Editing Generation Ship

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 36: Line 36:
 
Like most [[civilian vessel]]s, ''Expedition Ship''s are not designed for combat and should run whenever possible when facing marauders or [[pirate vessel]]s. Many are equipped with light armament and defensive suites nevertheless.
 
Like most [[civilian vessel]]s, ''Expedition Ship''s are not designed for combat and should run whenever possible when facing marauders or [[pirate vessel]]s. Many are equipped with light armament and defensive suites nevertheless.
  
=== Supraclass Roles ===
+
=== Supraclass Archetypal Roles ===
''Expedition Ship''s typically serve the following roles: <br>
+
These vessels typically serve the following archetypal roles:
''[[Largecraft]] & [[Bigcraft]]:''
 
 
{| class="wikitable sortable"  
 
{| class="wikitable sortable"  
!colspan="4"| T-class Transport & Tanker Supraclass Archetypes
+
!colspan="4"| A-class Tramp Supraclass Archetypes
 
|-
 
|-
 
! Archetype
 
! Archetype
 
! Type Code
 
! Type Code
 
|-
 
|-
| [[Generation Ship]]
+
| [[Aerodynamic Scout]]  
| (KCG)
+
| (SX)
 
|-
 
|-
 
|}
 
|}

Please note that all contributions to Traveller are considered to be released under the Traveller Copyright (see Copyright for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)