Gomorda (world)
Gomorda/Mavuzo (Mavuzog 0624) | |||||||||||||||||||||||||
Classic Era (1116) | D401200-8
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M3 V M1 VI | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 2 |
Gomorda is an icy, low-population vacuum world, with a population less than 10,000 sophonts in population size, warranting hazardous environment precautions.
- Its surface is ice-capped with little or no atmosphere and nearly all of its water frozen.
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
- It is a member world of the Principality of Mavuzo located in the Mavuzo Subsector of Mavuzog Sector.
- 100% of the population is composed of Mavuzo.
Description (Astrography & Planetology)
No information yet available.
Binary Solar System
Gomorda Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Gomorda M3 V
Primary Main Sequence 0.37 3270 - 3430 0.03081 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7 Orbit # * * 0 0 4 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Gomorda M1 VI
Secondary Main Sequence 0.144 2600 - 3500 0.009 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0021 0.00796 0.08 - 0.12 0.21 2.1 Orbit # * * 0 4
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
None.
History & Background (Dossier)
No information yet available.
World Starport
Gomorda has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level
Gomorda possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government
Gomorda has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law Level
No information yet available.
World Military
No information yet available.
World Economy
- Resources 5 (Scarce)
- Labor 1 (Tens)
- Infrastructure 1 (Extremely limited)
- Efficiency +2 (Good)
Trade Data
No information yet available.
World Demographics
Population 500
World Culture
- Homogeneity 1 (Monolithic)
- Acceptance 1 (Extremely xenophobic)
- Strangeness 2 (Typical)
- Symbols 8 (Somewhat abstract)
World Language/s
No information yet available.
Urbanization
No information yet available.
World Infrastructure
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors (Sources)
This article has metadata. |
- Classic Traveller Group One Theta Borealis Sector
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com