest revision as of 18:42, 25 March 2019

Groat
Groat.png
Adult Female
Base Information
Classification Herbivore/grazer
Terrain Mountains
Locomotion Walker
Size large
Speed Extra Slow
Strength Standard
Social Structure Medium pack
Weapons Scent glands
Armor Furry Pelt
Body Structure
Symmetry bilateral
Head/Torso Head with brain/senses
Limbs & Manipulators 2 fore legs, 2 rear legs
Tail 1 tail
Skeleton Bony interior
Internal Fluids Blood
Skin Furry pelt
Natural Weapons Scent glands
Body Shape
Size large
Stance Horizontal
Length/Height 1.3 meters
Body Profile Typical
Weight 27 kilograms
Details
Edibility Yes
Training Difficulty No
Source
Homeworld Fulacin (Spinward Marches 2613)
Multi-world Yes
Canon Yes
Reference Twilight's Peak 21.

The Groat is a creature lifeform that is not a sophont.

Description (Specifications)[edit]

The Groat is a herbivore native to Fulacin (Spinward Marches 2613) in the Rhylanor Subsector.

Physiology & Ecology[edit]

Individual Groats are harmless, but the outer members of a herd will attack any perceived danger in groups.

They are capable fighters, using teeth and hooves. They posses a scent gland under the tail and are capable of expelling a noxious fluid up to three meters.

Fulacin (Spinward Marches 2613) is well-known for its tainted atmosphere, which is full of toxic levels of microscopic metallics. While toxic to humans, the Groat is perfectly adapted to this tainted atmosphere and flourishes on Fulacin.

Life Cycle & Reproduction[edit]

Groats are actively bred on a number of worlds and take well to animal husbandry and livestock agriculture despite a potentially vigorous defensive instinct.

Diet & Trophics[edit]

Groats are herbivorous grazers, who diet on the autotrophic plant-life of their homeworld of Fulacin (Spinward Marches 2613) and other worlds onto which they have been transplanted.

The Groat's biggest predator is the Fulacinian Snowcat, a native felinoid carnivore/pouncer.

History & Background (Dossier)[edit]

The Groat's shaggy hair, known as Groatle, is the most obvious resource it provides. Once sheared, cleaned, and groomed, it has a softness and silkiness rivaling the finest synthetic.

During the 2nd to 4th Century, Groatle commanded fabulous prices back in the Imperial core. Hunting expeditions went to Fulacin for the sole purpose of catching groats and passing merchants would detour just to collect a few dozen pelts. A side effect was the development of the art of groat-meat scrimshaw carving.

In 377, Moran scientists genetically engineered a variant species of Groat that could survive in environments lacking the high heavy metal content of Fulacin’s soil and atmosphere. The metal content of the pelt was maintained by concentrating what heavy metals the groats did ingest in the pelt, leaving the meat low enough on metal content to be edible; some Vargr actually developed a taste for it. Groat farms reduced the value of Groatle significantly and it soon became unprofitable to go to Fulacin for the Groat hunting alone.

Derived Products (Goods)[edit]

In addition, Groatle contains a high concentration of metal salts, which has two beneficial effects: First, Groatle cloth is proof against most pest lifeforms which eat animal fibers. Second, a simple chemical treatment brings out an iridescent, shimmering quality which is very attractive.

Groats are also raised for their meat, which is highly prized by Vargr.

Travellers' Aid Society Advisory[edit]

Groats are largely a docile livestock creature and are widely considered harmless. They have a TAS green advisory and are not considered dangerous.

Image Repository[edit]

No information yet available.

Worlds & Sectors (Astrography)[edit]

This creature can primarily be found in the following areas:
Charted Space:

Species Notes[edit]

Groats have been transplanted to several worlds in the Aramis subsector, most notably Focaline (Spinward Marches 2607).

Groats are primarily found in coreward parts of Charted Space and are concentrated at:

Homeworld: 1105[edit]

The homeworld of this creature is:

World Listing: 1105[edit]

This creature is known to be found in the following systems and worlds:

5 of 5 World articles in Groat
Focaline  •  Fulacin  •  Kediiga  •  Khasha  •  Mora  •  
startbacknext(5 listed)


References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.